📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.Numerics;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.PixelFormats.PixelBlenders;
using SixLabors.Primitives;
namespace SixLabors.ImageSharp.Processing
{
/// <summary>
/// Base class for Gradient brushes
/// </summary>
public abstract class GradientBrushBase : IBrush
{
/// <inheritdoc cref="IBrush"/>
/// <param name="repetitionMode">Defines how the colors are repeated beyond the interval [0..1]</param>
/// <param name="colorStops">The gradient colors.</param>
protected GradientBrushBase(
GradientRepetitionMode repetitionMode,
params ColorStop[] colorStops)
{
this.RepetitionMode = repetitionMode;
this.ColorStops = colorStops;
}
/// <summary>
/// Gets how the colors are repeated beyond the interval [0..1].
/// </summary>
protected GradientRepetitionMode RepetitionMode { get; }
/// <summary>
/// Gets the list of color stops for this gradient.
/// </summary>
protected ColorStop[] ColorStops { get; }
/// <inheritdoc />
public abstract BrushApplicator<TPixel> CreateApplicator<TPixel>(
ImageFrame<TPixel> source,
RectangleF region,
GraphicsOptions options)
where TPixel : struct, IPixel<TPixel>;
/// <summary>
/// Base class for gradient brush applicators
/// </summary>
internal abstract class GradientBrushApplicatorBase<TPixel> : BrushApplicator<TPixel>
where TPixel : struct, IPixel<TPixel>
{
private static readonly TPixel Transparent = Color.Transparent.ToPixel<TPixel>();
private readonly ColorStop[] colorStops;
private readonly GradientRepetitionMode repetitionMode;
/// <summary>
/// Initializes a new instance of the <see cref="GradientBrushApplicatorBase{TPixel}"/> class.
/// </summary>
/// <param name="target">The target.</param>
/// <param name="options">The options.</param>
/// <param name="colorStops">An array of color stops sorted by their position.</param>
/// <param name="repetitionMode">Defines if and how the gradient should be repeated.</param>
protected GradientBrushApplicatorBase(
ImageFrame<TPixel> target,
GraphicsOptions options,
ColorStop[] colorStops,
GradientRepetitionMode repetitionMode)
: base(target, options)
{
this.colorStops = colorStops; // TODO: requires colorStops to be sorted by position - should that be checked?
this.repetitionMode = repetitionMode;
}
/// <summary>
/// Base implementation of the indexer for gradients
/// (follows the facade pattern, using abstract methods)
/// </summary>
/// <param name="x">X coordinate of the Pixel.</param>
/// <param name="y">Y coordinate of the Pixel.</param>
internal override TPixel this[int x, int y]
{
get
{
float positionOnCompleteGradient = this.PositionOnGradient(x + 0.5f, y + 0.5f);
switch (this.repetitionMode)
{
case GradientRepetitionMode.None:
// do nothing. The following could be done, but is not necessary:
// onLocalGradient = Math.Min(0, Math.Max(1, onLocalGradient));
break;
case GradientRepetitionMode.Repeat:
positionOnCompleteGradient = positionOnCompleteGradient % 1;
break;
case GradientRepetitionMode.Reflect:
positionOnCompleteGradient = positionOnCompleteGradient % 2;
if (positionOnCompleteGradient > 1)
{
positionOnCompleteGradient = 2 - positionOnCompleteGradient;
}
break;
case GradientRepetitionMode.DontFill:
if (positionOnCompleteGradient > 1 || positionOnCompleteGradient < 0)
{
return Transparent;
}
break;
default:
throw new ArgumentOutOfRangeException();
}
(ColorStop from, ColorStop to) = this.GetGradientSegment(positionOnCompleteGradient);
if (from.Color.Equals(to.Color))
{
return from.Color.ToPixel<TPixel>();
}
else
{
var fromAsVector = from.Color.ToVector4();
var toAsVector = to.Color.ToVector4();
float onLocalGradient = (positionOnCompleteGradient - from.Ratio) / (to.Ratio - from.Ratio);
// TODO: this should be changeble for different gradienting functions
Vector4 result = PorterDuffFunctions.NormalSrcOver(
fromAsVector,
toAsVector,
onLocalGradient);
TPixel resultColor = default;
resultColor.FromVector4(result);
return resultColor;
}
}
}
/// <summary>
/// calculates the position on the gradient for a given point.
/// This method is abstract as it's content depends on the shape of the gradient.
/// </summary>
/// <param name="x">The x coordinate of the point</param>
/// <param name="y">The y coordinate of the point</param>
/// <returns>
/// The position the given point has on the gradient.
/// The position is not bound to the [0..1] interval.
/// Values outside of that interval may be treated differently,
/// e.g. for the <see cref="GradientRepetitionMode" /> enum.
/// </returns>
protected abstract float PositionOnGradient(float x, float y);
private (ColorStop from, ColorStop to) GetGradientSegment(
float positionOnCompleteGradient)
{
ColorStop localGradientFrom = this.colorStops[0];
ColorStop localGradientTo = default;
// TODO: ensure colorStops has at least 2 items (technically 1 would be okay, but that's no gradient)
foreach (ColorStop colorStop in this.colorStops)
{
localGradientTo = colorStop;
if (colorStop.Ratio > positionOnCompleteGradient)
{
// we're done here, so break it!
break;
}
localGradientFrom = localGradientTo;
}
return (localGradientFrom, localGradientTo);
}
}
}
}