// // Copyright (c) James Jackson-South and contributors. // Licensed under the Apache License, Version 2.0. // namespace ImageSharp.Tests.PixelFormats.PixelBlenders { using System; using System.Collections.Generic; using System.Numerics; using System.Text; using ImageSharp.PixelFormats.PixelBlenders; using ImageSharp.Tests.TestUtilities; using Xunit; public class PorterDuffFunctionsTests { public static TheoryData NormalBlendFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1) }, }; [Theory] [MemberData(nameof(NormalBlendFunctionData))] public void NormalBlendFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.NormalBlendFunction(back, source, amount); Assert.Equal(expected, actual); } public static TheoryData MultiplyFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(0.6f, 0.6f, 0.6f, 1) }, { new TestVector4(0.9f,0.9f,0.9f,0.9f), new TestVector4(0.4f,0.4f,0.4f,0.4f), .5f, new TestVector4(0.7834783f, 0.7834783f, 0.7834783f, 0.92f) }, }; [Theory] [MemberData(nameof(MultiplyFunctionData))] public void MultiplyFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.MultiplyFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } public static TheoryData AddFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(.6f, .6f, .6f, 1f) }, { new TestVector4(0.2f,0.2f,0.2f,0.3f), new TestVector4(0.3f,0.3f,0.3f,0.2f), .5f, new TestVector4(.2075676f, .2075676f, .2075676f, .37f) }, }; [Theory] [MemberData(nameof(AddFunctionData))] public void AddFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.MultiplyFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } public static TheoryData SubstractFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(0,0,0,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(1,1,1, 1f) }, { new TestVector4(0.2f,0.2f,0.2f,0.3f), new TestVector4(0.3f,0.3f,0.3f,0.2f), .5f, new TestVector4(.2027027f, .2027027f, .2027027f, .37f) }, }; [Theory] [MemberData(nameof(SubstractFunctionData))] public void SubstractFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.SubstractFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } public static TheoryData ScreenFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(1,1,1, 1f) }, { new TestVector4(0.2f,0.2f,0.2f,0.3f), new TestVector4(0.3f,0.3f,0.3f,0.2f), .5f, new TestVector4(.2383784f, .2383784f, .2383784f, .37f) }, }; [Theory] [MemberData(nameof(ScreenFunctionData))] public void ScreenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.ScreenFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } public static TheoryData DarkenFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(.6f,.6f,.6f, 1f) }, { new TestVector4(0.2f,0.2f,0.2f,0.3f), new TestVector4(0.3f,0.3f,0.3f,0.2f), .5f, new TestVector4(.2189189f, .2189189f, .2189189f, .37f) }, }; [Theory] [MemberData(nameof(DarkenFunctionData))] public void DarkenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.DarkenFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } public static TheoryData LightenFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(1,1,1,1f) }, { new TestVector4(0.2f,0.2f,0.2f,0.3f), new TestVector4(0.3f,0.3f,0.3f,0.2f), .5f, new TestVector4(.227027f, .227027f, .227027f, .37f) }, }; [Theory] [MemberData(nameof(LightenFunctionData))] public void LightenFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.LightenFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } public static TheoryData OverlayFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(1,1,1,1f) }, { new TestVector4(0.2f,0.2f,0.2f,0.3f), new TestVector4(0.3f,0.3f,0.3f,0.2f), .5f, new TestVector4(.2124324f, .2124324f, .2124324f, .37f) }, }; [Theory] [MemberData(nameof(OverlayFunctionData))] public void OverlayFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.OverlayFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } public static TheoryData HardLightFunctionData = new TheoryData() { { new TestVector4(1,1,1,1), new TestVector4(1,1,1,1), 1, new TestVector4(1,1,1,1) }, { new TestVector4(1,1,1,1), new TestVector4(0,0,0,.8f), .5f, new TestVector4(0.6f,0.6f,0.6f,1f) }, { new TestVector4(0.2f,0.2f,0.2f,0.3f), new TestVector4(0.3f,0.3f,0.3f,0.2f), .5f, new TestVector4(.2124324f, .2124324f, .2124324f, .37f) }, }; [Theory] [MemberData(nameof(HardLightFunctionData))] public void HardLightFunction(TestVector4 back, TestVector4 source, float amount, TestVector4 expected) { Vector4 actual = PorterDuffFunctions.HardLightFunction(back, source, amount); VectorAssert.Equal(expected, actual, 5); } } }