📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Apache License, Version 2.0.
using System.Numerics;
using System.Runtime.CompilerServices;
using BenchmarkDotNet.Attributes;
using SixLabors.ImageSharp.Formats.Jpeg.Components;
using SixLabors.ImageSharp.Memory;
// ReSharper disable InconsistentNaming
namespace SixLabors.ImageSharp.Benchmarks.Codecs.Jpeg.BlockOperations
{
public class Block8x8F_CopyTo2x2
{
private Block8x8F block;
private Buffer2D<float> buffer;
private Buffer2DRegion<float> destRegion;
[GlobalSetup]
public void Setup()
{
this.buffer = Configuration.Default.MemoryAllocator.Allocate2D<float>(1000, 500);
this.destRegion = this.buffer.GetRegion(200, 100, 128, 128);
}
[Benchmark(Baseline = true)]
public void Original()
{
ref float destBase = ref this.destRegion.GetReferenceToOrigin();
int destStride = this.destRegion.Stride;
ref Block8x8F src = ref this.block;
WidenCopyImpl2x2(ref src, ref destBase, 0, destStride);
WidenCopyImpl2x2(ref src, ref destBase, 1, destStride);
WidenCopyImpl2x2(ref src, ref destBase, 2, destStride);
WidenCopyImpl2x2(ref src, ref destBase, 3, destStride);
WidenCopyImpl2x2(ref src, ref destBase, 4, destStride);
WidenCopyImpl2x2(ref src, ref destBase, 5, destStride);
WidenCopyImpl2x2(ref src, ref destBase, 6, destStride);
WidenCopyImpl2x2(ref src, ref destBase, 7, destStride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WidenCopyImpl2x2(ref Block8x8F src, ref float destBase, int row, int destStride)
{
ref Vector4 selfLeft = ref Unsafe.Add(ref src.V0L, 2 * row);
ref Vector4 selfRight = ref Unsafe.Add(ref selfLeft, 1);
ref float destLocalOrigo = ref Unsafe.Add(ref destBase, row * 2 * destStride);
Unsafe.Add(ref destLocalOrigo, 0) = selfLeft.X;
Unsafe.Add(ref destLocalOrigo, 1) = selfLeft.X;
Unsafe.Add(ref destLocalOrigo, 2) = selfLeft.Y;
Unsafe.Add(ref destLocalOrigo, 3) = selfLeft.Y;
Unsafe.Add(ref destLocalOrigo, 4) = selfLeft.Z;
Unsafe.Add(ref destLocalOrigo, 5) = selfLeft.Z;
Unsafe.Add(ref destLocalOrigo, 6) = selfLeft.W;
Unsafe.Add(ref destLocalOrigo, 7) = selfLeft.W;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 0) = selfRight.X;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 1) = selfRight.X;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 2) = selfRight.Y;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 3) = selfRight.Y;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 4) = selfRight.Z;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 5) = selfRight.Z;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 6) = selfRight.W;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, 8), 7) = selfRight.W;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 0) = selfLeft.X;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 1) = selfLeft.X;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 2) = selfLeft.Y;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 3) = selfLeft.Y;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 4) = selfLeft.Z;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 5) = selfLeft.Z;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 6) = selfLeft.W;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride), 7) = selfLeft.W;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 0) = selfRight.X;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 1) = selfRight.X;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 2) = selfRight.Y;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 3) = selfRight.Y;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 4) = selfRight.Z;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 5) = selfRight.Z;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 6) = selfRight.W;
Unsafe.Add(ref Unsafe.Add(ref destLocalOrigo, destStride + 8), 7) = selfRight.W;
}
[Benchmark]
public void Original_V2()
{
ref float destBase = ref this.destRegion.GetReferenceToOrigin();
int destStride = this.destRegion.Stride;
