📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="ColorConversionTests.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageSharp.Tests.Drawing
{
using System.IO;
using Xunit;
using Drawing;
using ImageSharp.Drawing;
using System.Numerics;
using SixLabors.Shapes;
public class SolidComplexPolygonTests : FileTestBase
{
[Fact]
public void ImageShouldBeOverlayedByPolygonOutline()
{
string path = this.CreateOutputDirectory("Drawing", "ComplexPolygon");
Polygon simplePath = new Polygon(new LinearLineSegment(
new Vector2(10, 10),
new Vector2(200, 150),
new Vector2(50, 300)));
Polygon hole1 = new Polygon(new LinearLineSegment(
new Vector2(37, 85),
new Vector2(93, 85),
new Vector2(65, 137)));
IPath clipped = simplePath.Clip(hole1);
// var clipped = new Rectangle(10, 10, 100, 100).Clip(new Rectangle(20, 0, 20, 20));
using (Image image = new Image(500, 500))
{
using (FileStream output = File.OpenWrite($"{path}/Simple.png"))
{
image
.BackgroundColor(Color32.Blue)
.Fill(Color32.HotPink, clipped)
.Save(output);
}
using (PixelAccessor<Color32> sourcePixels = image.Lock())
{
Assert.Equal(Color32.HotPink, sourcePixels[20, 35]);
//inside hole
Assert.Equal(Color32.Blue, sourcePixels[60, 100]);
}
}
}
[Fact]
public void ImageShouldBeOverlayedPolygonOutlineWithOverlap()
{
string path = this.CreateOutputDirectory("Drawing", "ComplexPolygon");
Polygon simplePath = new Polygon(new LinearLineSegment(
new Vector2(10, 10),
new Vector2(200, 150),
new Vector2(50, 300)));
Polygon hole1 = new Polygon(new LinearLineSegment(
new Vector2(37, 85),
new Vector2(130, 40),
new Vector2(65, 137)));
using (Image image = new Image(500, 500))
{
using (FileStream output = File.OpenWrite($"{path}/SimpleOverlapping.png"))
{
image
.BackgroundColor(Color32.Blue)
.Fill(Color32.HotPink, simplePath.Clip(hole1))
.Save(output);
}
using (PixelAccessor<Color32> sourcePixels = image.Lock())
{
Assert.Equal(Color32.HotPink, sourcePixels[20, 35]);
//inside hole
Assert.Equal(Color32.Blue, sourcePixels[60, 100]);
}
}
}
[Fact]
public void ImageShouldBeOverlayedPolygonOutlineWithOpacity()
{
string path = this.CreateOutputDirectory("Drawing", "ComplexPolygon");
Polygon simplePath = new Polygon(new LinearLineSegment(
new Vector2(10, 10),
new Vector2(200, 150),
new Vector2(50, 300)));
Polygon hole1 = new Polygon(new LinearLineSegment(
new Vector2(37, 85),
new Vector2(93, 85),
new Vector2(65, 137)));
Color32 color = new Color32(Color32.HotPink.R, Color32.HotPink.G, Color32.HotPink.B, 150);
using (Image image = new Image(500, 500))
{
using (FileStream output = File.OpenWrite($"{path}/Opacity.png"))
{
image
.BackgroundColor(Color32.Blue)
.Fill(color, simplePath.Clip(hole1))
.Save(output);
}
//shift background color towards forground color by the opacity amount
Color32 mergedColor = new Color32(Vector4.Lerp(Color32.Blue.ToVector4(), Color32.HotPink.ToVector4(), 150f / 255f));
using (PixelAccessor<Color32> sourcePixels = image.Lock())
{
Assert.Equal(mergedColor, sourcePixels[20, 35]);
//inside hole
Assert.Equal(Color32.Blue, sourcePixels[60, 100]);
}
}
}
}
}