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885 lines
34 KiB
885 lines
34 KiB
// <copyright file="JpegEncoderCore.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp.Formats
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{
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using System;
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using System.Buffers;
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using System.IO;
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using System.Runtime.CompilerServices;
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using ImageSharp.Formats.Jpg;
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using ImageSharp.Formats.Jpg.Components;
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/// <summary>
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/// Image encoder for writing an image to a stream as a jpeg.
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/// </summary>
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internal unsafe class JpegEncoderCore
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{
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/// <summary>
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/// The number of quantization tables.
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/// </summary>
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private const int QuantizationTableCount = 2;
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/// <summary>
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/// Counts the number of bits needed to hold an integer.
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/// </summary>
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private static readonly uint[] BitCountLut =
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{
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0, 1, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 4, 4, 4, 4, 5, 5, 5, 5, 5, 5,
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5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
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7, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8,
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8, 8, 8,
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};
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/// <summary>
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/// The SOS (Start Of Scan) marker "\xff\xda" followed by 12 bytes:
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/// - the marker length "\x00\x0c",
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/// - the number of components "\x03",
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/// - component 1 uses DC table 0 and AC table 0 "\x01\x00",
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/// - component 2 uses DC table 1 and AC table 1 "\x02\x11",
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/// - component 3 uses DC table 1 and AC table 1 "\x03\x11",
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/// - the bytes "\x00\x3f\x00". Section B.2.3 of the spec says that for
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/// sequential DCTs, those bytes (8-bit Ss, 8-bit Se, 4-bit Ah, 4-bit Al)
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/// should be 0x00, 0x3f, 0x00<<4 | 0x00.
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/// </summary>
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private static readonly byte[] SosHeaderYCbCr =
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{
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JpegConstants.Markers.XFF, JpegConstants.Markers.SOS,
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// Marker
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0x00, 0x0c,
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// Length (high byte, low byte), must be 6 + 2 * (number of components in scan)
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0x03, // Number of components in a scan, 3
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0x01, // Component Id Y
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0x00, // DC/AC Huffman table
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0x02, // Component Id Cb
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0x11, // DC/AC Huffman table
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0x03, // Component Id Cr
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0x11, // DC/AC Huffman table
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0x00, // Ss - Start of spectral selection.
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0x3f, // Se - End of spectral selection.
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0x00
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// Ah + Ah (Successive approximation bit position high + low)
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};
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/// <summary>
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/// The unscaled quantization tables in zig-zag order. Each
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/// encoder copies and scales the tables according to its quality parameter.
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/// The values are derived from section K.1 after converting from natural to
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/// zig-zag order.
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/// </summary>
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private static readonly byte[,] UnscaledQuant =
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{
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{
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// Luminance.
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16, 11, 12, 14, 12, 10, 16, 14, 13, 14, 18, 17, 16, 19, 24,
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40, 26, 24, 22, 22, 24, 49, 35, 37, 29, 40, 58, 51, 61, 60,
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57, 51, 56, 55, 64, 72, 92, 78, 64, 68, 87, 69, 55, 56, 80,
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109, 81, 87, 95, 98, 103, 104, 103, 62, 77, 113, 121, 112,
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100, 120, 92, 101, 103, 99,
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},
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{
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// Chrominance.
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17, 18, 18, 24, 21, 24, 47, 26, 26, 47, 99, 66, 56, 66,
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99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
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99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
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99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99, 99,
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99, 99, 99, 99, 99, 99, 99, 99,
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}
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};
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/// <summary>
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/// A scratch buffer to reduce allocations.
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/// </summary>
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private readonly byte[] buffer = new byte[16];
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/// <summary>
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/// A buffer for reducing the number of stream writes when emitting Huffman tables. 64 seems to be enough.
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/// </summary>
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private readonly byte[] emitBuffer = new byte[64];
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/// <summary>
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/// A buffer for reducing the number of stream writes when emitting Huffman tables. Max combined table lengths +
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/// identifier.
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/// </summary>
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private readonly byte[] huffmanBuffer = new byte[179];
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/// <summary>
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/// The accumulated bits to write to the stream.
