📷 A modern, cross-platform, 2D Graphics library for .NET
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Stefan Nikolei 18b8b662e9 Use Target Type new only when apparent 11 months ago
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ColorMatrixTransforms.cs Update benchmarks and simplify color numeric bulk colormatrix 3 years ago
FromRgba32Bytes.cs Use Target Type new only when apparent 11 months ago
FromVector4.cs Remove unused methods 2 years ago
FromVector4_Rgb24.cs ENhance NormalizedFloatToByteSaturate 2 years ago
Pad3Shuffle4Channel.cs cleanup projects and environment variables 2 years ago
PremultiplyVector4.cs PR feedback + use nuint instead of nint 3 years ago
Rgb24Bytes.cs Update benchmarks and simplify color numeric bulk colormatrix 3 years ago
Shuffle3Channel.cs cleanup projects and environment variables 2 years ago
Shuffle4Slice3Channel.cs cleanup projects and environment variables 2 years ago
ShuffleByte4Channel.cs cleanup projects and environment variables 2 years ago
ShuffleFloat4Channel.cs cleanup projects and environment variables 2 years ago
ToRgba32Bytes.cs Update library to use new pixel API 2 years ago
ToVector4.cs Optimize and cleanup ByteToNormalizedFloatReduce 2 years ago
ToVector4_Bgra32.cs Optimize and cleanup ByteToNormalizedFloatReduce 2 years ago
ToVector4_Rgb24.cs Optimize and cleanup ByteToNormalizedFloatReduce 2 years ago
ToVector4_Rgba32.cs Optimize and cleanup ByteToNormalizedFloatReduce 2 years ago
UnPremultiplyVector4.cs PR feedback + use nuint instead of nint 3 years ago
Vector4Factory.cs Get the benchmarks working again. 1 year ago