📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System.Numerics;
using SixLabors.ImageSharp.Memory;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SixLabors.Shapes;
using Xunit;
namespace SixLabors.ImageSharp.Tests.Drawing
{
public class SolidComplexPolygonTests : FileTestBase
{
[Fact]
public void ImageShouldBeOverlayedByPolygonOutline()
{
string path = TestEnvironment.CreateOutputDirectory("Drawing", "ComplexPolygon");
var simplePath = new Polygon(new LinearLineSegment(
new Vector2(10, 10),
new Vector2(200, 150),
new Vector2(50, 300)));
var hole1 = new Polygon(new LinearLineSegment(
new Vector2(37, 85),
new Vector2(93, 85),
new Vector2(65, 137)));
IPath clipped = simplePath.Clip(hole1);
// var clipped = new Rectangle(10, 10, 100, 100).Clip(new Rectangle(20, 0, 20, 20));
using (var image = new Image<Rgba32>(500, 500))
{
image.Mutate(x => x.BackgroundColor(Rgba32.Blue));
image.Mutate(x => x.Fill(Rgba32.HotPink, clipped));
image.Save($"{path}/Simple.png");
Buffer2D<Rgba32> sourcePixels = image.GetRootFramePixelBuffer();
Assert.Equal(Rgba32.HotPink, sourcePixels[20, 35]);
//inside hole
Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]);
}
}
[Fact]
public void ImageShouldBeOverlayedPolygonOutlineWithOverlap()
{
string path = TestEnvironment.CreateOutputDirectory("Drawing", "ComplexPolygon");
var simplePath = new Polygon(new LinearLineSegment(
new Vector2(10, 10),
new Vector2(200, 150),
new Vector2(50, 300)));
var hole1 = new Polygon(new LinearLineSegment(
new Vector2(37, 85),
new Vector2(130, 40),
new Vector2(65, 137)));
using (var image = new Image<Rgba32>(500, 500))
{
image.Mutate(x => x.BackgroundColor(Rgba32.Blue));
image.Mutate(x => x.Fill(Rgba32.HotPink, simplePath.Clip(hole1)));
image.Save($"{path}/SimpleOverlapping.png");
Buffer2D<Rgba32> sourcePixels = image.GetRootFramePixelBuffer();
Assert.Equal(Rgba32.HotPink, sourcePixels[20, 35]);
//inside hole
Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]);
}
}
[Fact]
public void ImageShouldBeOverlayedPolygonOutlineWithOpacity()
{
string path = TestEnvironment.CreateOutputDirectory("Drawing", "ComplexPolygon");
var simplePath = new Polygon(new LinearLineSegment(
new Vector2(10, 10),
new Vector2(200, 150),
new Vector2(50, 300)));
var hole1 = new Polygon(new LinearLineSegment(
new Vector2(37, 85),
new Vector2(93, 85),
new Vector2(65, 137)));
var color = new Rgba32(Rgba32.HotPink.R, Rgba32.HotPink.G, Rgba32.HotPink.B, 150);
using (var image = new Image<Rgba32>(500, 500))
{
image.Mutate(x => x.BackgroundColor(Rgba32.Blue));
image.Mutate(x => x.Fill(color, simplePath.Clip(hole1)));
image.Save($"{path}/Opacity.png");
//shift background color towards forground color by the opacity amount
var mergedColor = new Rgba32(
Vector4.Lerp(Rgba32.Blue.ToVector4(), Rgba32.HotPink.ToVector4(), 150f / 255f));
Buffer2D<Rgba32> sourcePixels = image.GetRootFramePixelBuffer();
Assert.Equal(mergedColor, sourcePixels[20, 35]);
//inside hole
Assert.Equal(Rgba32.Blue, sourcePixels[60, 100]);
}
}
}
}