📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
// Uncomment this to turn unit tests into benchmarks:
// #define BENCHMARKING
using System.Runtime.Intrinsics;
using SixLabors.ImageSharp.Formats.Jpeg.Components;
using SixLabors.ImageSharp.Tests.Formats.Jpg.Utils;
using SixLabors.ImageSharp.Tests.TestUtilities;
using Xunit.Abstractions;
namespace SixLabors.ImageSharp.Tests.Formats.Jpg;
[Trait("Format", "Jpg")]
public partial class Block8x8FTests : JpegFixture
{
#if BENCHMARKING
public const int Times = 1000000;
#else
public const int Times = 1;
#endif
public Block8x8FTests(ITestOutputHelper output)
: base(output)
{
}
private bool SkipOnNonVector256Runner()
{
if (!Vector256.IsHardwareAccelerated)
{
this.Output.WriteLine("Vector256 not supported, skipping!");
return true;
}
return false;
}
private bool SkipOnNonVector128Runner()
{
if (!Vector128.IsHardwareAccelerated)
{
this.Output.WriteLine("Vector128 not supported, skipping!");
return true;
}
return false;
}
[Fact]
public void Indexer()
{
float sum = 0;
this.Measure(
Times,
() =>
{
Block8x8F block = default;
for (int i = 0; i < Block8x8F.Size; i++)
{
block[i] = i;
}
sum = 0;
for (int i = 0; i < Block8x8F.Size; i++)
{
sum += block[i];
}
});
Assert.Equal(64f * 63f * 0.5f, sum);
}
[Fact]
public void Indexer_ReferenceBenchmarkWithArray()
{
float sum = 0;
this.Measure(
Times,
() =>
{
// Block8x8F block = new Block8x8F();
float[] block = new float[64];
for (int i = 0; i < Block8x8F.Size; i++)
{
block[i] = i;
}
sum = 0;
for (int i = 0; i < Block8x8F.Size; i++)
{
sum += block[i];
}
});
Assert.Equal(64f * 63f * 0.5f, sum);
}
[Fact]
public void Load_Store_FloatArray()
{
float[] data = new float[Block8x8F.Size];
float[] mirror = new float[Block8x8F.Size];
for (int i = 0; i < Block8x8F.Size; i++)
{
data[i] = i;
}
this.Measure(
Times,
() =>
{
Block8x8F b = Block8x8F.Load(data);
b.ScaledCopyTo(mirror);
});
Assert.Equal(data, mirror);
// PrintLinearData((Span<float>)mirror);
}
[Fact]
public void TransposeInPlace()
{
static void RunTest()
{
float[] expected = Create8x8FloatData();
ReferenceImplementations.Transpose8x8(expected);
Block8x8F block8x8 = Block8x8F.Load(Create8x8FloatData());
block8x8.TransposeInPlace();
float[] actual = new float[64];
block8x8.ScaledCopyTo(actual);
Assert.Equal(expected, actual);
}
// This method has only 2 implementations:
// 1. AVX
// 2. Scalar
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
HwIntrinsics.AllowAll | HwIntrinsics.DisableHWIntrinsic);
}
private static float[] Create8x8ColorCropTestData()
{
float[] result = new float[64];
for (int i = 0; i < 8; i++)
{
for (int j = 0; j < 8; j++)
{
result[(i * 8) + j] = -300 + (i * 100) + (j * 10);
}
}
return result;
}
[Fact]
public void NormalizeColors()
{
float[] input = Create8x8ColorCropTestData();
Block8x8F block = Block8x8F.Load(input);
this.Output.WriteLine("Input:");
this.PrintLinearData(input);
Block8x8F dest = block;
dest.NormalizeColorsInPlace(255);
float[] array = new float[64];
dest.ScaledCopyTo(array);
this.Output.WriteLine("Result:");
this.PrintLinearData(array);
foreach (float val in array)
{
Assert.InRange(val, 0, 255);
}
}
[Theory]
[InlineData(1)]
[InlineData(2)]
public void NormalizeColorsAndRoundVector256(int seed)
{
if (this.SkipOnNonVector256Runner())
{
return;
}
Block8x8F source = CreateRandomFloatBlock(-200, 200, seed);
Block8x8F expected = source;
expected.NormalizeColorsInPlace(255);
expected.RoundInPlace();
