📷 A modern, cross-platform, 2D Graphics library for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 

132 lines
3.9 KiB

// <copyright file="RobinsonProcessor.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageSharp.Processing.Processors
{
using System;
using System.Diagnostics.CodeAnalysis;
/// <summary>
/// The Kirsch operator filter.
/// <see href="http://www.tutorialspoint.com/dip/Robinson_Compass_Mask.htm"/>
/// </summary>
/// <typeparam name="TColor">The pixel format.</typeparam>
[SuppressMessage("ReSharper", "StaticMemberInGenericType", Justification = "We want to use only one instance of each array field for each generic type.")]
public class RobinsonProcessor<TColor> : EdgeDetectorCompassProcessor<TColor>
where TColor : struct, IPackedPixel, IEquatable<TColor>
{
/// <summary>
/// The North gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonNorth =
new float[,]
{
{ 1, 2, 1 },
{ 0, 0, 0 },
{ -1, -2, -1 }
};
/// <summary>
/// The NorthWest gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonNorthWest =
new float[,]
{
{ 2, 1, 0 },
{ 1, 0, -1 },
{ 0, -1, -2 }
};
/// <summary>
/// The West gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonWest =
new float[,]
{
{ 1, 0, -1 },
{ 2, 0, -2 },
{ 1, 0, -1 }
};
/// <summary>
/// The SouthWest gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonSouthWest =
new float[,]
{
{ 0, -1, -2 },
{ 1, 0, -1 },
{ 2, 1, 0 }
};
/// <summary>
/// The South gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonSouth =
new float[,]
{
{ -1, -2, -1 },
{ 0, 0, 0 },
{ 1, 2, 1 }
};
/// <summary>
/// The SouthEast gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonSouthEast =
new float[,]
{
{ -2, -1, 0 },
{ -1, 0, 1 },
{ 0, 1, 2 }
};
/// <summary>
/// The East gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonEast =
new float[,]
{
{ -1, 0, 1 },
{ -2, 0, 2 },
{ -1, 0, 1 }
};
/// <summary>
/// The NorthEast gradient operator
/// </summary>
private static readonly Fast2DArray<float> RobinsonNorthEast =
new float[,]
{
{ 0, 1, 2 },
{ -1, 0, 1 },
{ -2, -1, 0 }
};
/// <inheritdoc/>
public override Fast2DArray<float> North => RobinsonNorth;
/// <inheritdoc/>
public override Fast2DArray<float> NorthWest => RobinsonNorthWest;
/// <inheritdoc/>
public override Fast2DArray<float> West => RobinsonWest;
/// <inheritdoc/>
public override Fast2DArray<float> SouthWest => RobinsonSouthWest;
/// <inheritdoc/>
public override Fast2DArray<float> South => RobinsonSouth;
/// <inheritdoc/>
public override Fast2DArray<float> SouthEast => RobinsonSouthEast;
/// <inheritdoc/>
public override Fast2DArray<float> East => RobinsonEast;
/// <inheritdoc/>
public override Fast2DArray<float> NorthEast => RobinsonNorthEast;
}
}