// Copyright (c) Six Labors and contributors. // Licensed under the Apache License, Version 2.0. using System.Numerics; using SixLabors.ImageSharp.PixelFormats; using SixLabors.ImageSharp.Processing; using SixLabors.ImageSharp.Processing.Drawing; using SixLabors.ImageSharp.Processing.Overlays; using SixLabors.Shapes; using Xunit; namespace SixLabors.ImageSharp.Tests.Drawing { using SixLabors.Memory; public class SolidComplexPolygonTests : FileTestBase { [Fact] public void ImageShouldBeOverlayedByPolygonOutline() { string path = TestEnvironment.CreateOutputDirectory("Drawing", "ComplexPolygon"); var simplePath = new Polygon(new LinearLineSegment( new Vector2(10, 10), new Vector2(200, 150), new Vector2(50, 300))); var hole1 = new Polygon(new LinearLineSegment( new Vector2(37, 85), new Vector2(93, 85), new Vector2(65, 137))); IPath clipped = simplePath.Clip(hole1); // var clipped = new Rectangle(10, 10, 100, 100).Clip(new Rectangle(20, 0, 20, 20)); using (var image = new Image(500, 500)) { image.Mutate(x => x.BackgroundColor(Rgba32.Blue).Fill(Rgba32.HotPink, clipped)); image.Save($"{path}/Simple.png"); Buffer2D sourcePixels = image.GetRootFramePixelBuffer(); Assert.Equal(Rgba32.HotPink, sourcePixels[20, 35]); //inside hole Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]); } } [Fact] public void ImageShouldBeOverlayedPolygonOutlineWithOverlap() { string path = TestEnvironment.CreateOutputDirectory("Drawing", "ComplexPolygon"); var simplePath = new Polygon(new LinearLineSegment( new Vector2(10, 10), new Vector2(200, 150), new Vector2(50, 300))); var hole1 = new Polygon(new LinearLineSegment( new Vector2(37, 85), new Vector2(130, 40), new Vector2(65, 137))); using (var image = new Image(500, 500)) { image.Mutate(x => x.BackgroundColor(Rgba32.Blue).Fill(Rgba32.HotPink, simplePath.Clip(hole1))); image.Save($"{path}/SimpleOverlapping.png"); Buffer2D sourcePixels = image.GetRootFramePixelBuffer(); Assert.Equal(Rgba32.HotPink, sourcePixels[20, 35]); //inside hole Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]); } } [Fact] public void ImageShouldBeOverlayedPolygonOutlineWithOpacity() { string path = TestEnvironment.CreateOutputDirectory("Drawing", "ComplexPolygon"); var simplePath = new Polygon(new LinearLineSegment( new Vector2(10, 10), new Vector2(200, 150), new Vector2(50, 300))); var hole1 = new Polygon(new LinearLineSegment( new Vector2(37, 85), new Vector2(93, 85), new Vector2(65, 137))); var color = new Rgba32(Rgba32.HotPink.R, Rgba32.HotPink.G, Rgba32.HotPink.B, 150); using (var image = new Image(500, 500)) { image.Mutate(x => x.BackgroundColor(Rgba32.Blue).Fill(color, simplePath.Clip(hole1))); image.Save($"{path}/Opacity.png"); //shift background color towards forground color by the opacity amount var mergedColor = new Rgba32( Vector4.Lerp(Rgba32.Blue.ToVector4(), Rgba32.HotPink.ToVector4(), 150f / 255f)); Buffer2D sourcePixels = image.GetRootFramePixelBuffer(); Assert.Equal(mergedColor, sourcePixels[20, 35]); //inside hole Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]); } } } }