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89 lines
3.0 KiB
89 lines
3.0 KiB
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="Alpha.cs" company="James South">
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// Copyright (c) James South.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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// <summary>
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// Encapsulates methods to change the alpha component of the image to effect its transparency.
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// </summary>
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// --------------------------------------------------------------------------------------------------------------------
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namespace ImageProcessor.Processors
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{
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Imaging;
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/// <summary>
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/// Encapsulates methods to change the alpha component of the image to effect its transparency.
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/// </summary>
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public class Alpha : IGraphicsProcessor
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{
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/// <summary>
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/// Gets or sets DynamicParameter.
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/// </summary>
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public dynamic DynamicParameter
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{
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get;
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set;
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}
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/// <summary>
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/// Gets or sets any additional settings required by the processor.
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/// </summary>
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public Dictionary<string, string> Settings
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{
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get;
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set;
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}
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/// <summary>
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/// Processes the image.
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/// </summary>
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/// <param name="factory">
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/// The current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
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/// the image to process.
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/// </param>
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/// <returns>
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/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
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/// </returns>
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public Image ProcessImage(ImageFactory factory)
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{
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Bitmap newImage = null;
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Image image = factory.Image;
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try
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{
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int alphaPercent = this.DynamicParameter;
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newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb);
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ColorMatrix colorMatrix = new ColorMatrix();
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colorMatrix.Matrix00 = colorMatrix.Matrix11 = colorMatrix.Matrix22 = colorMatrix.Matrix44 = 1;
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colorMatrix.Matrix33 = (float)alphaPercent / 100;
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using (Graphics graphics = Graphics.FromImage(newImage))
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{
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using (ImageAttributes imageAttributes = new ImageAttributes())
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{
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imageAttributes.SetColorMatrix(colorMatrix);
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graphics.DrawImage(image, new Rectangle(0, 0, image.Width, image.Height), 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, imageAttributes);
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image.Dispose();
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image = newImage;
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}
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}
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}
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catch
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{
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if (newImage != null)
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{
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newImage.Dispose();
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}
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}
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return image;
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}
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}
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}
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