Block8x8F actual = source;
actual.NormalizeColorsAndRoundInPlaceVector256(255);
this.Output.WriteLine(expected.ToString());
this.Output.WriteLine(actual.ToString());
this.CompareBlocks(expected, actual, 0);
}
[Theory]
[InlineData(1)]
[InlineData(2)]
public void NormalizeColorsAndRoundVector128(int seed)
{
if (this.SkipOnNonVector128Runner())
{
return;
}
Block8x8F source = CreateRandomFloatBlock(-200, 200, seed);
Block8x8F expected = source;
expected.NormalizeColorsInPlace(255);
expected.RoundInPlace();
Block8x8F actual = source;
actual.NormalizeColorsAndRoundInPlaceVector128(255);
this.Output.WriteLine(expected.ToString());
this.Output.WriteLine(actual.ToString());
this.CompareBlocks(expected, actual, 0);
}
[Theory]
[InlineData(1, 2)]
[InlineData(2, 1)]
public void Quantize(int srcSeed, int qtSeed)
{
static void RunTest(string srcSeedSerialized, string qtSeedSerialized)
{
int srcSeed = FeatureTestRunner.Deserialize<int>(srcSeedSerialized);
int qtSeed = FeatureTestRunner.Deserialize<int>(qtSeedSerialized);
Block8x8F source = CreateRandomFloatBlock(-2000, 2000, srcSeed);
// Quantization code is used only in jpeg where it's guaranteed that
// quantization values are greater than 1
// Quantize method supports negative numbers by very small numbers can cause troubles
Block8x8F quant = CreateRandomFloatBlock(1, 2000, qtSeed);
// Reference implementation quantizes given block via division
Block8x8 expected = default;
ReferenceImplementations.Quantize(ref source, ref expected, ref quant, ZigZag.TransposingOrder);
// Actual current implementation quantizes given block via multiplication
// With quantization table reciprocal
for (int i = 0; i < Block8x8F.Size; i++)
{
quant[i] = 1f / quant[i];
}
Block8x8 actual = default;
Block8x8F.Quantize(ref source, ref actual, ref quant);
Assert.True(CompareBlocks(expected, actual, 1, out int diff), $"Blocks are not equal, diff={diff}");
}
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
srcSeed,
qtSeed,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX | HwIntrinsics.DisableHWIntrinsic);
}
[Fact]
public void RoundInto()
{
float[] data = Create8x8RandomFloatData(-1000, 1000);
Block8x8F source = Block8x8F.Load(data);
Block8x8 dest = default;
source.RoundInto(ref dest);
for (int i = 0; i < Block8x8.Size; i++)
{
float expectedFloat = data[i];
short expectedShort = (short)Math.Round(expectedFloat);
short actualShort = dest[i];
Assert.Equal(expectedShort, actualShort);
}
}
[Theory]
[InlineData(1)]
[InlineData(2)]
[InlineData(3)]
public void RoundInPlaceSlow(int seed)
{
Block8x8F s = CreateRandomFloatBlock(-500, 500, seed);
Block8x8F d = s;
d.RoundInPlace();
this.Output.WriteLine(s.ToString());
this.Output.WriteLine(d.ToString());
for (int i = 0; i < 64; i++)
{
float expected = (float)Math.Round(s[i]);
float actual = d[i];
Assert.Equal(expected, actual);
}
}
[Fact]
public void MultiplyInPlace_ByOtherBlock()
{
static void RunTest()
{
Block8x8F original = CreateRandomFloatBlock(-500, 500, 42);
Block8x8F m = CreateRandomFloatBlock(-500, 500, 42);
Block8x8F actual = original;
actual.MultiplyInPlace(ref m);
for (int i = 0; i < Block8x8F.Size; i++)
{
Assert.Equal(original[i] * m[i], actual[i]);
}
}
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX);
}
[Fact]
public void AddToAllInPlace()
{
static void RunTest()
{
Block8x8F original = CreateRandomFloatBlock(-500, 500);
Block8x8F actual = original;
actual.AddInPlace(42f);
