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158 lines
6.0 KiB
158 lines
6.0 KiB
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="ImageProcessorBootstrapper.cs" company="James South">
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// Copyright (c) James South.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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// <summary>
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// The ImageProcessor bootstrapper.
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// </summary>
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// --------------------------------------------------------------------------------------------------------------------
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namespace ImageProcessor.Configuration
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{
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using ImageProcessor.Common.Exceptions;
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using ImageProcessor.Common.Extensions;
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using ImageProcessor.Imaging.Formats;
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/// <summary>
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/// The ImageProcessor bootstrapper.
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/// </summary>
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public class ImageProcessorBootstrapper
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{
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/// <summary>
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/// A new instance Initializes a new instance of the <see cref="ImageProcessorBootstrapper"/> class.
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/// with lazy initialization.
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/// </summary>
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private static readonly Lazy<ImageProcessorBootstrapper> Lazy =
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new Lazy<ImageProcessorBootstrapper>(() => new ImageProcessorBootstrapper());
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/// <summary>
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/// Prevents a default instance of the <see cref="ImageProcessorBootstrapper"/> class from being created.
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/// </summary>
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private ImageProcessorBootstrapper()
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{
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this.NativeBinaryFactory = new NativeBinaryFactory();
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this.LoadSupportedImageFormats();
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}
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/// <summary>
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/// Gets the current instance of the <see cref="ImageProcessorBootstrapper"/> class.
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/// </summary>
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public static ImageProcessorBootstrapper Instance
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{
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get
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{
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return Lazy.Value;
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}
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}
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/// <summary>
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/// Gets the supported image formats.
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/// </summary>
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public IEnumerable<ISupportedImageFormat> SupportedImageFormats { get; private set; }
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/// <summary>
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/// Gets the native binary factory for registering embedded (unmanaged) binaries.
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/// </summary>
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public NativeBinaryFactory NativeBinaryFactory { get; private set; }
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/// <summary>
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/// Creates a list, using reflection, of supported image formats that ImageProcessor can run.
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/// </summary>
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private void LoadSupportedImageFormats()
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{
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if (this.SupportedImageFormats == null)
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{
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try
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{
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Type type = typeof(ISupportedImageFormat);
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// Get any referenced but not used assemblies.
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Assembly executingAssembly = Assembly.GetExecutingAssembly();
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string targetBasePath = Path.GetDirectoryName(new Uri(executingAssembly.Location).LocalPath);
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// ReSharper disable once AssignNullToNotNullAttribute
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FileInfo[] files = new DirectoryInfo(targetBasePath).GetFiles("*.dll", SearchOption.AllDirectories);
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HashSet<string> found = new HashSet<string>();
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foreach (FileInfo fileInfo in files)
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{
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AssemblyName assemblyName = AssemblyName.GetAssemblyName(fileInfo.FullName);
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if (!AppDomain.CurrentDomain.GetAssemblies()
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.Any(a => AssemblyName.ReferenceMatchesDefinition(assemblyName, a.GetName())))
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{
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// In a web app, this assembly will automatically be bound from the
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// Asp.Net Temporary folder from where the site actually runs.
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this.LoadReferencedAssemblies(found, Assembly.Load(assemblyName));
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}
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}
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List<Type> availableTypes = AppDomain.CurrentDomain
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.GetAssemblies()
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.SelectMany(a => a.GetLoadableTypes())
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.Where(t => type.IsAssignableFrom(t) && t.IsClass && !t.IsAbstract)
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.ToList();
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this.SupportedImageFormats = availableTypes
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.Select(f => (Activator.CreateInstance(f) as ISupportedImageFormat)).ToList();
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}
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catch (Exception ex)
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{
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throw new ImageFormatException(ex.Message, ex.InnerException);
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}
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}
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}
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/// <summary>
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/// Loads any referenced assemblies into the current application domain.
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/// </summary>
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/// <param name="found">
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/// The collection containing the name of already found assemblies.
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/// </param>
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/// <param name="assembly">
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/// The assembly to load from.
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/// </param>
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private void LoadReferencedAssemblies(HashSet<string> found, Assembly assembly)
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{
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// Used to avoid duplicates
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ArrayList results = new ArrayList();
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// Resulting info
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Stack stack = new Stack();
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// Stack of names
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// Store root assembly (level 0) directly into results list
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stack.Push(assembly.ToString());
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// Do a pre-order, non-recursive traversal
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while (stack.Count > 0)
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{
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string info = (string)stack.Pop();
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// Get next assembly
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if (!found.Contains(info))
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{
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found.Add(info);
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results.Add(info);
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// Store it to results ArrayList
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Assembly child = Assembly.Load(info);
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AssemblyName[] subchild = child.GetReferencedAssemblies();
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for (int i = subchild.Length - 1; i >= 0; --i)
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{
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stack.Push(subchild[i].ToString());
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}
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}
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}
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}
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}
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}
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