📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="ImageSampleExtensions.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessor.Samplers
{
/// <summary>
/// Extensions methods for <see cref="Image"/> to apply samplers to the image.
/// </summary>
public static class ImageSampleExtensions
{
/// <summary>
/// Crops an image to the given width and height.
/// </summary>
/// <param name="source">The image to resize.</param>
/// <param name="width">The target image width.</param>
/// <param name="height">The target image height.</param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
public static Image Crop(this Image source, int width, int height, ProgressEventHandler progressHandler = null)
{
return Crop(source, width, height, source.Bounds, progressHandler);
}
/// <summary>
/// Crops an image to the given width and height with the given source rectangle.
/// <remarks>
/// If the source rectangle is smaller than the target dimensions then the
/// area within the source is resized performing a zoomed crop.
/// </remarks>
/// </summary>
/// <param name="source">The image to crop.</param>
/// <param name="width">The target image width.</param>
/// <param name="height">The target image height.</param>
/// <param name="sourceRectangle">
/// The <see cref="Rectangle"/> structure that specifies the portion of the image object to draw.
/// </param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
public static Image Crop(this Image source, int width, int height, Rectangle sourceRectangle, ProgressEventHandler progressHandler = null)
{
if (sourceRectangle.Width < width || sourceRectangle.Height < height)
{
// If the source rectangle is smaller than the target perform a
// cropped zoom.
source = source.Resize(sourceRectangle.Width, sourceRectangle.Height);
}
Crop processor = new Crop();
processor.OnProgress += progressHandler;
try
{
return source.Process(width, height, sourceRectangle, new Rectangle(0, 0, width, height), processor);
}
finally
{
processor.OnProgress -= progressHandler;
}
}
/// <summary>
/// Crops an image to the area of greatest entropy.
/// </summary>
/// <param name="source">The image to crop.</param>
/// <param name="threshold">The threshold for entropic density.</param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
public static Image EntropyCrop(this Image source, float threshold = .5f, ProgressEventHandler progressHandler = null)
{
EntropyCrop processor = new EntropyCrop(threshold);
processor.OnProgress += progressHandler;
try
{
return source.Process(source.Width, source.Height, source.Bounds, source.Bounds, processor);
}
finally
{
processor.OnProgress -= progressHandler;
}
}
/// <summary>
/// Resizes an image to the given width and height.
/// </summary>
/// <param name="source">The image to resize.</param>
/// <param name="width">The target image width.</param>
/// <param name="height">The target image height.</param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
/// <remarks>Passing zero for one of height or width will automatically preserve the aspect ratio of the original image</remarks>
public static Image Resize(this Image source, int width, int height, ProgressEventHandler progressHandler = null)
{
return Resize(source, width, height, new BicubicResampler(), progressHandler);
}
/// <summary>
/// Resizes an image to the given width and height with the given sampler.
/// </summary>
/// <param name="source">The image to resize.</param>
/// <param name="width">The target image width.</param>
/// <param name="height">The target image height.</param>
/// <param name="sampler">The <see cref="IResampler"/> to perform the resampling.</param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
/// <remarks>Passing zero for one of height or width will automatically preserve the aspect ratio of the original image</remarks>
public static Image Resize(this Image source, int width, int height, IResampler sampler, ProgressEventHandler progressHandler = null)
{
return Resize(source, width, height, sampler, source.Bounds, progressHandler);
}
/// <summary>
/// Resizes an image to the given width and height with the given sampler and
/// source rectangle.
/// </summary>
/// <param name="source">The image to resize.</param>
/// <param name="width">The target image width.</param>
/// <param name="height">The target image height.</param>
/// <param name="sampler">The <see cref="IResampler"/> to perform the resampling.</param>
/// <param name="sourceRectangle">
/// The <see cref="Rectangle"/> structure that specifies the portion of the image object to draw.
/// </param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
/// <remarks>Passing zero for one of height or width will automatically preserve the aspect ratio of the original image</remarks>
public static Image Resize(this Image source, int width, int height, IResampler sampler, Rectangle sourceRectangle, ProgressEventHandler progressHandler = null)
{
if (width == 0 && height > 0)
{
width = source.Width * height / source.Height;
}
if (height == 0 && width > 0)
{
height = source.Height * width / source.Width;
}
Resize processor = new Resize(sampler);
processor.OnProgress += progressHandler;
try
{
return source.Process(width, height, sourceRectangle, new Rectangle(0, 0, width, height), processor);
}
finally
{
processor.OnProgress -= progressHandler;
}
}
/// <summary>
/// Rotates an image by the given angle in degrees.
/// </summary>
/// <param name="source">The image to resize.</param>
/// <param name="degrees">The angle in degrees to perform the rotation.</param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
public static Image Rotate(this Image source, float degrees, ProgressEventHandler progressHandler = null)
{
return Rotate(source, degrees, new BicubicResampler(), progressHandler);
}
/// <summary>
/// Rotates an image by the given angle in degrees.
/// </summary>
/// <param name="source">The image to resize.</param>
/// <param name="degrees">The angle in degrees to perform the rotation.</param>
/// <param name="sampler">The <see cref="IResampler"/> to perform the resampling.</param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
public static Image Rotate(this Image source, float degrees, IResampler sampler, ProgressEventHandler progressHandler = null)
{
Rotate processor = new Rotate(sampler) { Angle = degrees };
processor.OnProgress += progressHandler;
try
{
return source.Process(source.Width, source.Height, source.Bounds, source.Bounds, processor);
}
finally
{
processor.OnProgress -= progressHandler;
}
}
/// <summary>
/// Rotates and flips an image by the given instructions.
/// </summary>
/// <param name="source">The image to resize.</param>
/// <param name="rotateType">The <see cref="RotateType"/> to perform the rotation.</param>
/// <param name="flipType">The <see cref="FlipType"/> to perform the flip.</param>
/// <param name="progressHandler">A delegate which is called as progress is made processing the image.</param>
/// <returns>The <see cref="Image"/></returns>
public static Image RotateFlip(this Image source, RotateType rotateType, FlipType flipType, ProgressEventHandler progressHandler = null)
{
RotateFlip processor = new RotateFlip(rotateType, flipType);
processor.OnProgress += progressHandler;
try
{
return source.Process(source.Width, source.Height, source.Bounds, source.Bounds, processor);
}
finally
{
processor.OnProgress -= progressHandler;
}
}
}
}