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193 lines
7.0 KiB
193 lines
7.0 KiB
// <copyright file="Byte4.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp.PixelFormats
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{
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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/// <summary>
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/// Packed pixel type containing four 8-bit unsigned integer values, ranging from 0 to 255.
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/// Ranges from <0, 0, 0, 0> to <1, 1, 1, 1> in vector form.
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/// </summary>
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public struct Byte4 : IPixel<Byte4>, IPackedVector<uint>
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="Byte4"/> struct.
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/// </summary>
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/// <param name="vector">
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/// A vector containing the initial values for the components of the Byte4 structure.
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/// </param>
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public Byte4(Vector4 vector)
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{
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this.PackedValue = Pack(ref vector);
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="Byte4"/> struct.
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/// </summary>
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/// <param name="x">The x-component</param>
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/// <param name="y">The y-component</param>
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/// <param name="z">The z-component</param>
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/// <param name="w">The w-component</param>
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public Byte4(float x, float y, float z, float w)
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{
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Vector4 vector = new Vector4(x, y, z, w);
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this.PackedValue = Pack(ref vector);
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}
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/// <inheritdoc/>
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public uint PackedValue { get; set; }
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/// <summary>
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/// Compares two <see cref="Byte4"/> objects for equality.
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/// </summary>
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/// <param name="left">The <see cref="Byte4"/> on the left side of the operand.</param>
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/// <param name="right">The <see cref="Byte4"/> on the right side of the operand.</param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(Byte4 left, Byte4 right)
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{
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return left.PackedValue == right.PackedValue;
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}
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/// <summary>
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/// Compares two <see cref="Byte4"/> objects for equality.
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/// </summary>
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/// <param name="left">The <see cref="Byte4"/> on the left side of the operand.</param>
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/// <param name="right">The <see cref="Byte4"/> on the right side of the operand.</param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(Byte4 left, Byte4 right)
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{
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return left.PackedValue != right.PackedValue;
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}
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/// <inheritdoc />
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public PixelOperations<Byte4> CreateBulkOperations() => new PixelOperations<Byte4>();
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void PackFromVector4(Vector4 vector)
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{
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this.PackedValue = Pack(ref vector);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Vector4 ToVector4()
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{
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return new Vector4(
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this.PackedValue & 0xFF,
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(this.PackedValue >> 0x8) & 0xFF,
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(this.PackedValue >> 0x10) & 0xFF,
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(this.PackedValue >> 0x18) & 0xFF);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void PackFromBytes(byte x, byte y, byte z, byte w)
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{
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this.PackFromVector4(new Vector4(x, y, z, w));
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToXyzBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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bytes[startIndex] = (byte)vector.X;
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bytes[startIndex + 1] = (byte)vector.Y;
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bytes[startIndex + 2] = (byte)vector.Z;
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToXyzwBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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bytes[startIndex] = (byte)vector.X;
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bytes[startIndex + 1] = (byte)vector.Y;
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bytes[startIndex + 2] = (byte)vector.Z;
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bytes[startIndex + 3] = (byte)vector.W;
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToZyxBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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bytes[startIndex] = (byte)vector.Z;
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bytes[startIndex + 1] = (byte)vector.Y;
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bytes[startIndex + 2] = (byte)vector.X;
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToZyxwBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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bytes[startIndex] = (byte)vector.Z;
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bytes[startIndex + 1] = (byte)vector.Y;
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bytes[startIndex + 2] = (byte)vector.X;
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bytes[startIndex + 3] = (byte)vector.W;
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}
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/// <inheritdoc />
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public override bool Equals(object obj)
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{
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return (obj is Byte4) && this.Equals((Byte4)obj);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Equals(Byte4 other)
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{
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return this == other;
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override int GetHashCode()
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{
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return this.PackedValue.GetHashCode();
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}
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/// <summary>
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/// Returns a string representation of the current instance.
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/// </summary>
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/// <returns>String that represents the object.</returns>
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public override string ToString()
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{
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return this.PackedValue.ToString("x8");
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}
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/// <summary>
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/// Packs a vector into a uint.
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/// </summary>
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/// <param name="vector">The vector containing the values to pack.</param>
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/// <returns>The <see cref="uint"/> containing the packed values.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static uint Pack(ref Vector4 vector)
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{
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const float Max = 255F;
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const float Min = 0F;
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// Clamp the value between min and max values
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// TODO: Use Vector4.Clamp() here!
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uint byte4 = (uint)Math.Round(vector.X.Clamp(Min, Max)) & 0xFF;
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uint byte3 = ((uint)Math.Round(vector.Y.Clamp(Min, Max)) & 0xFF) << 0x8;
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uint byte2 = ((uint)Math.Round(vector.Z.Clamp(Min, Max)) & 0xFF) << 0x10;
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uint byte1 = ((uint)Math.Round(vector.W.Clamp(Min, Max)) & 0xFF) << 0x18;
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return byte4 | byte3 | byte2 | byte1;
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}
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}
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}
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