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/// </summary>
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private uint accumulatedBits;
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/// <summary>
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/// The accumulated bit count.
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/// </summary>
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private uint bitCount;
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/// <summary>
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/// The scaled chrominance table, in zig-zag order.
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/// </summary>
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private Block8x8F chrominanceQuantTable;
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/// <summary>
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/// The scaled luminance table, in zig-zag order.
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/// </summary>
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private Block8x8F luminanceQuantTable;
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/// <summary>
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/// The output stream. All attempted writes after the first error become no-ops.
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/// </summary>
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private Stream outputStream;
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/// <summary>
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/// The subsampling method to use.
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/// </summary>
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private JpegSubsample subsample;
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/// <summary>
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/// Encode writes the image to the jpeg baseline format with the given options.
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/// </summary>
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/// <typeparam name="TColor">The pixel format.</typeparam>
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/// <param name="image">The image to write from.</param>
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/// <param name="stream">The stream to write to.</param>
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/// <param name="quality">The quality.</param>
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/// <param name="sample">The subsampling mode.</param>
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public void Encode<TColor>(Image<TColor> image, Stream stream, int quality, JpegSubsample sample)
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where TColor : struct, IPackedPixel, IEquatable<TColor>
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{
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Guard.NotNull(image, nameof(image));
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Guard.NotNull(stream, nameof(stream));
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ushort max = JpegConstants.MaxLength;
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if (image.Width >= max || image.Height >= max)
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{
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throw new ImageFormatException($"Image is too large to encode at {image.Width}x{image.Height}.");
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}
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this.outputStream = stream;
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this.subsample = sample;
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if (quality < 1)
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{
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quality = 1;
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}
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if (quality > 100)
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{
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quality = 100;
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}
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// Convert from a quality rating to a scaling factor.
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int scale;
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if (quality < 50)
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{
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scale = 5000 / quality;
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}
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else
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{
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scale = 200 - (quality * 2);
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}
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// Initialize the quantization tables.
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InitQuantizationTable(0, scale, ref this.luminanceQuantTable);
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InitQuantizationTable(1, scale, ref this.chrominanceQuantTable);
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// Compute number of components based on input image type.
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int componentCount = 3;
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// Write the Start Of Image marker.
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this.WriteApplicationHeader((short)image.MetaData.HorizontalResolution, (short)image.MetaData.VerticalResolution);
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this.WriteProfiles(image);
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// Write the quantization tables.
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this.WriteDefineQuantizationTables();
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// Write the image dimensions.
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this.WriteStartOfFrame(image.Width, image.Height, componentCount);
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// Write the Huffman tables.
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this.WriteDefineHuffmanTables(componentCount);
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// Write the image data.
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using (PixelAccessor<TColor> pixels = image.Lock())
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{
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this.WriteStartOfScan(pixels);
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}
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// Write the End Of Image marker.
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this.buffer[0] = JpegConstants.Markers.XFF;
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this.buffer[1] = JpegConstants.Markers.EOI;
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stream.Write(this.buffer, 0, 2);
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stream.Flush();
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}
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/// <summary>
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/// Writes data to "Define Quantization Tables" block for QuantIndex
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/// </summary>
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/// <param name="dqt">The "Define Quantization Tables" block</param>
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/// <param name="offset">Offset in "Define Quantization Tables" block</param>
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/// <param name="i">The quantization index</param>
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/// <param name="quant">The quantization table to copy data from</param>
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private static void WriteDataToDqt(byte[] dqt, ref int offset, QuantIndex i, ref Block8x8F quant)
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{
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dqt[offset++] = (byte)i;
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for (int j = 0; j < Block8x8F.ScalarCount; j++)
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{
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dqt[offset++] = (byte)quant[j];
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}
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}
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/// <summary>
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/// Initializes quantization table.
