📷 A modern, cross-platform, 2D Graphics library for .NET
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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Resize.cs" company="James South">
// Copyright (c) James South.
// Licensed under the Apache License, Version 2.0.
// </copyright>
// <summary>
// Resizes an image to the given dimensions.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Processors
{
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Globalization;
using ImageProcessor.Common.Exceptions;
using ImageProcessor.Imaging;
/// <summary>
/// Resizes an image to the given dimensions.
/// </summary>
public class Resize : IGraphicsProcessor
{
/// <summary>
/// Initializes a new instance of the <see cref="Resize"/> class.
/// </summary>
public Resize()
{
this.RestrictedSizes = new List<Size>();
this.Settings = new Dictionary<string, string>();
}
/// <summary>
/// Gets or sets DynamicParameter.
/// </summary>
public dynamic DynamicParameter
{
get;
set;
}
/// <summary>
/// Gets or sets any additional settings required by the processor.
/// </summary>
public Dictionary<string, string> Settings
{
get;
set;
}
/// <summary>
/// Gets or sets the list of sizes to restrict resizing methods to.
/// </summary>
public List<Size> RestrictedSizes { get; set; }
/// <summary>
/// Processes the image.
/// </summary>
/// <param name="factory">
/// The current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
/// the image to process.
/// </param>
/// <returns>
/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
/// </returns>
public Image ProcessImage(ImageFactory factory)
{
Bitmap newImage = null;
Image image = factory.Image;
try
{
ResizeLayer resizeLayer = this.DynamicParameter;
// Augment the layer with the extra information.
resizeLayer.RestrictedSizes = this.RestrictedSizes;
Size maxSize = new Size();
int maxWidth;
int maxHeight;
int.TryParse(this.Settings["MaxWidth"], NumberStyles.Any, CultureInfo.InvariantCulture, out maxWidth);
int.TryParse(this.Settings["MaxHeight"], NumberStyles.Any, CultureInfo.InvariantCulture, out maxHeight);
maxSize.Width = maxHeight;
maxSize.Height = maxHeight;
resizeLayer.MaxSize = maxSize;
Resizer resizer = new Resizer(resizeLayer);
newImage = (Bitmap)resizer.ResizeImage(image);
// Reassign the image.
image.Dispose();
image = newImage;
}
catch (Exception ex)
{
if (newImage != null)
{
newImage.Dispose();
}
throw new ImageProcessingException("Error processing image with " + this.GetType().Name, ex);
}
return image;
}
}
}