📷 A modern, cross-platform, 2D Graphics library for .NET
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 

73 lines
3.0 KiB

// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System.Collections.Generic;
using SixLabors.ImageSharp.ColorSpaces;
using SixLabors.ImageSharp.ColorSpaces.Conversion;
using Xunit;
namespace SixLabors.ImageSharp.Tests.Colorspaces
{
/// <summary>
/// Tests <see cref="CieXyz"/>-<see cref="CieLuv"/> conversions.
/// </summary>
/// <remarks>
/// Test data generated using:
/// <see href="http://www.brucelindbloom.com/index.html?ColorCalculator.html"/>
/// </remarks>
public class CieXyzAndCieLuvConversionTest
{
private static readonly IEqualityComparer<float> FloatRoundingComparer = new FloatRoundingComparer(4);
/// <summary>
/// Tests conversion from <see cref="CieLuv"/> to <see cref="CieXyz"/> (<see cref="Illuminants.D65"/>).
/// </summary>
[Theory]
[InlineData(0, 0, 0, 0, 0, 0)]
[InlineData(0, 100, 50, 0, 0, 0)]
[InlineData(0.1, 100, 50, 0.000493, 0.000111, 0)]
[InlineData(70.0000, 86.3525, 2.8240, 0.569310, 0.407494, 0.365843)]
[InlineData(10.0000, -1.2345, -10.0000, 0.012191, 0.011260, 0.025939)]
[InlineData(100, 0, 0, 0.950470, 1.000000, 1.088830)]
[InlineData(1, 1, 1, 0.001255, 0.001107, 0.000137)]
public void Convert_Luv_to_Xyz(float l, float u, float v, float x, float y, float z)
{
// Arrange
var input = new CieLuv(l, u, v, Illuminants.D65);
var converter = new ColorSpaceConverter { WhitePoint = Illuminants.D65, TargetLabWhitePoint = Illuminants.D65 };
// Act
CieXyz output = converter.ToCieXyz(input);
// Assert
Assert.Equal(x, output.X, FloatRoundingComparer);
Assert.Equal(y, output.Y, FloatRoundingComparer);
Assert.Equal(z, output.Z, FloatRoundingComparer);
}
/// <summary>
/// Tests conversion from <see cref="CieXyz"/> (<see cref="Illuminants.D65"/>) to <see cref="CieLuv"/>.
/// </summary>
[Theory]
[InlineData(0, 0, 0, 0, 0, 0)]
[InlineData(0.000493, 0.000111, 0, 0.1003, 0.9332, -0.0070)]
[InlineData(0.569310, 0.407494, 0.365843, 70.0000, 86.3524, 2.8240)]
[InlineData(0.012191, 0.011260, 0.025939, 9.9998, -1.2343, -9.9999)]
[InlineData(0.950470, 1.000000, 1.088830, 100, 0, 0)]
[InlineData(0.001255, 0.001107, 0.000137, 0.9999, 0.9998, 1.0004)]
public void Convert_Xyz_to_Luv(float x, float y, float z, float l, float u, float v)
{
// Arrange
var input = new CieXyz(x, y, z);
var converter = new ColorSpaceConverter { WhitePoint = Illuminants.D65, TargetLabWhitePoint = Illuminants.D65 };
// Act
CieLuv output = converter.ToCieLuv(input);
// Assert
Assert.Equal(l, output.L, FloatRoundingComparer);
Assert.Equal(u, output.U, FloatRoundingComparer);
Assert.Equal(v, output.V, FloatRoundingComparer);
}
}
}