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/// </summary>
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/// <param name="i">The quantization index.</param>
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/// <param name="scale">The scaling factor.</param>
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/// <param name="quant">The quantization table.</param>
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private static void InitQuantizationTable(int i, int scale, ref Block8x8F quant)
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{
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for (int j = 0; j < Block8x8F.ScalarCount; j++)
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{
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int x = UnscaledQuant[i, j];
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x = ((x * scale) + 50) / 100;
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if (x < 1)
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{
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x = 1;
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}
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if (x > 255)
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{
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x = 255;
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}
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quant[j] = x;
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}
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}
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/// <summary>
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/// Converts the 8x8 region of the image whose top-left corner is x,y to its YCbCr values.
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/// </summary>
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/// <typeparam name="TColor">The pixel format.</typeparam>
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/// <param name="pixels">The pixel accessor.</param>
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/// <param name="x">The x-position within the image.</param>
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/// <param name="y">The y-position within the image.</param>
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/// <param name="yBlock">The luminance block.</param>
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/// <param name="cbBlock">The red chroma block.</param>
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/// <param name="crBlock">The blue chroma block.</param>
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/// <param name="rgbBytes">Temporal <see cref="PixelArea{TColor}"/> provided by the caller</param>
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private static void ToYCbCr<TColor>(
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PixelAccessor<TColor> pixels,
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int x,
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int y,
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Block8x8F* yBlock,
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Block8x8F* cbBlock,
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Block8x8F* crBlock,
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PixelArea<TColor> rgbBytes)
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where TColor : struct, IPackedPixel, IEquatable<TColor>
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{
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float* yBlockRaw = (float*)yBlock;
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float* cbBlockRaw = (float*)cbBlock;
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float* crBlockRaw = (float*)crBlock;
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rgbBytes.Reset();
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pixels.CopyRGBBytesStretchedTo(rgbBytes, y, x);
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byte* data = (byte*)rgbBytes.DataPointer;
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for (int j = 0; j < 8; j++)
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{
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int j8 = j * 8;
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for (int i = 0; i < 8; i++)
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{
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// Convert returned bytes into the YCbCr color space. Assume RGBA
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int r = data[0];
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int g = data[1];
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int b = data[2];
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// Speed up the algorithm by removing floating point calculation
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// Scale by 65536, add .5F and truncate value. We use bit shifting to divide the result
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int y0 = 19595 * r; // (0.299F * 65536) + .5F
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int y1 = 38470 * g; // (0.587F * 65536) + .5F
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int y2 = 7471 * b; // (0.114F * 65536) + .5F
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int cb0 = -11057 * r; // (-0.168736F * 65536) + .5F
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int cb1 = 21710 * g; // (0.331264F * 65536) + .5F
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int cb2 = 32768 * b; // (0.5F * 65536) + .5F
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int cr0 = 32768 * r; // (0.5F * 65536) + .5F
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int cr1 = 27439 * g; // (0.418688F * 65536) + .5F
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int cr2 = 5329 * b; // (0.081312F * 65536) + .5F
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float yy = (y0 + y1 + y2) >> 16;
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float cb = 128 + ((cb0 - cb1 + cb2) >> 16);
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float cr = 128 + ((cr0 - cr1 - cr2) >> 16);
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int index = j8 + i;
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yBlockRaw[index] = yy;
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cbBlockRaw[index] = cb;
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crBlockRaw[index] = cr;
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data += 3;
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}
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}
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}
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/// <summary>
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/// Emits the least significant count of bits of bits to the bit-stream.
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/// The precondition is bits
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/// <example>
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/// < 1<<nBits && nBits <= 16
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/// </example>
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/// .
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/// </summary>
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/// <param name="bits">The packed bits.</param>
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/// <param name="count">The number of bits</param>
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private void Emit(uint bits, uint count)
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{
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count += this.bitCount;
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bits <<= (int)(32 - count);
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bits |= this.accumulatedBits;
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// Only write if more than 8 bits.
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if (count >= 8)
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{
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// Track length
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int len = 0;
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while (count >= 8)
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{
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byte b = (byte)(bits >> 24);
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this.emitBuffer[len++] = b;
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if (b == 0xff)
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{
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this.emitBuffer[len++] = 0x00;
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}
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bits <<= 8;
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count -= 8;
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}
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if (len > 0)
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{
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this.outputStream.Write(this.emitBuffer, 0, len);
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}
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}
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this.accumulatedBits = bits;
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this.bitCount = count;
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}
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/// <summary>
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/// Emits the given value with the given Huffman encoder.
