📷 A modern, cross-platform, 2D Graphics library for .NET
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// --------------------------------------------------------------------------------------------------------------------
// <copyright file="Alpha.cs" company="James South">
// Copyright (c) James South.
// Licensed under the Apache License, Version 2.0.
// </copyright>
// <summary>
// Encapsulates methods to change the alpha component of the image to effect its transparency.
// </summary>
// --------------------------------------------------------------------------------------------------------------------
namespace ImageProcessor.Processors
{
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Imaging;
/// <summary>
/// Encapsulates methods to change the alpha component of the image to effect its transparency.
/// </summary>
public class Alpha : IGraphicsProcessor
{
/// <summary>
/// Gets or sets DynamicParameter.
/// </summary>
public dynamic DynamicParameter
{
get;
set;
}
/// <summary>
/// Gets or sets any additional settings required by the processor.
/// </summary>
public Dictionary<string, string> Settings
{
get;
set;
}
/// <summary>
/// Processes the image.
/// </summary>
/// <param name="factory">
/// The current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
/// the image to process.
/// </param>
/// <returns>
/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
/// </returns>
public Image ProcessImage(ImageFactory factory)
{
Bitmap newImage = null;
Image image = factory.Image;
try
{
int alphaPercent = this.DynamicParameter;
newImage = new Bitmap(image.Width, image.Height, PixelFormat.Format32bppPArgb);
ColorMatrix colorMatrix = new ColorMatrix();
colorMatrix.Matrix00 = colorMatrix.Matrix11 = colorMatrix.Matrix22 = colorMatrix.Matrix44 = 1;
colorMatrix.Matrix33 = (float)alphaPercent / 100;
using (Graphics graphics = Graphics.FromImage(newImage))
{
using (ImageAttributes imageAttributes = new ImageAttributes())
{
imageAttributes.SetColorMatrix(colorMatrix);
graphics.DrawImage(image, new Rectangle(0, 0, image.Width, image.Height), 0, 0, image.Width, image.Height, GraphicsUnit.Pixel, imageAttributes);
image.Dispose();
image = newImage;
}
}
}
catch
{
if (newImage != null)
{
newImage.Dispose();
}
}
return image;
}
}
}