📷 A modern, cross-platform, 2D Graphics library for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 

442 lines
17 KiB

// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.Buffers.Binary;
using System.IO;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Text;
using SixLabors.ImageSharp.MetaData;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing.Processors.Quantization;
using SixLabors.Memory;
namespace SixLabors.ImageSharp.Formats.Gif
{
/// <summary>
/// Implements the GIF encoding protocol.
/// </summary>
internal sealed class GifEncoderCore
{
/// <summary>
/// Used for allocating memory during procesing operations.
/// </summary>
private readonly MemoryAllocator memoryAllocator;
/// <summary>
/// A reusable buffer used to reduce allocations.
/// </summary>
private readonly byte[] buffer = new byte[20];
/// <summary>
/// The text encoding used to write comments.
/// </summary>
private readonly Encoding textEncoding;
/// <summary>
/// The quantizer used to generate the color palette.
/// </summary>
private readonly IQuantizer quantizer;
/// <summary>
/// The color table mode: Global or local.
/// </summary>
private readonly GifColorTableMode colorTableMode;
/// <summary>
/// A flag indicating whether to ingore the metadata when writing the image.
/// </summary>
private readonly bool ignoreMetadata;
/// <summary>
/// The number of bits requires to store the color palette.
/// </summary>
private int bitDepth;
/// <summary>
/// Initializes a new instance of the <see cref="GifEncoderCore"/> class.
/// </summary>
/// <param name="memoryAllocator">The <see cref="MemoryAllocator"/> to use for buffer allocations.</param>
/// <param name="options">The options for the encoder.</param>
public GifEncoderCore(MemoryAllocator memoryAllocator, IGifEncoderOptions options)
{
this.memoryAllocator = memoryAllocator;
this.textEncoding = options.TextEncoding ?? GifConstants.DefaultEncoding;
this.quantizer = options.Quantizer;
this.colorTableMode = options.ColorTableMode;
this.ignoreMetadata = options.IgnoreMetadata;
}
/// <summary>
/// Encodes the image to the specified stream from the <see cref="Image{TPixel}"/>.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="Image{TPixel}"/> to encode from.</param>
/// <param name="stream">The <see cref="Stream"/> to encode the image data to.</param>
public void Encode<TPixel>(Image<TPixel> image, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
Guard.NotNull(image, nameof(image));
Guard.NotNull(stream, nameof(stream));
// Quantize the image returning a palette.
QuantizedFrame<TPixel> quantized =
this.quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(image.Frames.RootFrame);
// Get the number of bits.
this.bitDepth = ImageMaths.GetBitsNeededForColorDepth(quantized.Palette.Length).Clamp(1, 8);
// Write the header.
this.WriteHeader(stream);
// Write the LSD.
int index = this.GetTransparentIndex(quantized);
bool useGlobalTable = this.colorTableMode.Equals(GifColorTableMode.Global);
this.WriteLogicalScreenDescriptor(image, index, useGlobalTable, stream);
if (useGlobalTable)
{
this.WriteColorTable(quantized, stream);
}
// Write the comments.
this.WriteComments(image.MetaData, stream);
// Write application extension to allow additional frames.
if (image.Frames.Count > 1)
{
this.WriteApplicationExtension(stream, image.MetaData.RepeatCount);
}
if (useGlobalTable)
{
this.EncodeGlobal(image, quantized, index, stream);
}
else
{
this.EncodeLocal(image, quantized, stream);
}
// Clean up.
quantized?.Dispose();
quantized = null;
// TODO: Write extension etc
stream.WriteByte(GifConstants.EndIntroducer);
}
private void EncodeGlobal<TPixel>(Image<TPixel> image, QuantizedFrame<TPixel> quantized, int transparencyIndex, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
var palleteQuantizer = new PaletteQuantizer(this.quantizer.Diffuser);
for (int i = 0; i < image.Frames.Count; i++)
{
ImageFrame<TPixel> frame = image.Frames[i];
this.WriteGraphicalControlExtension(frame.MetaData, transparencyIndex, stream);
this.WriteImageDescriptor(frame, false, stream);
if (i == 0)
{
this.WriteImageData(quantized, stream);
}
else
{
using (QuantizedFrame<TPixel> paletteQuantized = palleteQuantizer.CreateFrameQuantizer(() => quantized.Palette).QuantizeFrame(frame))
{
this.WriteImageData(paletteQuantized, stream);
}
}
}
}
private void EncodeLocal<TPixel>(Image<TPixel> image, QuantizedFrame<TPixel> quantized, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
foreach (ImageFrame<TPixel> frame in image.Frames)
{
if (quantized == null)
{
quantized = this.quantizer.CreateFrameQuantizer<TPixel>().QuantizeFrame(frame);
}
this.WriteGraphicalControlExtension(frame.MetaData, this.GetTransparentIndex(quantized), stream);
this.WriteImageDescriptor(frame, true, stream);
this.WriteColorTable(quantized, stream);
this.WriteImageData(quantized, stream);
quantized?.Dispose();
quantized = null; // So next frame can regenerate it
}
}
/// <summary>
/// Returns the index of the most transparent color in the palette.
