📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
using System.Buffers;
using System.Numerics;
using BenchmarkDotNet.Attributes;
using SixLabors.ImageSharp.Memory;
using SixLabors.ImageSharp.PixelFormats;
// ReSharper disable InconsistentNaming
namespace SixLabors.ImageSharp.Benchmarks.Bulk;
public abstract class ToVector4<TPixel>
where TPixel : unmanaged, IPixel<TPixel>
{
protected IMemoryOwner<TPixel> source;
protected IMemoryOwner<Vector4> destination;
protected Configuration Configuration => Configuration.Default;
[Params(64, 256, 2048)] // 512, 1024
public int Count { get; set; }
[GlobalSetup]
public void Setup()
{
this.source = this.Configuration.MemoryAllocator.Allocate<TPixel>(this.Count);
this.destination = this.Configuration.MemoryAllocator.Allocate<Vector4>(this.Count);
}
[GlobalCleanup]
public void Cleanup()
{
this.source.Dispose();
this.destination.Dispose();
}
// [Benchmark]
public void Naive()
{
Span<TPixel> s = this.source.GetSpan();
Span<Vector4> d = this.destination.GetSpan();
for (int i = 0; i < this.Count; i++)
{
d[i] = s[i].ToVector4();
}
}
[Benchmark]
public void PixelOperations_Specialized()
{
PixelOperations<TPixel>.Instance.ToVector4(
this.Configuration,
this.source.GetSpan(),
this.destination.GetSpan());
}
}