for (int i = 0; i < 64; i++)
{
Assert.Equal(original[i] + 42f, actual[i]);
}
}
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX);
}
[Fact]
public void MultiplyInPlace_ByScalar()
{
static void RunTest()
{
Block8x8F original = CreateRandomFloatBlock(-500, 500);
Block8x8F actual = original;
actual.MultiplyInPlace(42f);
for (int i = 0; i < 64; i++)
{
Assert.Equal(original[i] * 42f, actual[i]);
}
}
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX);
}
[Fact]
public void LoadFromUInt16Scalar()
{
if (this.SkipOnNonVector256Runner())
{
return;
}
short[] data = Create8x8ShortData();
Block8x8 source = Block8x8.Load(data);
Block8x8F dest = default;
dest.LoadFromInt16Scalar(ref source);
for (int i = 0; i < Block8x8F.Size; i++)
{
Assert.Equal(data[i], dest[i]);
}
}
[Fact]
public void LoadFromUInt16ExtendedVector128()
{
if (this.SkipOnNonVector128Runner())
{
return;
}
short[] data = Create8x8ShortData();
Block8x8 source = Block8x8.Load(data);
Block8x8F dest = default;
dest.LoadFromInt16ExtendedVector128(ref source);
for (int i = 0; i < Block8x8F.Size; i++)
{
Assert.Equal(data[i], dest[i]);
}
}
[Fact]
public void LoadFromUInt16ExtendedAvx2()
{
if (this.SkipOnNonVector256Runner())
{
return;
}
short[] data = Create8x8ShortData();
Block8x8 source = Block8x8.Load(data);
Block8x8F dest = default;
dest.LoadFromInt16ExtendedVector256(ref source);
for (int i = 0; i < Block8x8F.Size; i++)
{
Assert.Equal(data[i], dest[i]);
}
}
[Fact]
public void EqualsToScalar_AllOne()
{
static void RunTest()
{
// Fill matrix with valid value
Block8x8F block = default;
for (int i = 0; i < Block8x8F.Size; i++)
{
block[i] = 1;
}
bool isEqual = block.EqualsToScalar(1);
Assert.True(isEqual);
}
// 2 paths:
// 1. DisableFMA - call avx implementation
// 3. DisableAvx2 - call fallback code of float implementation
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX | HwIntrinsics.DisableHWIntrinsic);
}
[Theory]
[InlineData(10)]
public void EqualsToScalar_OneOffEachPosition(int equalsTo)
{
static void RunTest(string serializedEqualsTo)
{
int equalsTo = FeatureTestRunner.Deserialize<int>(serializedEqualsTo);
const int offValue = 0;
// Fill matrix with valid value
Block8x8F block = default;
for (int i = 0; i < Block8x8F.Size; i++)
{
block[i] = equalsTo;
}
// Assert with invalid values at different positions
for (int i = 0; i < Block8x8F.Size; i++)
{
block[i] = offValue;
bool isEqual = block.EqualsToScalar(equalsTo);
Assert.False(isEqual, $"False equality:\n{block}");
// restore valid value for next iteration assertion
block[i] = equalsTo;
}
}
// 2 paths:
// 1. DisableFMA - call avx implementation
// 3. DisableAvx2 - call fallback code of float implementation
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
equalsTo,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX2);
}
[Theory]
[InlineData(39)]
public void EqualsToScalar_Valid(int equalsTo)
{
static void RunTest(string serializedEqualsTo)
{
int equalsTo = FeatureTestRunner.Deserialize<int>(serializedEqualsTo);
// Fill matrix with valid value
Block8x8F block = default;
for (int i = 0; i < Block8x8F.Size; i++)
{
block[i] = equalsTo;
}
// Assert
bool isEqual = block.EqualsToScalar(equalsTo);
Assert.True(isEqual);
}
// 2 paths:
// 1. DisableFMA - call avx implementation
// 3. DisableAvx2 - call fallback code of float implementation
FeatureTestRunner.RunWithHwIntrinsicsFeature(
RunTest,
equalsTo,
HwIntrinsics.AllowAll | HwIntrinsics.DisableAVX2);
}
}