📷 A modern, cross-platform, 2D Graphics library for .NET
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using System;
using System.Runtime.CompilerServices;
using SixLabors.ImageSharp.Advanced;
using SixLabors.ImageSharp.PixelFormats;
namespace SixLabors.ImageSharp.Formats.Jpeg.Components.Encoder
{
/// <summary>
/// On-stack worker struct to efficiently encapsulate the TPixel -> Rgb24 -> YCbCr conversion chain of 8x8 pixel blocks.
/// </summary>
/// <typeparam name="TPixel">The pixel type to work on</typeparam>
internal ref struct YCbCrForwardConverter<TPixel>
where TPixel : struct, IPixel<TPixel>
{
/// <summary>
/// The Y component
/// </summary>
public Block8x8F Y;
/// <summary>
/// The Cb component
/// </summary>
public Block8x8F Cb;
/// <summary>
/// The Cr component
/// </summary>
public Block8x8F Cr;
/// <summary>
/// The color conversion tables
/// </summary>
private RgbToYCbCrTables colorTables;
/// <summary>
/// Temporal 8x8 block to hold TPixel data
/// </summary>
private GenericBlock8x8<TPixel> pixelBlock;
/// <summary>
/// Temporal RGB block
/// </summary>
private GenericBlock8x8<Rgb24> rgbBlock;
public static YCbCrForwardConverter<TPixel> Create()
{
var result = default(YCbCrForwardConverter<TPixel>);
result.colorTables = RgbToYCbCrTables.Create();
return result;
}
/// <summary>
/// Converts a 8x8 image area inside 'pixels' at position (x,y) placing the result members of the structure (<see cref="Y"/>, <see cref="Cb"/>, <see cref="Cr"/>)
/// </summary>
public void Convert(IPixelSource<TPixel> pixels, int x, int y)
{
this.pixelBlock.LoadAndStretchEdges(pixels, x, y);
Span<Rgb24> rgbSpan = this.rgbBlock.AsSpanUnsafe();
PixelOperations<TPixel>.Instance.ToRgb24(this.pixelBlock.AsSpanUnsafe(), rgbSpan);
ref float yBlockStart = ref Unsafe.As<Block8x8F, float>(ref this.Y);
ref float cbBlockStart = ref Unsafe.As<Block8x8F, float>(ref this.Cb);
ref float crBlockStart = ref Unsafe.As<Block8x8F, float>(ref this.Cr);
ref Rgb24 rgbStart = ref rgbSpan[0];
for (int i = 0; i < 64; i++)
{
ref Rgb24 c = ref Unsafe.Add(ref rgbStart, i);
this.colorTables.ConvertPixelInto(
c.R,
c.G,
c.B,
ref Unsafe.Add(ref yBlockStart, i),
ref Unsafe.Add(ref cbBlockStart, i),
ref Unsafe.Add(ref crBlockStart, i));
}
}
}
}