📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using BenchmarkDotNet.Attributes;
using SixLabors.ImageSharp.PixelFormats;
// ReSharper disable InconsistentNaming
namespace SixLabors.ImageSharp.Benchmarks.General.PixelConversion
{
public class PixelConversion_ConvertFromVector4
{
[StructLayout(LayoutKind.Sequential)]
private struct TestRgbaVector : ITestPixel<TestRgbaVector>
{
private Vector4 v;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FromVector4(Vector4 p)
{
this.v = p;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void FromVector4(ref Vector4 p)
{
this.v = p;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public Vector4 ToVector4() => this.v;
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void CopyToVector4(ref Vector4 dest)
{
dest = this.v;
}
public void FromRgba32(Rgba32 source) => throw new System.NotImplementedException();
public void FromRgba32(ref Rgba32 source) => throw new System.NotImplementedException();
public void FromBytes(byte r, byte g, byte b, byte a) => throw new System.NotImplementedException();
public Rgba32 ToRgba32() => throw new System.NotImplementedException();
public void CopyToRgba32(ref Rgba32 dest) => throw new System.NotImplementedException();
}
private struct ConversionRunner<T>
where T : struct, ITestPixel<T>
{
private T[] dest;
private Vector4[] source;
public ConversionRunner(int count)
{
this.dest = new T[count];
this.source = new Vector4[count];
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RunByRefConversion()
{
int count = this.dest.Length;
ref T destBaseRef = ref this.dest[0];
ref Vector4 sourceBaseRef = ref this.source[0];
for (int i = 0; i < count; i++)
{
Unsafe.Add(ref destBaseRef, i).FromVector4(ref Unsafe.Add(ref sourceBaseRef, i));
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public void RunByValConversion()
{
int count = this.dest.Length;
ref T destBaseRef = ref this.dest[0];
ref Vector4 sourceBaseRef = ref this.source[0];
for (int i = 0; i < count; i++)
{
Unsafe.Add(ref destBaseRef, i).FromVector4(Unsafe.Add(ref sourceBaseRef, i));
}
}
}
private ConversionRunner<TestArgb> nonVectorRunner;
private ConversionRunner<TestRgbaVector> vectorRunner;
[Params(32)]
public int Count { get; set; }
[GlobalSetup]
public void Setup()
{
this.nonVectorRunner = new ConversionRunner<TestArgb>(this.Count);
this.vectorRunner = new ConversionRunner<TestRgbaVector>(this.Count);
}
[Benchmark(Baseline = true)]
public void VectorByRef()
{
this.vectorRunner.RunByRefConversion();
}
[Benchmark]
public void VectorByVal()
{
this.vectorRunner.RunByValConversion();
}
[Benchmark]
public void NonVectorByRef()
{
this.nonVectorRunner.RunByRefConversion();
}
[Benchmark]
public void NonVectorByVal()
{
this.nonVectorRunner.RunByValConversion();
}
}
/*
* Results:
* Method | Count | Mean | StdDev | Scaled | Scaled-StdDev |
* --------------- |------ |----------- |---------- |------- |-------------- |
* VectorByRef | 32 | 23.6678 ns | 0.1141 ns | 1.00 | 0.00 |
* VectorByVal | 32 | 24.5347 ns | 0.0771 ns | 1.04 | 0.01 |
* NonVectorByRef | 32 | 59.0187 ns | 0.2114 ns | 2.49 | 0.01 |
* NonVectorByVal | 32 | 58.7529 ns | 0.2545 ns | 2.48 | 0.02 |
*
* !!! Conclusion !!!
* We do not need by-ref version of ConvertFromVector4() stuff
*/
}