📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="GifEncoder.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageSharp.Formats
{
using System;
using System.IO;
/// <summary>
/// Image encoder for writing image data to a stream in gif format.
/// </summary>
public class GifEncoder : IImageEncoder
{
/// <inheritdoc/>
public void Encode<TColor>(Image<TColor> image, Stream stream, IEncoderOptions options)
where TColor : struct, IPixel<TColor>
{
IGifEncoderOptions gifOptions = GifEncoderOptions.Create(options);
this.Encode(image, stream, gifOptions);
}
/// <summary>
/// Encodes the image to the specified stream from the <see cref="Image{TColor}"/>.
/// </summary>
/// <typeparam name="TColor">The pixel format.</typeparam>
/// <param name="image">The <see cref="Image{TColor}"/> to encode from.</param>
/// <param name="stream">The <see cref="Stream"/> to encode the image data to.</param>
/// <param name="options">The options for the encoder.</param>
public void Encode<TColor>(Image<TColor> image, Stream stream, IGifEncoderOptions options)
where TColor : struct, IPixel<TColor>
{
GifEncoderCore encoder = new GifEncoderCore(options);
encoder.Encode(image, stream);
}
}
}