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170 lines
5.9 KiB
170 lines
5.9 KiB
// Copyright (c) Six Labors and contributors.
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// Licensed under the Apache License, Version 2.0.
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using System;
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using System.Buffers;
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using SixLabors.ImageSharp.Advanced;
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using SixLabors.ImageSharp.Memory;
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using SixLabors.ImageSharp.PixelFormats;
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using SixLabors.Primitives;
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namespace SixLabors.ImageSharp.Processing
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{
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/// <summary>
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/// Provides an implementation of an image brush for painting images within areas.
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/// </summary>
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public class ImageBrush : IBrush
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{
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/// <summary>
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/// The image to paint.
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/// </summary>
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private readonly Image image;
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/// <summary>
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/// Initializes a new instance of the <see cref="ImageBrush"/> class.
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/// </summary>
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/// <param name="image">The image.</param>
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public ImageBrush(Image image)
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{
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this.image = image;
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}
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/// <inheritdoc />
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public BrushApplicator<TPixel> CreateApplicator<TPixel>(
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ImageFrame<TPixel> source,
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RectangleF region,
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GraphicsOptions options)
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where TPixel : struct, IPixel<TPixel>
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{
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if (this.image is Image<TPixel> specificImage)
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{
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return new ImageBrushApplicator<TPixel>(source, specificImage, region, options, false);
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}
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specificImage = this.image.CloneAs<TPixel>();
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return new ImageBrushApplicator<TPixel>(source, specificImage, region, options, true);
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}
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/// <summary>
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/// The image brush applicator.
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/// </summary>
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private class ImageBrushApplicator<TPixel> : BrushApplicator<TPixel>
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where TPixel : struct, IPixel<TPixel>
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{
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private ImageFrame<TPixel> sourceFrame;
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private Image<TPixel> sourceImage;
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private readonly bool shouldDisposeImage;
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/// <summary>
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/// The y-length.
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/// </summary>
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private readonly int yLength;
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/// <summary>
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/// The x-length.
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/// </summary>
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private readonly int xLength;
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/// <summary>
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/// The Y offset.
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/// </summary>
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private readonly int offsetY;
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/// <summary>
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/// The X offset.
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/// </summary>
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private readonly int offsetX;
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/// <summary>
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/// Initializes a new instance of the <see cref="ImageBrushApplicator{TPixel}"/> class.
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/// </summary>
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/// <param name="target">The target image.</param>
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/// <param name="image">The image.</param>
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/// <param name="region">The region.</param>
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/// <param name="options">The options</param>
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/// <param name="shouldDisposeImage">Whether to dispose the image on disposal of the applicator.</param>
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public ImageBrushApplicator(
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ImageFrame<TPixel> target,
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Image<TPixel> image,
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RectangleF region,
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GraphicsOptions options,
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bool shouldDisposeImage)
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: base(target, options)
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{
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this.sourceImage = image;
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this.sourceFrame = image.Frames.RootFrame;
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this.shouldDisposeImage = shouldDisposeImage;
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this.xLength = image.Width;
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this.yLength = image.Height;
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this.offsetY = (int)MathF.Max(MathF.Floor(region.Top), 0);
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this.offsetX = (int)MathF.Max(MathF.Floor(region.Left), 0);
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}
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/// <summary>
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/// Gets the color for a single pixel.
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/// </summary>
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/// <param name="x">The x.</param>
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/// <param name="y">The y.</param>
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/// <returns>
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/// The color
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/// </returns>
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internal override TPixel this[int x, int y]
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{
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get
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{
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int srcX = (x - this.offsetX) % this.xLength;
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int srcY = (y - this.offsetY) % this.yLength;
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return this.sourceFrame[srcX, srcY];
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}
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}
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/// <inheritdoc />
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public override void Dispose()
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{
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if (this.shouldDisposeImage)
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{
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this.sourceImage?.Dispose();
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this.sourceImage = null;
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this.sourceFrame = null;
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}
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}
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/// <inheritdoc />
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internal override void Apply(Span<float> scanline, int x, int y)
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{
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// Create a span for colors
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using (IMemoryOwner<float> amountBuffer = this.Target.MemoryAllocator.Allocate<float>(scanline.Length))
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using (IMemoryOwner<TPixel> overlay = this.Target.MemoryAllocator.Allocate<TPixel>(scanline.Length))
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{
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Span<float> amountSpan = amountBuffer.GetSpan();
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Span<TPixel> overlaySpan = overlay.GetSpan();
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int sourceY = (y - this.offsetY) % this.yLength;
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int offsetX = x - this.offsetX;
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Span<TPixel> sourceRow = this.sourceFrame.GetPixelRowSpan(sourceY);
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for (int i = 0; i < scanline.Length; i++)
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{
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amountSpan[i] = scanline[i] * this.Options.BlendPercentage;
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int sourceX = (i + offsetX) % this.xLength;
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TPixel pixel = sourceRow[sourceX];
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overlaySpan[i] = pixel;
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}
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Span<TPixel> destinationRow = this.Target.GetPixelRowSpan(y).Slice(x, scanline.Length);
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this.Blender.Blend(
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this.sourceFrame.Configuration,
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destinationRow,
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destinationRow,
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overlaySpan,
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amountSpan);
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}
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}
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}
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}
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}
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