ref Block8x8F src = ref this.block;
WidenCopyImpl2x2_V2(ref src, ref destBase, 0, destStride);
WidenCopyImpl2x2_V2(ref src, ref destBase, 1, destStride);
WidenCopyImpl2x2_V2(ref src, ref destBase, 2, destStride);
WidenCopyImpl2x2_V2(ref src, ref destBase, 3, destStride);
WidenCopyImpl2x2_V2(ref src, ref destBase, 4, destStride);
WidenCopyImpl2x2_V2(ref src, ref destBase, 5, destStride);
WidenCopyImpl2x2_V2(ref src, ref destBase, 6, destStride);
WidenCopyImpl2x2_V2(ref src, ref destBase, 7, destStride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WidenCopyImpl2x2_V2(ref Block8x8F src, ref float destBase, int row, int destStride)
{
ref Vector4 selfLeft = ref Unsafe.Add(ref src.V0L, 2 * row);
ref Vector4 selfRight = ref Unsafe.Add(ref selfLeft, 1);
ref float dest0 = ref Unsafe.Add(ref destBase, row * 2 * destStride);
Unsafe.Add(ref dest0, 0) = selfLeft.X;
Unsafe.Add(ref dest0, 1) = selfLeft.X;
Unsafe.Add(ref dest0, 2) = selfLeft.Y;
Unsafe.Add(ref dest0, 3) = selfLeft.Y;
Unsafe.Add(ref dest0, 4) = selfLeft.Z;
Unsafe.Add(ref dest0, 5) = selfLeft.Z;
Unsafe.Add(ref dest0, 6) = selfLeft.W;
Unsafe.Add(ref dest0, 7) = selfLeft.W;
ref float dest1 = ref Unsafe.Add(ref dest0, 8);
Unsafe.Add(ref dest1, 0) = selfRight.X;
Unsafe.Add(ref dest1, 1) = selfRight.X;
Unsafe.Add(ref dest1, 2) = selfRight.Y;
Unsafe.Add(ref dest1, 3) = selfRight.Y;
Unsafe.Add(ref dest1, 4) = selfRight.Z;
Unsafe.Add(ref dest1, 5) = selfRight.Z;
Unsafe.Add(ref dest1, 6) = selfRight.W;
Unsafe.Add(ref dest1, 7) = selfRight.W;
ref float dest2 = ref Unsafe.Add(ref dest0, destStride);
Unsafe.Add(ref dest2, 0) = selfLeft.X;
Unsafe.Add(ref dest2, 1) = selfLeft.X;
Unsafe.Add(ref dest2, 2) = selfLeft.Y;
Unsafe.Add(ref dest2, 3) = selfLeft.Y;
Unsafe.Add(ref dest2, 4) = selfLeft.Z;
Unsafe.Add(ref dest2, 5) = selfLeft.Z;
Unsafe.Add(ref dest2, 6) = selfLeft.W;
Unsafe.Add(ref dest2, 7) = selfLeft.W;
ref float dest3 = ref Unsafe.Add(ref dest2, 8);
Unsafe.Add(ref dest3, 0) = selfRight.X;
Unsafe.Add(ref dest3, 1) = selfRight.X;
Unsafe.Add(ref dest3, 2) = selfRight.Y;
Unsafe.Add(ref dest3, 3) = selfRight.Y;
Unsafe.Add(ref dest3, 4) = selfRight.Z;
Unsafe.Add(ref dest3, 5) = selfRight.Z;
Unsafe.Add(ref dest3, 6) = selfRight.W;
Unsafe.Add(ref dest3, 7) = selfRight.W;
}
[Benchmark]
public void UseVector2()
{
ref Vector2 destBase = ref Unsafe.As<float, Vector2>(ref this.destRegion.GetReferenceToOrigin());
int destStride = this.destRegion.Stride / 2;
ref Block8x8F src = ref this.block;
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 0, destStride);
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 1, destStride);
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 2, destStride);
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 3, destStride);
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 4, destStride);
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 5, destStride);
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 6, destStride);
WidenCopyImpl2x2_Vector2(ref src, ref destBase, 7, destStride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WidenCopyImpl2x2_Vector2(ref Block8x8F src, ref Vector2 destBase, int row, int destStride)
{
ref Vector4 sLeft = ref Unsafe.Add(ref src.V0L, 2 * row);
ref Vector4 sRight = ref Unsafe.Add(ref sLeft, 1);
ref Vector2 dTopLeft = ref Unsafe.Add(ref destBase, 2 * row * destStride);
ref Vector2 dTopRight = ref Unsafe.Add(ref dTopLeft, 4);
ref Vector2 dBottomLeft = ref Unsafe.Add(ref dTopLeft, destStride);
ref Vector2 dBottomRight = ref Unsafe.Add(ref dBottomLeft, 4);
var xLeft = new Vector2(sLeft.X);
var yLeft = new Vector2(sLeft.Y);
var zLeft = new Vector2(sLeft.Z);
var wLeft = new Vector2(sLeft.W);
var xRight = new Vector2(sRight.X);
var yRight = new Vector2(sRight.Y);
var zRight = new Vector2(sRight.Z);
var wRight = new Vector2(sRight.W);
dTopLeft = xLeft;
Unsafe.Add(ref dTopLeft, 1) = yLeft;
Unsafe.Add(ref dTopLeft, 2) = zLeft;
Unsafe.Add(ref dTopLeft, 3) = wLeft;
