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103 lines
4.1 KiB
103 lines
4.1 KiB
// Copyright (c) Six Labors and contributors.
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// Licensed under the Apache License, Version 2.0.
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using System;
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using SixLabors.ImageSharp.Advanced;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.ImageSharp.Processing.Dithering.Ordered;
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using SixLabors.ImageSharp.Processing.Processors;
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using SixLabors.Primitives;
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namespace SixLabors.ImageSharp.Processing.Binarization.Processors
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{
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/// <summary>
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/// Performs binary threshold filtering against an image using ordered dithering.
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/// </summary>
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/// <typeparam name="TPixel">The pixel format.</typeparam>
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internal class BinaryOrderedDitherProcessor<TPixel> : ImageProcessor<TPixel>
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where TPixel : struct, IPixel<TPixel>
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{
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/// <summary>
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/// Initializes a new instance of the <see cref="BinaryOrderedDitherProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="dither">The ordered ditherer.</param>
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public BinaryOrderedDitherProcessor(IOrderedDither dither)
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: this(dither, NamedColors<TPixel>.White, NamedColors<TPixel>.Black)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="BinaryOrderedDitherProcessor{TPixel}"/> class.
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/// </summary>
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/// <param name="dither">The ordered ditherer.</param>
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/// <param name="upperColor">The color to use for pixels that are above the threshold.</param>
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/// <param name="lowerColor">The color to use for pixels that are below the threshold.</param>
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public BinaryOrderedDitherProcessor(IOrderedDither dither, TPixel upperColor, TPixel lowerColor)
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{
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Guard.NotNull(dither, nameof(dither));
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this.Dither = dither;
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this.UpperColor = upperColor;
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this.LowerColor = lowerColor;
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}
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/// <summary>
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/// Gets the ditherer.
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/// </summary>
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public IOrderedDither Dither { get; }
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/// <summary>
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/// Gets the color to use for pixels that are above the threshold.
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/// </summary>
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public TPixel UpperColor { get; }
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/// <summary>
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/// Gets the color to use for pixels that fall below the threshold.
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/// </summary>
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public TPixel LowerColor { get; }
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/// <inheritdoc/>
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protected override void OnFrameApply(ImageFrame<TPixel> source, Rectangle sourceRectangle, Configuration configuration)
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{
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var rgba = default(Rgba32);
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bool isAlphaOnly = typeof(TPixel) == typeof(Alpha8);
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var interest = Rectangle.Intersect(sourceRectangle, source.Bounds());
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int startY = interest.Y;
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int endY = interest.Bottom;
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int startX = interest.X;
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int endX = interest.Right;
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// Collect the values before looping so we can reduce our calculation count for identical sibling pixels
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TPixel sourcePixel = source[startX, startY];
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TPixel previousPixel = sourcePixel;
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sourcePixel.ToRgba32(ref rgba);
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// Convert to grayscale using ITU-R Recommendation BT.709 if required
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float luminance = isAlphaOnly ? rgba.A : (.2126F * rgba.R) + (.7152F * rgba.G) + (.0722F * rgba.B);
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for (int y = startY; y < endY; y++)
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{
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Span<TPixel> row = source.GetPixelRowSpan(y);
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for (int x = startX; x < endX; x++)
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{
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sourcePixel = row[x];
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// Check if this is the same as the last pixel. If so use that value
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// rather than calculating it again. This is an inexpensive optimization.
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if (!previousPixel.Equals(sourcePixel))
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{
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sourcePixel.ToRgba32(ref rgba);
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luminance = isAlphaOnly ? rgba.A : (.2126F * rgba.R) + (.7152F * rgba.G) + (.0722F * rgba.B);
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// Setup the previous pointer
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previousPixel = sourcePixel;
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}
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this.Dither.Dither(source, sourcePixel, this.UpperColor, this.LowerColor, luminance, x, y);
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}
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}
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}
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}
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}
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