📷 A modern, cross-platform, 2D Graphics library for .NET
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namespace ImageSharp.Tests.Drawing.Paths
{
using System;
using System.IO;
using ImageSharp;
using Processing;
using System.Collections.Generic;
using ImageSharp.Formats;
/// <summary>
/// Watches but does not actually run the processors against the image.
/// </summary>
/// <seealso cref="ImageSharp.Image{ImageSharp.Color}" />
public class ProcessorWatchingImage : Image<Color>, IImageCallbacks
{
public List<ProcessorDetails> ProcessorApplications { get; } = new List<ProcessorDetails>();
public ProcessorWatchingImage(int width, int height)
: base(width, height, Configuration.CreateDefaultInstance())
{
this.Callbacks = this;
}
public bool OnSaving<TColor>(ImageBase<TColor> image, Stream stream, IImageEncoder encoder, IEncoderOptions options) where TColor : struct, IPixel<TColor>
{
return true;
}
public bool OnProcessing<TColor>(ImageBase<TColor> image, IImageProcessor<TColor> processor, Rectangle rectangle) where TColor : struct, IPixel<TColor>
{
this.ProcessorApplications.Add(new ProcessorDetails
{
processor = (IImageProcessor<Color>)processor,
rectangle = rectangle
});
return false;// do not really apply the processor to speed up testing
}
public struct ProcessorDetails
{
public IImageProcessor<Color> processor;
public Rectangle rectangle;
}
}
}