📷 A modern, cross-platform, 2D Graphics library for .NET
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// -----------------------------------------------------------------------
// <copyright file="Rotate.cs" company="James South">
// TODO: Update copyright text.
// </copyright>
// -----------------------------------------------------------------------
namespace ImageProcessor.Processors
{
#region Using
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Text.RegularExpressions;
using ImageProcessor.Imaging;
#endregion
/// <summary>
/// Encapsulates methods to rotate an image.
/// </summary>
public class Rotate : IGraphicsProcessor
{
/// <summary>
/// The regular expression to search strings for.
/// </summary>
private static readonly Regex QueryRegex = new Regex(@"rotate=([1-2][0-9][0-9]|3[0-5][0-9]|\d{1}(?!\d)|\d{1,2}(?!\d)|360)|rotate=[^&]*", RegexOptions.Compiled);
/// <summary>
/// The regular expression to search strings for the angle attribute.
/// </summary>
private static readonly Regex AngleRegex = new Regex(@"rotate=angle-\[([1-2][0-9][0-9]|3[0-5][0-9]|\d{1}(?!\d)|\d{1,2}(?!\d)|360)\]", RegexOptions.Compiled);
/// <summary>
/// The regular expression to search strings for the color attribute.
/// </summary>
private static readonly Regex ColorRegex = new Regex(@"bgcolor-([0-9a-fA-F]{3}){1,2}", RegexOptions.Compiled);
#region IGraphicsProcessor Members
/// <summary>
/// Gets the name.
/// </summary>
public string Name
{
get
{
return "Rotate";
}
}
/// <summary>
/// Gets the description.
/// </summary>
public string Description
{
get
{
return "Rotates an image at the given angle.";
}
}
/// <summary>
/// Gets the regular expression to search strings for.
/// </summary>
public Regex RegexPattern
{
get
{
return QueryRegex;
}
}
/// <summary>
/// Gets or sets DynamicParameter.
/// </summary>
public dynamic DynamicParameter
{
get;
set;
}
/// <summary>
/// Gets the order in which this processor is to be used in a chain.
/// </summary>
public int SortOrder
{
get;
private set;
}
/// <summary>
/// Gets or sets any additional settings required by the processor.
/// </summary>
public Dictionary<string, string> Settings
{
get;
set;
}
/// <summary>
/// The position in the original string where the first character of the captured substring was found.
/// </summary>
/// <param name="queryString">
/// The query string to search.
/// </param>
/// <returns>
/// The zero-based starting position in the original string where the captured substring was found.
/// </returns>
public int MatchRegexIndex(string queryString)
{
int index = 0;
// Set the sort order to max to allow filtering.
this.SortOrder = int.MaxValue;
foreach (Match match in this.RegexPattern.Matches(queryString))
{
if (match.Success)
{
if (index == 0)
{
// Set the index on the first instance only.
this.SortOrder = match.Index;
RotateLayer rotateLayer = new RotateLayer();
string toParse = match.Value;
if (toParse.Contains("bgcolor"))
{
rotateLayer.Angle = this.ParseAngle(toParse);
rotateLayer.BackgroundColor = this.ParseColor(toParse);
}
else
{
int degrees;
int.TryParse(match.Value.Split('=')[1], out degrees);
rotateLayer.Angle = degrees;
}
this.DynamicParameter = rotateLayer;
}
index += 1;
}
}
return this.SortOrder;
}
/// <summary>
/// Processes the image.
/// </summary>
/// <param name="factory">
/// The the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
/// the image to process.
/// </param>
/// <returns>
/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
/// </returns>
public Image ProcessImage(ImageFactory factory)
{
Bitmap newImage = null;
Image image = factory.Image;
try
{
RotateLayer rotateLayer = this.DynamicParameter;
int angle = rotateLayer.Angle;
Color backgroundColor = rotateLayer.BackgroundColor;
// Center of the image
float rotateAtX = Math.Abs(image.Width / 2);
float rotateAtY = Math.Abs(image.Height / 2);
// Create a rotated image.
newImage = this.RotateImage(image, rotateAtX, rotateAtY, angle, backgroundColor);
newImage.Tag = image.Tag;
image.Dispose();
image = newImage;
}
catch
{
if (newImage != null)
{
newImage.Dispose();
}
}
return image;
}
#endregion
#region Private Methods
/// <summary>
/// Rotates an image to the given angle at the given position.