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/// </summary>
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/// <param name="index">The index of the Huffman encoder</param>
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/// <param name="value">The value to encode.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void EmitHuff(HuffIndex index, int value)
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{
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uint x = HuffmanLut.TheHuffmanLut[(int)index].Values[value];
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this.Emit(x & ((1 << 24) - 1), x >> 24);
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}
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/// <summary>
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/// Emits a run of runLength copies of value encoded with the given Huffman encoder.
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/// </summary>
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/// <param name="index">The index of the Huffman encoder</param>
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/// <param name="runLength">The number of copies to encode.</param>
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/// <param name="value">The value to encode.</param>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void EmitHuffRLE(HuffIndex index, int runLength, int value)
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{
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int a = value;
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int b = value;
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if (a < 0)
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{
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a = -value;
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b = value - 1;
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}
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uint bt;
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if (a < 0x100)
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{
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bt = BitCountLut[a];
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}
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else
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{
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bt = 8 + BitCountLut[a >> 8];
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}
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this.EmitHuff(index, (int)((uint)(runLength << 4) | bt));
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if (bt > 0)
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{
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this.Emit((uint)b & (uint)((1 << ((int)bt)) - 1), bt);
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}
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}
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/// <summary>
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/// Encodes the image with no subsampling.
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/// </summary>
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/// <typeparam name="TColor">The pixel format.</typeparam>
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/// <param name="pixels">The pixel accessor providing access to the image pixels.</param>
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private void Encode444<TColor>(PixelAccessor<TColor> pixels)
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where TColor : struct, IPackedPixel, IEquatable<TColor>
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{
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// TODO: Need a JpegScanEncoder<TColor> class or struct that encapsulates the scan-encoding implementation. (Similar to JpegScanDecoder.)
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Block8x8F b = default(Block8x8F);
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Block8x8F cb = default(Block8x8F);
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Block8x8F cr = default(Block8x8F);
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Block8x8F temp1 = default(Block8x8F);
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Block8x8F temp2 = default(Block8x8F);
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Block8x8F onStackLuminanceQuantTable = this.luminanceQuantTable;
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Block8x8F onStackChrominanceQuantTable = this.chrominanceQuantTable;
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UnzigData unzig = UnzigData.Create();
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// ReSharper disable once InconsistentNaming
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int prevDCY = 0, prevDCCb = 0, prevDCCr = 0;
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using (PixelArea<TColor> rgbBytes = new PixelArea<TColor>(8, 8, ComponentOrder.Xyz))
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{
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for (int y = 0; y < pixels.Height; y += 8)
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{
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for (int x = 0; x < pixels.Width; x += 8)
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{
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ToYCbCr(pixels, x, y, &b, &cb, &cr, rgbBytes);
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prevDCY = this.WriteBlock(
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QuantIndex.Luminance,
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prevDCY,
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&b,
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&temp1,
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&temp2,
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&onStackLuminanceQuantTable,
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unzig.Data);
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prevDCCb = this.WriteBlock(
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QuantIndex.Chrominance,
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prevDCCb,
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&cb,
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&temp1,
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&temp2,
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&onStackChrominanceQuantTable,
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unzig.Data);
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prevDCCr = this.WriteBlock(
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QuantIndex.Chrominance,
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prevDCCr,
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&cr,
|
|
&temp1,
|
|
&temp2,
|
|
&onStackChrominanceQuantTable,
|
|
unzig.Data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the application header containing the JFIF identifier plus extra data.
|
|
/// </summary>
|
|
/// <param name="horizontalResolution">The resolution of the image in the x- direction.</param>
|
|
/// <param name="verticalResolution">The resolution of the image in the y- direction.</param>
|
|
private void WriteApplicationHeader(short horizontalResolution, short verticalResolution)
|
|
{
|
|
// Write the start of image marker. Markers are always prefixed with with 0xff.