dTopRight = xRight;
Unsafe.Add(ref dTopRight, 1) = yRight;
Unsafe.Add(ref dTopRight, 2) = zRight;
Unsafe.Add(ref dTopRight, 3) = wRight;
dBottomLeft = xLeft;
Unsafe.Add(ref dBottomLeft, 1) = yLeft;
Unsafe.Add(ref dBottomLeft, 2) = zLeft;
Unsafe.Add(ref dBottomLeft, 3) = wLeft;
dBottomRight = xRight;
Unsafe.Add(ref dBottomRight, 1) = yRight;
Unsafe.Add(ref dBottomRight, 2) = zRight;
Unsafe.Add(ref dBottomRight, 3) = wRight;
}
[Benchmark]
public void UseVector4()
{
ref Vector2 destBase = ref Unsafe.As<float, Vector2>(ref this.destRegion.GetReferenceToOrigin());
int destStride = this.destRegion.Stride / 2;
ref Block8x8F src = ref this.block;
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 0, destStride);
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 1, destStride);
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 2, destStride);
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 3, destStride);
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 4, destStride);
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 5, destStride);
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 6, destStride);
WidenCopyImpl2x2_Vector4(ref src, ref destBase, 7, destStride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WidenCopyImpl2x2_Vector4(ref Block8x8F src, ref Vector2 destBase, int row, int destStride)
{
ref Vector4 sLeft = ref Unsafe.Add(ref src.V0L, 2 * row);
ref Vector4 sRight = ref Unsafe.Add(ref sLeft, 1);
ref Vector2 dTopLeft = ref Unsafe.Add(ref destBase, 2 * row * destStride);
ref Vector2 dTopRight = ref Unsafe.Add(ref dTopLeft, 4);
ref Vector2 dBottomLeft = ref Unsafe.Add(ref dTopLeft, destStride);
ref Vector2 dBottomRight = ref Unsafe.Add(ref dBottomLeft, 4);
var xLeft = new Vector4(sLeft.X);
var yLeft = new Vector4(sLeft.Y);
var zLeft = new Vector4(sLeft.Z);
var wLeft = new Vector4(sLeft.W);
var xRight = new Vector4(sRight.X);
var yRight = new Vector4(sRight.Y);
var zRight = new Vector4(sRight.Z);
var wRight = new Vector4(sRight.W);
Unsafe.As<Vector2, Vector4>(ref dTopLeft) = xLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 1)) = yLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 2)) = zLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 3)) = wLeft;
Unsafe.As<Vector2, Vector4>(ref dTopRight) = xRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopRight, 1)) = yRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopRight, 2)) = zRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopRight, 3)) = wRight;
Unsafe.As<Vector2, Vector4>(ref dBottomLeft) = xLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 1)) = yLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 2)) = zLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 3)) = wLeft;
Unsafe.As<Vector2, Vector4>(ref dBottomRight) = xRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomRight, 1)) = yRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomRight, 2)) = zRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomRight, 3)) = wRight;
}
[Benchmark]
public void UseVector4_SafeRightCorner()
{
ref Vector2 destBase = ref Unsafe.As<float, Vector2>(ref this.destRegion.GetReferenceToOrigin());
int destStride = this.destRegion.Stride / 2;
ref Block8x8F src = ref this.block;
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 0, destStride);
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 1, destStride);
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 2, destStride);
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 3, destStride);
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 4, destStride);
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 5, destStride);
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 6, destStride);
WidenCopyImpl2x2_Vector4_SafeRightCorner(ref src, ref destBase, 7, destStride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WidenCopyImpl2x2_Vector4_SafeRightCorner(ref Block8x8F src, ref Vector2 destBase, int row, int destStride)