/// </summary>
/// <param name="image">The image to rotate</param>
/// <param name="rotateAtX">The horizontal pixel coordinate at which to rotate the image.</param>
/// <param name="rotateAtY">The vertical pixel coordinate at which to rotate the image.</param>
/// <param name="angle">The angle in degress at which to rotate the image.</param>
/// <param name="backgroundColor">The background color to fill an image with.</param>
/// <returns>The image rotated to the given angle at the given position.</returns>
/// <remarks>
/// Based on http://www.codeproject.com/Articles/58815/C-Image-PictureBox-Rotations?msg=4155374#xx4155374xx
/// </remarks>
private Bitmap RotateImage(Image image, float rotateAtX, float rotateAtY, float angle, Color backgroundColor)
{
int width, height, x, y;
// Degrees to radians according to Google.
const double DegreeToRadian = 0.0174532925;
double widthAsDouble = image.Width;
double heightAsDouble = image.Height;
// Allow for angles over 180
if (angle > 180)
{
angle = angle - 360;
}
double degrees = Math.Abs(angle);
if (degrees <= 90)
{
double radians = DegreeToRadian * degrees;
double radiansSin = Math.Sin(radians);
double radiansCos = Math.Cos(radians);
width = (int)((heightAsDouble * radiansSin) + (widthAsDouble * radiansCos));
height = (int)((widthAsDouble * radiansSin) + (heightAsDouble * radiansCos));
x = (width - image.Width) / 2;
y = (height - image.Height) / 2;
}
else
{
degrees -= 90;
double radians = DegreeToRadian * degrees;
double radiansSin = Math.Sin(radians);
double radiansCos = Math.Cos(radians);
// Fix the 270 error
if (Math.Abs(radiansCos - -1.0D) < 0.00001)
{
radiansCos = 1;
}
width = (int)((widthAsDouble * radiansSin) + (heightAsDouble * radiansCos));
height = (int)((heightAsDouble * radiansSin) + (widthAsDouble * radiansCos));
x = (width - image.Width) / 2;
y = (height - image.Height) / 2;
}
// Create a new empty bitmap to hold rotated image
Bitmap newImage = new Bitmap(width, height);
newImage.SetResolution(image.HorizontalResolution, image.VerticalResolution);
// Make a graphics object from the empty bitmap
using (Graphics graphics = Graphics.FromImage(newImage))
{
// Reduce the jagged edge.
graphics.SmoothingMode = SmoothingMode.HighQuality;
// Contrary to everything I have read bicubic is producing the best results.
graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
graphics.CompositingQuality = CompositingQuality.HighSpeed;
// Fill the background.
graphics.Clear(backgroundColor);
// Put the rotation point in the "center" of the image
graphics.TranslateTransform(rotateAtX + x, rotateAtY + y);
// Rotate the image
graphics.RotateTransform(angle);
// Move the image back
graphics.TranslateTransform(-rotateAtX - x, -rotateAtY - y);
// Draw passed in image onto graphics object
graphics.DrawImage(image, new PointF(0 + x, 0 + y));
}
return newImage;
}
/// <summary>
/// Returns the correct <see cref="T:System.Int32"/> containing the angle for the given string.
/// </summary>
/// <param name="input">
/// The input string containing the value to parse.
/// </param>
/// <returns>
/// The correct <see cref="T:System.Int32"/> containing the angle for the given string.
/// </returns>
private int ParseAngle(string input)
{
foreach (Match match in AngleRegex.Matches(input))
{
// Split on angle-
int angle;
int.TryParse(match.Value.Replace("[", string.Empty).Replace("]", string.Empty).Split('-')[1], out angle);
return angle;
}
// No rotate - matches the RotateLayer default.
return 0;
}
/// <summary>
/// Returns the correct <see cref="T:System.Drawing.Color"/> for the given string.
/// </summary>
/// <param name="input">
/// The input string containing the value to parse.
/// </param>
/// <returns>
/// The correct <see cref="T:System.Drawing.Color"/>
/// </returns>
private Color ParseColor(string input)
{
foreach (Match match in ColorRegex.Matches(input))
{
// split on color-hex
return ColorTranslator.FromHtml("#" + match.Value.Split('-')[1]);
}
return Color.Transparent;
}
#endregion
}
}