|
|
this.buffer[0] = JpegConstants.Markers.XFF;
|
|
this.buffer[1] = JpegConstants.Markers.SOI;
|
|
|
|
// Write the JFIF headers
|
|
this.buffer[2] = JpegConstants.Markers.XFF;
|
|
this.buffer[3] = JpegConstants.Markers.APP0; // Application Marker
|
|
this.buffer[4] = 0x00;
|
|
this.buffer[5] = 0x10;
|
|
this.buffer[6] = 0x4a; // J
|
|
this.buffer[7] = 0x46; // F
|
|
this.buffer[8] = 0x49; // I
|
|
this.buffer[9] = 0x46; // F
|
|
this.buffer[10] = 0x00; // = "JFIF",'\0'
|
|
this.buffer[11] = 0x01; // versionhi
|
|
this.buffer[12] = 0x01; // versionlo
|
|
this.buffer[13] = 0x01; // xyunits as dpi
|
|
|
|
// No thumbnail
|
|
this.buffer[14] = 0x00; // Thumbnail width
|
|
this.buffer[15] = 0x00; // Thumbnail height
|
|
|
|
this.outputStream.Write(this.buffer, 0, 16);
|
|
|
|
// Resolution. Big Endian
|
|
this.buffer[0] = (byte)(horizontalResolution >> 8);
|
|
this.buffer[1] = (byte)horizontalResolution;
|
|
this.buffer[2] = (byte)(verticalResolution >> 8);
|
|
this.buffer[3] = (byte)verticalResolution;
|
|
|
|
this.outputStream.Write(this.buffer, 0, 4);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes a block of pixel data using the given quantization table,
|
|
/// returning the post-quantized DC value of the DCT-transformed block.
|
|
/// The block is in natural (not zig-zag) order.
|
|
/// </summary>
|
|
/// <param name="index">The quantization table index.</param>
|
|
/// <param name="prevDC">The previous DC value.</param>
|
|
/// <param name="src">Source block</param>
|
|
/// <param name="tempDest1">Temporal block to be used as FDCT Destination</param>
|
|
/// <param name="tempDest2">Temporal block 2</param>
|
|
/// <param name="quant">Quantization table</param>
|
|
/// <param name="unzigPtr">The 8x8 Unzig block pointer</param>
|
|
/// <returns>
|
|
/// The <see cref="int"/>
|
|
/// </returns>
|
|
private int WriteBlock(
|
|
QuantIndex index,
|
|
int prevDC,
|
|
Block8x8F* src,
|
|
Block8x8F* tempDest1,
|
|
Block8x8F* tempDest2,
|
|
Block8x8F* quant,
|
|
int* unzigPtr)
|
|
{
|
|
DCT.TransformFDCT(ref *src, ref *tempDest1, ref *tempDest2);
|
|
|
|
Block8x8F.UnzigDivRound(tempDest1, tempDest2, quant, unzigPtr);
|
|
float* unziggedDestPtr = (float*)tempDest2;
|
|
|
|
int dc = (int)unziggedDestPtr[0];
|
|
|
|
// Emit the DC delta.
|
|
this.EmitHuffRLE((HuffIndex)((2 * (int)index) + 0), 0, dc - prevDC);
|
|
|
|
// Emit the AC components.
|
|
HuffIndex h = (HuffIndex)((2 * (int)index) + 1);
|
|
int runLength = 0;
|
|
|
|
for (int zig = 1; zig < Block8x8F.ScalarCount; zig++)
|
|
{
|
|
int ac = (int)unziggedDestPtr[zig];
|
|
|
|
if (ac == 0)
|
|
{
|
|
runLength++;
|
|
}
|
|
else
|
|
{
|
|
while (runLength > 15)
|
|
{
|
|
this.EmitHuff(h, 0xf0);
|
|
runLength -= 16;
|
|
}
|
|
|
|
this.EmitHuffRLE(h, runLength, ac);
|
|
runLength = 0;
|
|
}
|
|
}
|
|
|
|
if (runLength > 0)
|
|
{
|
|
this.EmitHuff(h, 0x00);
|
|
}
|
|
|
|
return dc;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the Define Huffman Table marker and tables.
