📷 A modern, cross-platform, 2D Graphics library for .NET
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Directory.Build.targets is automatically picked up and imported by
Microsoft.Common.targets. This file needs to exist, even if empty so that
files in the parent directory tree, with the same name, are not imported
instead. The import fairly late and most other props/targets will have
been imported beforehand. We also don't need to add ourselves to
MSBuildAllProjects, as that is done by the file that imports us.
-->
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<Target Name="GenerateInternalsVisibleTo"
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Condition="'@(InternalsVisibleTo)' != ''" />
<Target Name="CoreGenerateInternalsVisibleTo"
Condition="'$(Language)' == 'VB' or '$(Language)' == 'C#'"
Inputs="$(MSBuildAllProjects)"
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<!--
Copy submodule files generated via T4 templates.
We cannot include the generated files in the submodule as any solution wide T4 regeneration
could potentially cause the module to be marked dirty which is a headache.
This, instead, combined with using 'Compile Update' over 'Include' allows us to copy the file
across from the submodule and place it directly in the src folder for compilation.
-->
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-->
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