📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using SixLabors.Fonts;
using SixLabors.ImageSharp.PixelFormats;
namespace SixLabors.ImageSharp.Processing
{
/// <summary>
/// Options for influencing the drawing functions.
/// </summary>
public class TextGraphicsOptions : IDeepCloneable<TextGraphicsOptions>
{
private int antialiasSubpixelDepth = 16;
private float blendPercentage = 1F;
private float tabWidth = 4F;
private float dpiX = 72F;
private float dpiY = 72F;
/// <summary>
/// Initializes a new instance of the <see cref="TextGraphicsOptions"/> class.
/// </summary>
public TextGraphicsOptions()
{
}
private TextGraphicsOptions(TextGraphicsOptions source)
{
this.AlphaCompositionMode = source.AlphaCompositionMode;
this.Antialias = source.Antialias;
this.AntialiasSubpixelDepth = source.AntialiasSubpixelDepth;
this.ApplyKerning = source.ApplyKerning;
this.BlendPercentage = source.BlendPercentage;
this.ColorBlendingMode = source.ColorBlendingMode;
this.DpiX = source.DpiX;
this.DpiY = source.DpiY;
this.HorizontalAlignment = source.HorizontalAlignment;
this.TabWidth = source.TabWidth;
this.WrapTextWidth = source.WrapTextWidth;
this.VerticalAlignment = source.VerticalAlignment;
}
/// <summary>
/// Gets the default <see cref="TextGraphicsOptions"/> instance.
/// </summary>
public static TextGraphicsOptions Default { get; } = new TextGraphicsOptions();
/// <summary>
/// Gets or sets a value indicating whether antialiasing should be applied.
/// Defaults to true.
/// </summary>
public bool Antialias { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating the number of subpixels to use while rendering with antialiasing enabled.
/// </summary>
public int AntialiasSubpixelDepth
{
get
{
return this.antialiasSubpixelDepth;
}
set
{
Guard.MustBeGreaterThanOrEqualTo(value, 0, nameof(this.AntialiasSubpixelDepth));
this.antialiasSubpixelDepth = value;
}
}
/// <summary>
/// Gets or sets a value indicating the blending percentage to apply to the drawing operation.
/// </summary>
public float BlendPercentage
{
get
{
return this.blendPercentage;
}
set
{
Guard.MustBeBetweenOrEqualTo(value, 0, 1F, nameof(this.BlendPercentage));
this.blendPercentage = value;
}
}
/// <summary>
/// Gets or sets a value indicating the color blending percentage to apply to the drawing operation.
/// Defaults to <see cref= "PixelColorBlendingMode.Normal" />.
/// </summary>
public PixelColorBlendingMode ColorBlendingMode { get; set; } = PixelColorBlendingMode.Normal;
/// <summary>
/// Gets or sets a value indicating the color blending percentage to apply to the drawing operation
/// Defaults to <see cref= "PixelAlphaCompositionMode.SrcOver" />.
/// </summary>
public PixelAlphaCompositionMode AlphaCompositionMode { get; set; } = PixelAlphaCompositionMode.SrcOver;
/// <summary>
/// Gets or sets a value indicating whether the text should be drawing with kerning enabled.
/// Defaults to true;
/// </summary>
public bool ApplyKerning { get; set; } = true;
/// <summary>
/// Gets or sets a value indicating the number of space widths a tab should lock to.
/// Defaults to 4.
/// </summary>
public float TabWidth
{
get
{
return this.tabWidth;
}
set
{
Guard.MustBeGreaterThanOrEqualTo(value, 0, nameof(this.TabWidth));
this.tabWidth = value;
}
}
/// <summary>
/// Gets or sets a value, if greater than 0, indicating the width at which text should wrap.
/// Defaults to 0.
/// </summary>
public float WrapTextWidth { get; set; }
/// <summary>
/// Gets or sets a value indicating the DPI (Dots Per Inch) to render text along the X axis.
/// Defaults to 72.
/// </summary>
public float DpiX
{
get
{
return this.dpiX;
}
set
{
Guard.MustBeGreaterThanOrEqualTo(value, 0, nameof(this.DpiX));
this.dpiX = value;
}
}
/// <summary>
/// Gets or sets a value indicating the DPI (Dots Per Inch) to render text along the Y axis.
/// Defaults to 72.
/// </summary>
public float DpiY
{
get
{
return this.dpiY;
}
set
{
Guard.MustBeGreaterThanOrEqualTo(value, 0, nameof(this.DpiY));
this.dpiY = value;
}
}
/// <summary>
/// Gets or sets a value indicating how to align the text relative to the rendering space.
/// If <see cref="WrapTextWidth"/> is greater than zero it will align relative to the space
/// defined by the location and width, if <see cref="WrapTextWidth"/> equals zero, and thus
/// wrapping disabled, then the alignment is relative to the drawing location.
/// Defaults to <see cref="HorizontalAlignment.Left"/>.
/// </summary>
public HorizontalAlignment HorizontalAlignment { get; set; } = HorizontalAlignment.Left;
/// <summary>
/// Gets or sets a value indicating how to align the text relative to the rendering space.
/// Defaults to <see cref="VerticalAlignment.Top"/>.
/// </summary>
public VerticalAlignment VerticalAlignment { get; set; } = VerticalAlignment.Top;
/// <summary>
/// Performs an implicit conversion from <see cref="GraphicsOptions"/> to <see cref="TextGraphicsOptions"/>.
/// </summary>
/// <param name="options">The options.</param>
/// <returns>
/// The result of the conversion.
/// </returns>
public static implicit operator TextGraphicsOptions(GraphicsOptions options)
{
return new TextGraphicsOptions()
{
Antialias = options.Antialias,
AntialiasSubpixelDepth = options.AntialiasSubpixelDepth,
blendPercentage = options.BlendPercentage,
ColorBlendingMode = options.ColorBlendingMode,
AlphaCompositionMode = options.AlphaCompositionMode
};
}
/// <summary>
/// Performs an explicit conversion from <see cref="TextGraphicsOptions"/> to <see cref="GraphicsOptions"/>.
/// </summary>
/// <param name="options">The options.</param>
/// <returns>
/// The result of the conversion.
/// </returns>
public static explicit operator GraphicsOptions(TextGraphicsOptions options)
{
return new GraphicsOptions()
{
Antialias = options.Antialias,
AntialiasSubpixelDepth = options.AntialiasSubpixelDepth,
ColorBlendingMode = options.ColorBlendingMode,
AlphaCompositionMode = options.AlphaCompositionMode,
BlendPercentage = options.BlendPercentage
};
}
/// <inheritdoc/>
public TextGraphicsOptions DeepClone() => new TextGraphicsOptions(this);
}
}