|
|
/// </summary>
|
|
/// <param name="componentCount">The number of components to write.</param>
|
|
private void WriteDefineHuffmanTables(int componentCount)
|
|
{
|
|
// Table identifiers.
|
|
byte[] headers = { 0x00, 0x10, 0x01, 0x11 };
|
|
int markerlen = 2;
|
|
HuffmanSpec[] specs = HuffmanSpec.TheHuffmanSpecs;
|
|
|
|
if (componentCount == 1)
|
|
{
|
|
// Drop the Chrominance tables.
|
|
specs = new[] { HuffmanSpec.TheHuffmanSpecs[0], HuffmanSpec.TheHuffmanSpecs[1] };
|
|
}
|
|
|
|
foreach (HuffmanSpec s in specs)
|
|
{
|
|
markerlen += 1 + 16 + s.Values.Length;
|
|
}
|
|
|
|
this.WriteMarkerHeader(JpegConstants.Markers.DHT, markerlen);
|
|
for (int i = 0; i < specs.Length; i++)
|
|
{
|
|
HuffmanSpec spec = specs[i];
|
|
int len = 0;
|
|
|
|
fixed (byte* huffman = this.huffmanBuffer)
|
|
fixed (byte* count = spec.Count)
|
|
fixed (byte* values = spec.Values)
|
|
{
|
|
huffman[len++] = headers[i];
|
|
|
|
for (int c = 0; c < spec.Count.Length; c++)
|
|
{
|
|
huffman[len++] = count[c];
|
|
}
|
|
|
|
for (int v = 0; v < spec.Values.Length; v++)
|
|
{
|
|
huffman[len++] = values[v];
|
|
}
|
|
}
|
|
|
|
this.outputStream.Write(this.huffmanBuffer, 0, len);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the Define Quantization Marker and tables.
|
|
/// </summary>
|
|
private void WriteDefineQuantizationTables()
|
|
{
|
|
// Marker + quantization table lengths
|
|
int markerlen = 2 + (QuantizationTableCount * (1 + Block8x8F.ScalarCount));
|
|
this.WriteMarkerHeader(JpegConstants.Markers.DQT, markerlen);
|
|
|
|
// Loop through and collect the tables as one array.
|
|
// This allows us to reduce the number of writes to the stream.
|
|
int dqtCount = (QuantizationTableCount * Block8x8F.ScalarCount) + QuantizationTableCount;
|
|
byte[] dqt = ArrayPool<byte>.Shared.Rent(dqtCount);
|
|
int offset = 0;
|
|
|
|
WriteDataToDqt(dqt, ref offset, QuantIndex.Luminance, ref this.luminanceQuantTable);
|
|
WriteDataToDqt(dqt, ref offset, QuantIndex.Chrominance, ref this.chrominanceQuantTable);
|
|
|
|
this.outputStream.Write(dqt, 0, dqtCount);
|
|
ArrayPool<byte>.Shared.Return(dqt);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the EXIF profile.
|
|
/// </summary>
|
|
/// <param name="exifProfile">The exif profile.</param>
|
|
/// <exception cref="ImageFormatException">
|
|
/// Thrown if the EXIF profile size exceeds the limit
|
|
/// </exception>
|
|
private void WriteProfile(ExifProfile exifProfile)
|
|
{
|
|
const int Max = 65533;
|
|
byte[] data = exifProfile?.ToByteArray();
|
|
if (data == null || data.Length == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (data.Length > Max)
|
|
{
|
|
throw new ImageFormatException($"Exif profile size exceeds limit. nameof{Max}");
|
|
}
|
|
|
|
int length = data.Length + 2;
|
|
|
|
this.buffer[0] = JpegConstants.Markers.XFF;
|
|
this.buffer[1] = JpegConstants.Markers.APP1; // Application Marker
|
|
this.buffer[2] = (byte)((length >> 8) & 0xFF);
|
|
this.buffer[3] = (byte)(length & 0xFF);
|
|
|
|
this.outputStream.Write(this.buffer, 0, 4);
|
|
this.outputStream.Write(data, 0, data.Length);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the metadata profiles to the image.
