📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="IBrush.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageSharp.Drawing
{
using System;
using Processors;
/// <summary>
/// Brush represents a logical configuration of a brush which can be used to source pixel colors
/// </summary>
/// <typeparam name="TColor">The pixel format.</typeparam>
/// <remarks>
/// A brush is a simple class that will return an <see cref="IBrushApplicator{TColor}" /> that will perform the
/// logic for converting a pixel location to a <typeparamref name="TColor"/>.
/// </remarks>
public interface IBrush<TColor>
where TColor : struct, IPackedPixel, IEquatable<TColor>
{
/// <summary>
/// Creates the applicator for this brush.
/// </summary>
/// <param name="pixelSource">The pixel source.</param>
/// <param name="region">The region the brush will be applied to.</param>
/// <returns>
/// The brush applicator for this brush
/// </returns>
/// <remarks>
/// The <paramref name="region" /> when being applied to things like shapes would usually be the
/// bounding box of the shape not necessarily the bounds of the whole image
/// </remarks>
IBrushApplicator<TColor> CreateApplicator(PixelAccessor<TColor> pixelSource, RectangleF region);
}
}