📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="IErrorDiffuser.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageSharp.Dithering
{
using System;
/// <summary>
/// Encapsulates properties and methods required to perfom diffused error dithering on an image.
/// </summary>
public interface IErrorDiffuser
{
/// <summary>
/// Gets the dithering matrix
/// </summary>
Fast2DArray<float> Matrix { get; }
/// <summary>
/// Transforms the image applying the dither matrix. This method alters the input pixels array
/// </summary>
/// <param name="pixels">The pixel accessor </param>
/// <param name="source">The source pixel</param>
/// <param name="transformed">The transformed pixel</param>
/// <param name="x">The column index.</param>
/// <param name="y">The row index.</param>
/// <param name="width">The image width.</param>
/// <param name="height">The image height.</param>
/// <typeparam name="TColor">The pixel format.</typeparam>
void Dither<TColor>(PixelAccessor<TColor> pixels, TColor source, TColor transformed, int x, int y, int width, int height)
where TColor : struct, IPackedPixel, IEquatable<TColor>;
}
}