|
|
/// </summary>
|
|
/// <param name="image">The image.</param>
|
|
/// <typeparam name="TColor">The pixel format.</typeparam>
|
|
private void WriteProfiles<TColor>(Image<TColor> image)
|
|
where TColor : struct, IPackedPixel, IEquatable<TColor>
|
|
{
|
|
image.MetaData.SyncProfiles();
|
|
this.WriteProfile(image.MetaData.ExifProfile);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the Start Of Frame (Baseline) marker
|
|
/// </summary>
|
|
/// <param name="width">The width of the image</param>
|
|
/// <param name="height">The height of the image</param>
|
|
/// <param name="componentCount">The number of components in a pixel</param>
|
|
private void WriteStartOfFrame(int width, int height, int componentCount)
|
|
{
|
|
// "default" to 4:2:0
|
|
byte[] subsamples = { 0x22, 0x11, 0x11 };
|
|
byte[] chroma = { 0x00, 0x01, 0x01 };
|
|
|
|
switch (this.subsample)
|
|
{
|
|
case JpegSubsample.Ratio444:
|
|
subsamples = new byte[] { 0x11, 0x11, 0x11 };
|
|
break;
|
|
case JpegSubsample.Ratio420:
|
|
subsamples = new byte[] { 0x22, 0x11, 0x11 };
|
|
break;
|
|
}
|
|
|
|
// Length (high byte, low byte), 8 + components * 3.
|
|
int markerlen = 8 + (3 * componentCount);
|
|
this.WriteMarkerHeader(JpegConstants.Markers.SOF0, markerlen);
|
|
this.buffer[0] = 8; // Data Precision. 8 for now, 12 and 16 bit jpegs not supported
|
|
this.buffer[1] = (byte)(height >> 8);
|
|
this.buffer[2] = (byte)(height & 0xff); // (2 bytes, Hi-Lo), must be > 0 if DNL not supported
|
|
this.buffer[3] = (byte)(width >> 8);
|
|
this.buffer[4] = (byte)(width & 0xff); // (2 bytes, Hi-Lo), must be > 0 if DNL not supported
|
|
this.buffer[5] = (byte)componentCount;
|
|
|
|
// Number of components (1 byte), usually 1 = Gray scaled, 3 = color YCbCr or YIQ, 4 = color CMYK)
|
|
if (componentCount == 1)
|
|
{
|
|
this.buffer[6] = 1;
|
|
|
|
// No subsampling for grayscale images.
|
|
this.buffer[7] = 0x11;
|
|
this.buffer[8] = 0x00;
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < componentCount; i++)
|
|
{
|
|
this.buffer[(3 * i) + 6] = (byte)(i + 1);
|
|
|
|
// We use 4:2:0 chroma subsampling by default.
|
|
this.buffer[(3 * i) + 7] = subsamples[i];
|
|
this.buffer[(3 * i) + 8] = chroma[i];
|
|
}
|
|
}
|
|
|
|
this.outputStream.Write(this.buffer, 0, (3 * (componentCount - 1)) + 9);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the StartOfScan marker.
|
|
/// </summary>
|
|
/// <typeparam name="TColor">The pixel format.</typeparam>
|
|
/// <param name="pixels">The pixel accessor providing access to the image pixels.</param>
|
|
private void WriteStartOfScan<TColor>(PixelAccessor<TColor> pixels)
|
|
where TColor : struct, IPackedPixel, IEquatable<TColor>
|
|
{
|
|
// TODO: Need a JpegScanEncoder<TColor> class or struct that encapsulates the scan-encoding implementation. (Similar to JpegScanDecoder.)
|
|
// TODO: We should allow grayscale writing.
|
|
this.outputStream.Write(SosHeaderYCbCr, 0, SosHeaderYCbCr.Length);
|
|
|
|
switch (this.subsample)
|
|
{
|
|
case JpegSubsample.Ratio444:
|
|
this.Encode444(pixels);
|
|
break;
|
|
case JpegSubsample.Ratio420:
|
|
this.Encode420(pixels);
|
|
break;
|
|
}
|
|
|
|
// Pad the last byte with 1's.
