// // Copyright (c) James Jackson-South and contributors. // Licensed under the Apache License, Version 2.0. // namespace ImageSharp { using System; using Processing.Processors; /// /// Extension methods for the type. /// public static partial class ImageExtensions { /// /// Applies a radial glow effect to an image. /// /// The pixel format. /// The image this method extends. /// The . public static Image Glow(this Image source) where TColor : struct, IPackedPixel, IEquatable { return Glow(source, NamedColors.Black, source.Bounds.Width * .5F, source.Bounds); } /// /// Applies a radial glow effect to an image. /// /// The pixel format. /// The image this method extends. /// The color to set as the glow. /// The . public static Image Glow(this Image source, TColor color) where TColor : struct, IPackedPixel, IEquatable { return Glow(source, color, source.Bounds.Width * .5F, source.Bounds); } /// /// Applies a radial glow effect to an image. /// /// The pixel format. /// The image this method extends. /// The the radius. /// The . public static Image Glow(this Image source, float radius) where TColor : struct, IPackedPixel, IEquatable { return Glow(source, NamedColors.Black, radius, source.Bounds); } /// /// Applies a radial glow effect to an image. /// /// The pixel format. /// The image this method extends. /// /// The structure that specifies the portion of the image object to alter. /// /// The . public static Image Glow(this Image source, Rectangle rectangle) where TColor : struct, IPackedPixel, IEquatable { return Glow(source, NamedColors.Black, 0, rectangle); } /// /// Applies a radial glow effect to an image. /// /// The pixel format. /// The image this method extends. /// The color to set as the glow. /// The the radius. /// /// The structure that specifies the portion of the image object to alter. /// /// The . public static Image Glow(this Image source, TColor color, float radius, Rectangle rectangle) where TColor : struct, IPackedPixel, IEquatable { GlowProcessor processor = new GlowProcessor(color) { Radius = radius, }; source.ApplyProcessor(processor, rectangle); return source; } } }