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206 lines
7.2 KiB
206 lines
7.2 KiB
// Copyright (c) Six Labors and contributors.
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// Licensed under the Apache License, Version 2.0.
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using System;
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using System.ComponentModel;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace SixLabors.ImageSharp.ColorSpaces
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{
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/// <summary>
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/// Represents an linear Rgb color with specified <see cref="IRgbWorkingSpace"/> working space
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/// </summary>
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internal readonly struct LinearRgb : IColorVector, IEquatable<LinearRgb>, IAlmostEquatable<LinearRgb, float>
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{
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/// <summary>
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/// Represents a <see cref="LinearRgb"/> that has R, G, and B values set to zero.
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/// </summary>
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public static readonly LinearRgb Empty = default(LinearRgb);
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/// <summary>
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/// The default LinearRgb working space
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/// </summary>
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public static readonly IRgbWorkingSpace DefaultWorkingSpace = RgbWorkingSpaces.SRgb;
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/// <summary>
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/// The backing vector for SIMD support.
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/// </summary>
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private readonly Vector3 backingVector;
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/// <summary>
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/// Initializes a new instance of the <see cref="LinearRgb"/> struct.
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/// </summary>
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/// <param name="r">The red component ranging between 0 and 1.</param>
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/// <param name="g">The green component ranging between 0 and 1.</param>
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/// <param name="b">The blue component ranging between 0 and 1.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LinearRgb(float r, float g, float b)
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: this(new Vector3(r, g, b))
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="LinearRgb"/> struct.
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/// </summary>
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/// <param name="r">The red component ranging between 0 and 1.</param>
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/// <param name="g">The green component ranging between 0 and 1.</param>
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/// <param name="b">The blue component ranging between 0 and 1.</param>
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/// <param name="workingSpace">The rgb working space.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LinearRgb(float r, float g, float b, IRgbWorkingSpace workingSpace)
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: this(new Vector3(r, g, b), workingSpace)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="LinearRgb"/> struct.
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/// </summary>
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/// <param name="vector">The vector representing the r, g, b components.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LinearRgb(Vector3 vector)
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: this(vector, DefaultWorkingSpace)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="LinearRgb"/> struct.
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/// </summary>
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/// <param name="vector">The vector representing the r, g, b components.</param>
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/// <param name="workingSpace">The LinearRgb working space.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public LinearRgb(Vector3 vector, IRgbWorkingSpace workingSpace)
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: this()
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{
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// Clamp to 0-1 range.
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this.backingVector = Vector3.Clamp(vector, Vector3.Zero, Vector3.One);
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this.WorkingSpace = workingSpace;
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}
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/// <summary>
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/// Gets the red component.
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/// <remarks>A value usually ranging between 0 and 1.</remarks>
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/// </summary>
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public float R
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => this.backingVector.X;
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}
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/// <summary>
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/// Gets the green component.
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/// <remarks>A value usually ranging between 0 and 1.</remarks>
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/// </summary>
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public float G
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => this.backingVector.Y;
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}
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/// <summary>
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/// Gets the blue component.
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/// <remarks>A value usually ranging between 0 and 1.</remarks>
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/// </summary>
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public float B
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => this.backingVector.Z;
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}
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/// <summary>
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/// Gets the LinearRgb color space <seealso cref="RgbWorkingSpaces"/>
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/// </summary>
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public IRgbWorkingSpace WorkingSpace { get; }
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/// <summary>
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/// Gets a value indicating whether this <see cref="LinearRgb"/> is empty.
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/// </summary>
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[EditorBrowsable(EditorBrowsableState.Never)]
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public bool IsEmpty => this.Equals(Empty);
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/// <inheritdoc />
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public Vector3 Vector
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{
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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get => this.backingVector;
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}
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/// <summary>
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/// Compares two <see cref="LinearRgb"/> objects for equality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="LinearRgb"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="LinearRgb"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the current left is equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(LinearRgb left, LinearRgb right)
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{
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return left.Equals(right);
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}
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/// <summary>
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/// Compares two <see cref="LinearRgb"/> objects for inequality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="LinearRgb"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="LinearRgb"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the current left is unequal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(LinearRgb left, LinearRgb right)
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{
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return !left.Equals(right);
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}
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/// <inheritdoc/>
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public override int GetHashCode()
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{
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return this.backingVector.GetHashCode();
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}
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/// <inheritdoc/>
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public override string ToString()
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{
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if (this.IsEmpty)
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{
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return "LinearRgb [ Empty ]";
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}
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return $"LinearRgb [ R={this.R:#0.##}, G={this.G:#0.##}, B={this.B:#0.##} ]";
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}
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/// <inheritdoc/>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override bool Equals(object obj)
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{
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return obj is LinearRgb other && this.Equals(other);
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}
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/// <inheritdoc/>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Equals(LinearRgb other)
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{
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return this.backingVector.Equals(other.backingVector);
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}
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/// <inheritdoc/>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool AlmostEquals(LinearRgb other, float precision)
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{
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var result = Vector3.Abs(this.backingVector - other.backingVector);
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return result.X <= precision
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&& result.Y <= precision
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&& result.Z <= precision;
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}
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}
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}
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