/// </summary>
/// <param name="quantized">
/// The quantized.
/// </param>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <returns>
/// The <see cref="int"/>.
/// </returns>
private int GetTransparentIndex<TPixel>(QuantizedFrame<TPixel> quantized)
where TPixel : struct, IPixel<TPixel>
{
// Transparent pixels are much more likely to be found at the end of a palette
int index = -1;
Rgba32 trans = default;
ref TPixel paletteRef = ref MemoryMarshal.GetReference(quantized.Palette.AsSpan());
for (int i = quantized.Palette.Length - 1; i >= 0; i--)
{
ref TPixel entry = ref Unsafe.Add(ref paletteRef, i);
entry.ToRgba32(ref trans);
if (trans.Equals(default))
{
index = i;
}
}
return index;
}
/// <summary>
/// Writes the file header signature and version to the stream.
/// </summary>
/// <param name="stream">The stream to write to.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void WriteHeader(Stream stream)
{
stream.Write(GifConstants.MagicNumber, 0, GifConstants.MagicNumber.Length);
}
/// <summary>
/// Writes the logical screen descriptor to the stream.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The image to encode.</param>
/// <param name="transparencyIndex">The transparency index to set the default background index to.</param>
/// <param name="useGlobalTable">Whether to use a global or local color table.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteLogicalScreenDescriptor<TPixel>(Image<TPixel> image, int transparencyIndex, bool useGlobalTable, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
byte packedValue = GifLogicalScreenDescriptor.GetPackedValue(useGlobalTable, this.bitDepth - 1, false, this.bitDepth - 1);
// The Pixel Aspect Ratio is defined to be the quotient of the pixel's
// width over its height. The value range in this field allows
// specification of the widest pixel of 4:1 to the tallest pixel of
// 1:4 in increments of 1/64th.
//
// Values : 0 - No aspect ratio information is given.
// 1..255 - Value used in the computation.
//
// Aspect Ratio = (Pixel Aspect Ratio + 15) / 64
ImageMetaData meta = image.MetaData;
byte ratio = 0;
if (meta.ResolutionUnits == PixelResolutionUnit.AspectRatio)
{
double hr = meta.HorizontalResolution;
double vr = meta.VerticalResolution;
if (hr != vr)
{
if (hr > vr)
{
ratio = (byte)((hr * 64) - 15);
}
else
{
ratio = (byte)(((1 / vr) * 64) - 15);
}
}
}
var descriptor = new GifLogicalScreenDescriptor(
width: (ushort)image.Width,
height: (ushort)image.Height,
packed: packedValue,
backgroundColorIndex: unchecked((byte)transparencyIndex),
ratio);
descriptor.WriteTo(this.buffer);
stream.Write(this.buffer, 0, GifLogicalScreenDescriptor.Size);
}
/// <summary>
/// Writes the application extension to the stream.
/// </summary>
/// <param name="stream">The stream to write to.</param>
/// <param name="repeatCount">The animated image repeat count.</param>
private void WriteApplicationExtension(Stream stream, ushort repeatCount)
{
// Application Extension Header
if (repeatCount != 1)
{
this.buffer[0] = GifConstants.ExtensionIntroducer;
this.buffer[1] = GifConstants.ApplicationExtensionLabel;
this.buffer[2] = GifConstants.ApplicationBlockSize;
// Write NETSCAPE2.0
GifConstants.ApplicationIdentificationBytes.AsSpan().CopyTo(this.buffer.AsSpan(3, 11));
// Application Data ----
this.buffer[14] = 3; // Application block length
this.buffer[15] = 1; // Data sub-block index (always 1)
// 0 means loop indefinitely. Count is set as play n + 1 times.
repeatCount = (ushort)Math.Max(0, repeatCount - 1);
BinaryPrimitives.WriteUInt16LittleEndian(this.buffer.AsSpan(16, 2), repeatCount); // Repeat count for images.
this.buffer[18] = GifConstants.Terminator; // Terminator
stream.Write(this.buffer, 0, 19);
}
}
/// <summary>
/// Writes the image comments to the stream.
