📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="IQuantizer.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore.Quantizers
{
/// <summary>
/// Provides methods for allowing quantization of images pixels.
/// </summary>
/// <typeparam name="T">The pixel format.</typeparam>
/// <typeparam name="TP">The packed format. <example>long, float.</example></typeparam>
public interface IQuantizer<T, TP> : IQuantizer
where T : IPackedVector<TP>
where TP : struct
{
/// <summary>
/// Quantize an image and return the resulting output pixels.
/// </summary>
/// <param name="image">The image to quantize.</param>
/// <param name="maxColors">The maximum number of colors to return.</param>
/// <returns>
/// A <see cref="T:QuantizedImage"/> representing a quantized version of the image pixels.
/// </returns>
QuantizedImage<T, TP> Quantize(ImageBase<T, TP> image, int maxColors);
}
/// <summary>
/// Provides methods for allowing quantization of images pixels.
/// </summary>
public interface IQuantizer
{
/// <summary>
/// Gets or sets the transparency threshold.
/// </summary>
byte Threshold { get; set; }
}
}