|
|
this.Emit(0x7f, 7);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Encodes the image with subsampling. The Cb and Cr components are each subsampled
|
|
/// at a factor of 2 both horizontally and vertically.
|
|
/// </summary>
|
|
/// <typeparam name="TColor">The pixel format.</typeparam>
|
|
/// <param name="pixels">The pixel accessor providing access to the image pixels.</param>
|
|
private void Encode420<TColor>(PixelAccessor<TColor> pixels)
|
|
where TColor : struct, IPackedPixel, IEquatable<TColor>
|
|
{
|
|
// TODO: Need a JpegScanEncoder<TColor> class or struct that encapsulates the scan-encoding implementation. (Similar to JpegScanDecoder.)
|
|
Block8x8F b = default(Block8x8F);
|
|
|
|
BlockQuad cb = default(BlockQuad);
|
|
BlockQuad cr = default(BlockQuad);
|
|
Block8x8F* cbPtr = (Block8x8F*)cb.Data;
|
|
Block8x8F* crPtr = (Block8x8F*)cr.Data;
|
|
|
|
Block8x8F temp1 = default(Block8x8F);
|
|
Block8x8F temp2 = default(Block8x8F);
|
|
|
|
Block8x8F onStackLuminanceQuantTable = this.luminanceQuantTable;
|
|
Block8x8F onStackChrominanceQuantTable = this.chrominanceQuantTable;
|
|
|
|
UnzigData unzig = UnzigData.Create();
|
|
|
|
// ReSharper disable once InconsistentNaming
|
|
int prevDCY = 0, prevDCCb = 0, prevDCCr = 0;
|
|
|
|
using (PixelArea<TColor> rgbBytes = new PixelArea<TColor>(8, 8, ComponentOrder.Xyz))
|
|
{
|
|
for (int y = 0; y < pixels.Height; y += 16)
|
|
{
|
|
for (int x = 0; x < pixels.Width; x += 16)
|
|
{
|
|
for (int i = 0; i < 4; i++)
|
|
{
|
|
int xOff = (i & 1) * 8;
|
|
int yOff = (i & 2) * 4;
|
|
|
|
ToYCbCr(pixels, x + xOff, y + yOff, &b, cbPtr + i, crPtr + i, rgbBytes);
|
|
|
|
prevDCY = this.WriteBlock(
|
|
QuantIndex.Luminance,
|
|
prevDCY,
|
|
&b,
|
|
&temp1,
|
|
&temp2,
|
|
&onStackLuminanceQuantTable,
|
|
unzig.Data);
|
|
}
|
|
|
|
Block8x8F.Scale16X16To8X8(&b, cbPtr);
|
|
prevDCCb = this.WriteBlock(
|
|
QuantIndex.Chrominance,
|
|
prevDCCb,
|
|
&b,
|
|
&temp1,
|
|
&temp2,
|
|
&onStackChrominanceQuantTable,
|
|
unzig.Data);
|
|
|
|
Block8x8F.Scale16X16To8X8(&b, crPtr);
|
|
prevDCCr = this.WriteBlock(
|
|
QuantIndex.Chrominance,
|
|
prevDCCr,
|
|
&b,
|
|
&temp1,
|
|
&temp2,
|
|
&onStackChrominanceQuantTable,
|
|
unzig.Data);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Writes the header for a marker with the given length.
|
|
/// </summary>
|
|
/// <param name="marker">The marker to write.</param>
|
|
/// <param name="length">The marker length.</param>
|
|
private void WriteMarkerHeader(byte marker, int length)
|
|
{
|
|
// Markers are always prefixed with with 0xff.
|
|
this.buffer[0] = JpegConstants.Markers.XFF;
|
|
this.buffer[1] = marker;
|
|
this.buffer[2] = (byte)(length >> 8);
|
|
this.buffer[3] = (byte)(length & 0xff);
|
|
this.outputStream.Write(this.buffer, 0, 4);
|
|
}
|
|
}
|
|
}
|