{
ref Vector4 sLeft = ref Unsafe.Add(ref src.V0L, 2 * row);
ref Vector4 sRight = ref Unsafe.Add(ref sLeft, 1);
ref Vector2 dTopLeft = ref Unsafe.Add(ref destBase, 2 * row * destStride);
ref Vector2 dBottomLeft = ref Unsafe.Add(ref dTopLeft, destStride);
var xLeft = new Vector4(sLeft.X);
var yLeft = new Vector4(sLeft.Y);
var zLeft = new Vector4(sLeft.Z);
var wLeft = new Vector4(sLeft.W);
var xRight = new Vector4(sRight.X);
var yRight = new Vector4(sRight.Y);
var zRight = new Vector4(sRight.Z);
var wRight = new Vector2(sRight.W);
Unsafe.As<Vector2, Vector4>(ref dTopLeft) = xLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 1)) = yLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 2)) = zLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 3)) = wLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 4)) = xRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 5)) = yRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dTopLeft, 6)) = zRight;
Unsafe.Add(ref dTopLeft, 7) = wRight;
Unsafe.As<Vector2, Vector4>(ref dBottomLeft) = xLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 1)) = yLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 2)) = zLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 3)) = wLeft;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 4)) = xRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 5)) = yRight;
Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref dBottomLeft, 6)) = zRight;
Unsafe.Add(ref dBottomLeft, 7) = wRight;
}
[Benchmark]
public void UseVector4_V2()
{
ref Vector2 destBase = ref Unsafe.As<float, Vector2>(ref this.destRegion.GetReferenceToOrigin());
int destStride = this.destRegion.Stride / 2;
ref Block8x8F src = ref this.block;
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 0, destStride);
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 1, destStride);
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 2, destStride);
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 3, destStride);
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 4, destStride);
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 5, destStride);
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 6, destStride);
WidenCopyImpl2x2_Vector4_V2(ref src, ref destBase, 7, destStride);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WidenCopyImpl2x2_Vector4_V2(ref Block8x8F src, ref Vector2 destBase, int row, int destStride)
{
ref Vector4 sLeft = ref Unsafe.Add(ref src.V0L, 2 * row);
ref Vector4 sRight = ref Unsafe.Add(ref sLeft, 1);
int offset = 2 * row * destStride;
ref Vector4 dTopLeft = ref Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref destBase, offset));
ref Vector4 dBottomLeft = ref Unsafe.As<Vector2, Vector4>(ref Unsafe.Add(ref destBase, offset + destStride));
var xyLeft = new Vector4(sLeft.X)
{
Z = sLeft.Y,
W = sLeft.Y
};
var zwLeft = new Vector4(sLeft.Z)
{
Z = sLeft.W,
W = sLeft.W
};
var xyRight = new Vector4(sRight.X)
{
Z = sRight.Y,
W = sRight.Y
};
var zwRight = new Vector4(sRight.Z)
{
Z = sRight.W,
W = sRight.W
};
dTopLeft = xyLeft;
Unsafe.Add(ref dTopLeft, 1) = zwLeft;
Unsafe.Add(ref dTopLeft, 2) = xyRight;
Unsafe.Add(ref dTopLeft, 3) = zwRight;
dBottomLeft = xyLeft;
Unsafe.Add(ref dBottomLeft, 1) = zwLeft;
Unsafe.Add(ref dBottomLeft, 2) = xyRight;
Unsafe.Add(ref dBottomLeft, 3) = zwRight;
}
// RESULTS:
// Method | Mean | Error | StdDev | Scaled | ScaledSD |
// --------------------------- |---------:|----------:|----------:|-------:|---------:|
// Original | 92.69 ns | 2.4722 ns | 2.7479 ns | 1.00 | 0.00 |
// Original_V2 | 91.72 ns | 1.2089 ns | 1.0095 ns | 0.99 | 0.03 |
// UseVector2 | 86.70 ns | 0.5873 ns | 0.5206 ns | 0.94 | 0.03 |
// UseVector4 | 55.42 ns | 0.2482 ns | 0.2322 ns | 0.60 | 0.02 |
// UseVector4_SafeRightCorner | 58.97 ns | 0.4152 ns | 0.3884 ns | 0.64 | 0.02 |
// UseVector4_V2 | 41.88 ns | 0.3531 ns | 0.3303 ns | 0.45 | 0.01 |
}
}