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34 lines
1.0 KiB
34 lines
1.0 KiB
// Copyright (c) Six Labors.
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// Licensed under the Six Labors Split License.
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using System.Numerics;
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namespace SixLabors.ImageSharp.Benchmarks.Bulk;
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internal static class Vector4Factory
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{
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public static Vector4[] CreateVectors(int length = 2048, int min = 0, int max = 1)
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{
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Random rnd = new(42);
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return GenerateRandomVectorArray(rnd, length, min, max);
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}
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private static Vector4[] GenerateRandomVectorArray(Random rnd, int length, float minVal, float maxVal)
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{
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Vector4[] values = new Vector4[length];
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for (int i = 0; i < length; i++)
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{
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ref Vector4 v = ref values[i];
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v.X = GetRandomFloat(rnd, minVal, maxVal);
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v.Y = GetRandomFloat(rnd, minVal, maxVal);
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v.Z = GetRandomFloat(rnd, minVal, maxVal);
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v.W = GetRandomFloat(rnd, minVal, maxVal);
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}
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return values;
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}
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private static float GetRandomFloat(Random rnd, float minVal, float maxVal)
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=> (float)rnd.NextDouble() * (maxVal - minVal) + minVal;
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}
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