/// </summary>
/// <param name="metadata">The metadata to be extract the comment data.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteComments(ImageMetaData metadata, Stream stream)
{
if (this.ignoreMetadata)
{
return;
}
if (!metadata.TryGetProperty(GifConstants.Comments, out ImageProperty property) || string.IsNullOrEmpty(property.Value))
{
return;
}
byte[] comments = this.textEncoding.GetBytes(property.Value);
int count = Math.Min(comments.Length, 255);
this.buffer[0] = GifConstants.ExtensionIntroducer;
this.buffer[1] = GifConstants.CommentLabel;
this.buffer[2] = (byte)count;
stream.Write(this.buffer, 0, 3);
stream.Write(comments, 0, count);
stream.WriteByte(GifConstants.Terminator);
}
/// <summary>
/// Writes the graphics control extension to the stream.
/// </summary>
/// <param name="metaData">The metadata of the image or frame.</param>
/// <param name="transparencyIndex">The index of the color in the color palette to make transparent.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteGraphicalControlExtension(ImageFrameMetaData metaData, int transparencyIndex, Stream stream)
{
byte packedValue = GifGraphicControlExtension.GetPackedValue(
disposalMethod: metaData.DisposalMethod,
transparencyFlag: transparencyIndex > -1);
var extension = new GifGraphicControlExtension(
packed: packedValue,
delayTime: (ushort)metaData.FrameDelay,
transparencyIndex: unchecked((byte)transparencyIndex));
this.WriteExtension(extension, stream);
}
/// <summary>
/// Writes the provided extension to the stream.
/// </summary>
/// <param name="extension">The extension to write to the stream.</param>
/// <param name="stream">The stream to write to.</param>
public void WriteExtension(IGifExtension extension, Stream stream)
{
this.buffer[0] = GifConstants.ExtensionIntroducer;
this.buffer[1] = extension.Label;
int extensionSize = extension.WriteTo(this.buffer.AsSpan(2));
this.buffer[extensionSize + 2] = GifConstants.Terminator;
stream.Write(this.buffer, 0, extensionSize + 3);
}
/// <summary>
/// Writes the image descriptor to the stream.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="ImageFrame{TPixel}"/> to be encoded.</param>
/// <param name="hasColorTable">Whether to use the global color table.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteImageDescriptor<TPixel>(ImageFrame<TPixel> image, bool hasColorTable, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
byte packedValue = GifImageDescriptor.GetPackedValue(
localColorTableFlag: hasColorTable,
interfaceFlag: false,
sortFlag: false,
localColorTableSize: (byte)this.bitDepth);
var descriptor = new GifImageDescriptor(
left: 0,
top: 0,
width: (ushort)image.Width,
height: (ushort)image.Height,
packed: packedValue);
descriptor.WriteTo(this.buffer);
stream.Write(this.buffer, 0, GifImageDescriptor.Size);
}
/// <summary>
/// Writes the color table to the stream.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="ImageFrame{TPixel}"/> to encode.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteColorTable<TPixel>(QuantizedFrame<TPixel> image, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
int pixelCount = image.Palette.Length;
int colorTableLength = (int)Math.Pow(2, this.bitDepth) * 3; // The maximium number of colors for the bit depth
Rgb24 rgb = default;
using (IManagedByteBuffer colorTable = this.memoryAllocator.AllocateManagedByteBuffer(colorTableLength))
{
ref TPixel paletteRef = ref MemoryMarshal.GetReference(image.Palette.AsSpan());
ref Rgb24 rgb24Ref = ref Unsafe.As<byte, Rgb24>(ref MemoryMarshal.GetReference(colorTable.GetSpan()));
for (int i = 0; i < pixelCount; i++)
{
ref TPixel entry = ref Unsafe.Add(ref paletteRef, i);
entry.ToRgb24(ref rgb);
Unsafe.Add(ref rgb24Ref, i) = rgb;
}
// Write the palette to the stream
stream.Write(colorTable.Array, 0, colorTableLength);
}
}
/// <summary>
/// Writes the image pixel data to the stream.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="QuantizedFrame{TPixel}"/> containing indexed pixels.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteImageData<TPixel>(QuantizedFrame<TPixel> image, Stream stream)
where TPixel : struct, IPixel<TPixel>
{
using (var encoder = new LzwEncoder(this.memoryAllocator, (byte)this.bitDepth))
{
encoder.Encode(image.GetPixelSpan(), stream);
}
}
}
}