📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System;
using System.IO;
using SixLabors.ImageSharp.Memory;
using SixLabors.Memory;
namespace SixLabors.ImageSharp
{
/// <summary>
/// Extension methods for the <see cref="Stream"/> type.
/// </summary>
internal static class StreamExtensions
{
#if NETCOREAPP2_1
/// <summary>
/// Writes data from a stream into the provided buffer.
/// </summary>
/// <param name="stream">The stream.</param>
/// <param name="buffer">The buffer.</param>
/// <param name="offset">The offset within the buffer to begin writing.</param>
/// <param name="count">The number of bytes to write to the stream.</param>
public static void Write(this Stream stream, Span<byte> buffer, int offset, int count)
{
stream.Write(buffer.Slice(offset, count));
}
/// <summary>
/// Reads data from a stream into the provided buffer.
/// </summary>
/// <param name="stream">The stream.</param>
/// <param name="buffer">The buffer..</param>
/// <param name="offset">The offset within the buffer where the bytes are read into.</param>
/// <param name="count">The number of bytes, if available, to read.</param>
/// <returns>The actual number of bytes read.</returns>
public static int Read(this Stream stream, Span<byte> buffer, int offset, int count)
{
return stream.Read(buffer.Slice(offset, count));
}
#endif
/// <summary>
/// Skips the number of bytes in the given stream.
/// </summary>
/// <param name="stream">The stream.</param>
/// <param name="count">The count.</param>
public static void Skip(this Stream stream, int count)
{
if (count < 1)
{
return;
}
if (stream.CanSeek)
{
stream.Seek(count, SeekOrigin.Current); // Position += count;
}
else
{
byte[] foo = new byte[count];
while (count > 0)
{
int bytesRead = stream.Read(foo, 0, count);
if (bytesRead == 0)
{
break;
}
count -= bytesRead;
}
}
}
public static void Read(this Stream stream, IManagedByteBuffer buffer)
{
stream.Read(buffer.Array, 0, buffer.Length());
}
public static void Write(this Stream stream, IManagedByteBuffer buffer)
{
stream.Write(buffer.Array, 0, buffer.Length());
}
}
}