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157 lines
6.4 KiB
157 lines
6.4 KiB
// Copyright (c) Six Labors and contributors.
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// Licensed under the Apache License, Version 2.0.
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using System;
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using System.Numerics;
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using System.Threading.Tasks;
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using SixLabors.ImageSharp.Advanced;
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using SixLabors.ImageSharp.Memory;
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using SixLabors.ImageSharp.ParallelUtils;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Primitives;
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using SixLabors.ImageSharp.Processing.Processors;
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using SixLabors.Memory;
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using SixLabors.Primitives;
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namespace SixLabors.ImageSharp.Processing.Processors.Convolution
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{
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/// <summary>
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/// Defines a processor that uses a 2 dimensional matrix to perform convolution against an image.
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/// </summary>
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/// <typeparam name="TPixel">The pixel format.</typeparam>
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internal class ConvolutionProcessor<TPixel> : ImageProcessor<TPixel>
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where TPixel : struct, IPixel<TPixel>
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="ConvolutionProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="kernelXY">The 2d gradient operator.</param>
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public ConvolutionProcessor(DenseMatrix<float> kernelXY)
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{
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this.KernelXY = kernelXY;
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}
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/// <summary>
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/// Gets the 2d gradient operator.
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/// </summary>
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public DenseMatrix<float> KernelXY { get; }
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/// <inheritdoc/>
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protected override void OnFrameApply(ImageFrame<TPixel> source, Rectangle sourceRectangle, Configuration configuration)
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{
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int kernelLength = this.KernelXY.Rows;
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int radius = kernelLength >> 1;
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int startY = sourceRectangle.Y;
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int endY = sourceRectangle.Bottom;
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int startX = sourceRectangle.X;
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int endX = sourceRectangle.Right;
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int maxY = endY - 1;
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int maxX = endX - 1;
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using (Buffer2D<TPixel> targetPixels = configuration.MemoryAllocator.Allocate2D<TPixel>(source.Size()))
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{
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source.CopyTo(targetPixels);
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var workingRect = Rectangle.FromLTRB(startX, startY, endX, endY);
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#if true
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ParallelHelper.IterateRows(
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workingRect,
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configuration,
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rows =>
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{
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for (int y = rows.Min; y < rows.Max; y++)
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{
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Span<TPixel> sourceRow = source.GetPixelRowSpan(y);
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Span<TPixel> targetRow = targetPixels.GetRowSpan(y);
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for (int x = startX; x < endX; x++)
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{
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float red = 0;
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float green = 0;
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float blue = 0;
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// Apply each matrix multiplier to the color components for each pixel.
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for (int fy = 0; fy < kernelLength; fy++)
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{
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int fyr = fy - radius;
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int offsetY = y + fyr;
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offsetY = offsetY.Clamp(0, maxY);
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Span<TPixel> sourceOffsetRow = source.GetPixelRowSpan(offsetY);
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for (int fx = 0; fx < kernelLength; fx++)
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{
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int fxr = fx - radius;
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int offsetX = x + fxr;
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offsetX = offsetX.Clamp(0, maxX);
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Vector4 currentColor = sourceOffsetRow[offsetX].ToVector4().Premultiply();
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currentColor *= this.KernelXY[fy, fx];
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red += currentColor.X;
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green += currentColor.Y;
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blue += currentColor.Z;
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}
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}
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ref TPixel pixel = ref targetRow[x];
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pixel.PackFromVector4(
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new Vector4(red, green, blue, sourceRow[x].ToVector4().W).UnPremultiply());
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}
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}
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});
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#else
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ParallelFor.WithConfiguration(
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startY,
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endY,
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configuration,
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y =>
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{
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Span<TPixel> sourceRow = source.GetPixelRowSpan(y);
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Span<TPixel> targetRow = targetPixels.GetRowSpan(y);
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for (int x = startX; x < endX; x++)
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{
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float red = 0;
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float green = 0;
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float blue = 0;
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// Apply each matrix multiplier to the color components for each pixel.
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for (int fy = 0; fy < kernelLength; fy++)
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{
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int fyr = fy - radius;
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int offsetY = y + fyr;
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offsetY = offsetY.Clamp(0, maxY);
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Span<TPixel> sourceOffsetRow = source.GetPixelRowSpan(offsetY);
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for (int fx = 0; fx < kernelLength; fx++)
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{
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int fxr = fx - radius;
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int offsetX = x + fxr;
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offsetX = offsetX.Clamp(0, maxX);
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Vector4 currentColor = sourceOffsetRow[offsetX].ToVector4().Premultiply();
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currentColor *= this.KernelXY[fy, fx];
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red += currentColor.X;
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green += currentColor.Y;
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blue += currentColor.Z;
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}
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}
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ref TPixel pixel = ref targetRow[x];
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pixel.PackFromVector4(new Vector4(red, green, blue, sourceRow[x].ToVector4().W).UnPremultiply());
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}
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});
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#endif
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Buffer2D<TPixel>.SwapOrCopyContent(source.PixelBuffer, targetPixels);
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}
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}
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}
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}
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