📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using SixLabors.ImageSharp.PixelFormats;
namespace SixLabors.ImageSharp.Processing.Processors.Convolution
{
/// <summary>
/// Applies Gaussian blur processing to an image.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
internal class GaussianBlurProcessor<TPixel> : ImageProcessor<TPixel>
where TPixel : struct, IPixel<TPixel>
{
/// <summary>
/// Initializes a new instance of the <see cref="GaussianBlurProcessor{TPixel}"/> class.
/// </summary>
/// <param name="configuration">The configuration which allows altering default behaviour or extending the library.</param>
/// <param name="definition">The <see cref="GaussianBlurProcessor"/> defining the processor parameters.</param>
/// <param name="source">The source <see cref="Image{TPixel}"/> for the current processor instance.</param>
/// <param name="sourceRectangle">The source area to process for the current processor instance.</param>
public GaussianBlurProcessor(
Configuration configuration,
GaussianBlurProcessor definition,
Image<TPixel> source,
Rectangle sourceRectangle)
: base(configuration, source, sourceRectangle)
{
int kernelSize = (definition.Radius * 2) + 1;
this.KernelX = ConvolutionProcessorHelpers.CreateGaussianBlurKernel(kernelSize, definition.Sigma);
this.KernelY = this.KernelX.Transpose();
}
/// <summary>
/// Gets the horizontal gradient operator.
/// </summary>
public DenseMatrix<float> KernelX { get; }
/// <summary>
/// Gets the vertical gradient operator.
/// </summary>
public DenseMatrix<float> KernelY { get; }
/// <inheritdoc/>
protected override void OnFrameApply(ImageFrame<TPixel> source)
{
using var processor = new Convolution2PassProcessor<TPixel>(this.Configuration, this.KernelX, this.KernelY, false, this.Source, this.SourceRectangle);
processor.Apply(source);
}
}
}