📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
using System.Numerics;
using System.Runtime.CompilerServices;
namespace SixLabors.ImageSharp.PixelFormats;
/// <summary>
/// Packed pixel type containing a single 8-bit normalized luminance value.
/// <para>
/// Ranges from [0, 0, 0, 1] to [1, 1, 1, 1] in vector form.
/// </para>
/// </summary>
public partial struct L8 : IPixel<L8>, IPackedVector<byte>
{
private static readonly Vector4 MaxBytes = new(255F);
private static readonly Vector4 Half = new(0.5F);
/// <summary>
/// Initializes a new instance of the <see cref="L8"/> struct.
/// </summary>
/// <param name="luminance">The luminance component.</param>
public L8(byte luminance) => this.PackedValue = luminance;
/// <inheritdoc />
public byte PackedValue { get; set; }
/// <summary>
/// Compares two <see cref="L8"/> objects for equality.
/// </summary>
/// <param name="left">The <see cref="L8"/> on the left side of the operand.</param>
/// <param name="right">The <see cref="L8"/> on the right side of the operand.</param>
/// <returns>
/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(InliningOptions.ShortMethod)]
public static bool operator ==(L8 left, L8 right) => left.Equals(right);
/// <summary>
/// Compares two <see cref="L8"/> objects for equality.
/// </summary>
/// <param name="left">The <see cref="L8"/> on the left side of the operand.</param>
/// <param name="right">The <see cref="L8"/> on the right side of the operand.</param>
/// <returns>
/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
/// </returns>
[MethodImpl(InliningOptions.ShortMethod)]
public static bool operator !=(L8 left, L8 right) => !left.Equals(right);
/// <inheritdoc />
public static PixelTypeInfo GetPixelTypeInfo() => PixelTypeInfo.Create<L8>(PixelComponentInfo.Create<L8>(1, 8), PixelAlphaRepresentation.None);
/// <inheritdoc />
public readonly PixelOperations<L8> CreatePixelOperations() => new PixelOperations();
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromScaledVector4(Vector4 vector) => this.ConvertFromRgbaScaledVector4(vector);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public readonly Vector4 ToScaledVector4() => this.ToVector4();
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public void FromVector4(Vector4 vector) => this.ConvertFromRgbaScaledVector4(vector);
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public readonly Vector4 ToVector4()
{
float rgb = this.PackedValue / 255F;
return new Vector4(rgb, rgb, rgb, 1F);
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromArgb32(Argb32 source) => this.PackedValue = ColorNumerics.Get8BitBT709Luminance(source.R, source.G, source.B);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromBgr24(Bgr24 source) => this.PackedValue = ColorNumerics.Get8BitBT709Luminance(source.R, source.G, source.B);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromBgra32(Bgra32 source) => this.PackedValue = ColorNumerics.Get8BitBT709Luminance(source.R, source.G, source.B);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromAbgr32(Abgr32 source) => this.PackedValue = ColorNumerics.Get8BitBT709Luminance(source.R, source.G, source.B);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromBgra5551(Bgra5551 source) => this.FromScaledVector4(source.ToScaledVector4());
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromL8(L8 source) => this = source;
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromL16(L16 source) => this.PackedValue = ColorNumerics.DownScaleFrom16BitTo8Bit(source.PackedValue);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromLa16(La16 source) => this.PackedValue = source.L;
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromLa32(La32 source) => this.PackedValue = ColorNumerics.DownScaleFrom16BitTo8Bit(source.L);
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromRgb24(Rgb24 source) => this.PackedValue = ColorNumerics.Get8BitBT709Luminance(source.R, source.G, source.B);
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public void FromRgba32(Rgba32 source) => this.PackedValue = ColorNumerics.Get8BitBT709Luminance(source.R, source.G, source.B);
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public void ToRgba32(ref Rgba32 dest)
{
dest.R = this.PackedValue;
dest.G = this.PackedValue;
dest.B = this.PackedValue;
dest.A = byte.MaxValue;
}
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromRgb48(Rgb48 source)
=> this.PackedValue = ColorNumerics.Get8BitBT709Luminance(
ColorNumerics.DownScaleFrom16BitTo8Bit(source.R),
ColorNumerics.DownScaleFrom16BitTo8Bit(source.G),
ColorNumerics.DownScaleFrom16BitTo8Bit(source.B));
/// <inheritdoc/>
[MethodImpl(InliningOptions.ShortMethod)]
public void FromRgba64(Rgba64 source)
=> this.PackedValue = ColorNumerics.Get8BitBT709Luminance(
ColorNumerics.DownScaleFrom16BitTo8Bit(source.R),
ColorNumerics.DownScaleFrom16BitTo8Bit(source.G),
ColorNumerics.DownScaleFrom16BitTo8Bit(source.B));
/// <inheritdoc />
public override readonly bool Equals(object? obj) => obj is L8 other && this.Equals(other);
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public readonly bool Equals(L8 other) => this.PackedValue.Equals(other.PackedValue);
/// <inheritdoc />
public override readonly string ToString() => $"L8({this.PackedValue})";
/// <inheritdoc />
[MethodImpl(InliningOptions.ShortMethod)]
public override readonly int GetHashCode() => this.PackedValue.GetHashCode();
[MethodImpl(InliningOptions.ShortMethod)]
internal void ConvertFromRgbaScaledVector4(Vector4 vector)
{
vector *= MaxBytes;
vector += Half;
vector = Numerics.Clamp(vector, Vector4.Zero, MaxBytes);
this.PackedValue = ColorNumerics.Get8BitBT709Luminance((byte)vector.X, (byte)vector.Y, (byte)vector.Z);
}
}