📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
namespace SixLabors.ImageSharp.PixelFormats
{
/// <summary>
/// Packed vector type containing unsigned normalized values ranging from 0 to 1.
/// The x, y and z components use 10 bits, and the w component uses 2 bits.
/// <para>
/// Ranges from [0, 0, 0, 0] to [1, 1, 1, 1] in vector form.
/// </para>
/// </summary>
public struct Rgba1010102 : IPixel<Rgba1010102>, IPackedVector<uint>
{
/// <summary>
/// Initializes a new instance of the <see cref="Rgba1010102"/> struct.
/// </summary>
/// <param name="x">The x-component</param>
/// <param name="y">The y-component</param>
/// <param name="z">The z-component</param>
/// <param name="w">The w-component</param>
public Rgba1010102(float x, float y, float z, float w)
{
this.PackedValue = Pack(x, y, z, w);
}
/// <summary>
/// Initializes a new instance of the <see cref="Rgba1010102"/> struct.
/// </summary>
/// <param name="vector">The vector containing the component values.</param>
public Rgba1010102(Vector4 vector)
{
this.PackedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
}
/// <inheritdoc/>
public uint PackedValue { get; set; }
/// <summary>
/// Compares two <see cref="Rgba1010102"/> objects for equality.
/// </summary>
/// <param name="left">
/// The <see cref="Rgba1010102"/> on the left side of the operand.
/// </param>
/// <param name="right">
/// The <see cref="Rgba1010102"/> on the right side of the operand.
/// </param>
/// <returns>
/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator ==(Rgba1010102 left, Rgba1010102 right)
{
return left.PackedValue == right.PackedValue;
}
/// <summary>
/// Compares two <see cref="Rgba1010102"/> objects for equality.
/// </summary>
/// <param name="left">
/// The <see cref="Rgba1010102"/> on the left side of the operand.
/// </param>
/// <param name="right">
/// The <see cref="Rgba1010102"/> on the right side of the operand.
/// </param>
/// <returns>
/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static bool operator !=(Rgba1010102 left, Rgba1010102 right)
{
return left.PackedValue != right.PackedValue;
}
/// <inheritdoc />
public PixelOperations<Rgba1010102> CreatePixelOperations() => new PixelOperations<Rgba1010102>();
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromScaledVector4(Vector4 vector)
{
this.PackFromVector4(vector);
}
/// <inheritdoc/>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Vector4 ToScaledVector4()
{
return this.ToVector4();
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Vector4 ToVector4()
{
return new Vector4(
((this.PackedValue >> 0) & 0x03FF) / 1023F,
((this.PackedValue >> 10) & 0x03FF) / 1023F,
((this.PackedValue >> 20) & 0x03FF) / 1023F,
((this.PackedValue >> 30) & 0x03) / 3F);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromVector4(Vector4 vector)
{
this.PackedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void PackFromRgba32(Rgba32 source)
{
this.PackFromVector4(source.ToVector4());
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToRgb24(ref Rgb24 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
dest.B = (byte)MathF.Round(vector.Z);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToRgba32(ref Rgba32 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
dest.B = (byte)MathF.Round(vector.Z);
dest.A = (byte)MathF.Round(vector.W);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToBgr24(ref Bgr24 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
dest.B = (byte)MathF.Round(vector.Z);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void ToBgra32(ref Bgra32 dest)
{
Vector4 vector = this.ToVector4() * 255F;
dest.R = (byte)MathF.Round(vector.X);
dest.G = (byte)MathF.Round(vector.Y);
dest.B = (byte)MathF.Round(vector.Z);
dest.A = (byte)MathF.Round(vector.W);
}
/// <inheritdoc />
public override bool Equals(object obj)
{
return (obj is Rgba1010102) && this.Equals((Rgba1010102)obj);
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public bool Equals(Rgba1010102 other)
{
return this.PackedValue == other.PackedValue;
}
/// <inheritdoc />
public override string ToString()
{
return this.ToVector4().ToString();
}
/// <inheritdoc />
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override int GetHashCode()
{
return this.PackedValue.GetHashCode();
}
/// <summary>
/// Packs the <see cref="float"/> components into a <see cref="uint"/>.
/// </summary>
/// <param name="x">The x-component</param>
/// <param name="y">The y-component</param>
/// <param name="z">The z-component</param>
/// <param name="w">The w-component</param>
/// <returns>The <see cref="uint"/> containing the packed values.</returns>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static uint Pack(float x, float y, float z, float w)
{
return (uint)(
(((int)Math.Round(x.Clamp(0, 1) * 1023F) & 0x03FF) << 0) |
(((int)Math.Round(y.Clamp(0, 1) * 1023F) & 0x03FF) << 10) |
(((int)Math.Round(z.Clamp(0, 1) * 1023F) & 0x03FF) << 20) |
(((int)Math.Round(w.Clamp(0, 1) * 3F) & 0x03) << 30));
}
}
}