// -------------------------------------------------------------------------------------------------------------------- // // Copyright (c) James South. // Licensed under the Apache License, Version 2.0. // // // Tints an image with the given color. // // -------------------------------------------------------------------------------------------------------------------- namespace ImageProcessor.Processors { using System.Collections.Generic; using System.Drawing; using System.Drawing.Drawing2D; using System.Drawing.Imaging; /// /// Tints an image with the given color. /// public class Tint : IGraphicsProcessor { /// /// Initializes a new instance of the class. /// public Tint() { this.Settings = new Dictionary(); } /// /// Gets or sets DynamicParameter. /// public dynamic DynamicParameter { get; set; } /// /// Gets or sets any additional settings required by the processor. /// public Dictionary Settings { get; set; } /// /// Processes the image. /// /// /// The current instance of the class containing /// the image to process. /// /// /// The processed image from the current instance of the class. /// public Image ProcessImage(ImageFactory factory) { Bitmap newImage = null; Image image = factory.Image; try { Color tintColour = this.DynamicParameter; float[][] colorMatrixElements = { new[] { tintColour.R / 255f, 0, 0, 0, 0 }, // Red new[] { 0, tintColour.G / 255f, 0, 0, 0 }, // Green new[] { 0, 0, tintColour.B / 255f, 0, 0 }, // Blue new[] { 0, 0, 0, tintColour.A / 255f, 0 }, // Alpha new float[] { 0, 0, 0, 0, 1 } }; ColorMatrix colorMatrix = new ColorMatrix(colorMatrixElements); newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb); using (Graphics graphics = Graphics.FromImage(newImage)) { graphics.InterpolationMode = InterpolationMode.HighQualityBicubic; graphics.PixelOffsetMode = PixelOffsetMode.HighQuality; graphics.CompositingQuality = CompositingQuality.HighQuality; using (ImageAttributes attributes = new ImageAttributes()) { attributes.SetColorMatrix(colorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap); graphics.DrawImage(image, new Rectangle(0, 0, image.Width, image.Height), 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, attributes); image.Dispose(); image = newImage; } } return image; } catch { if (newImage != null) { newImage.Dispose(); } } return image; } } }