📷 A modern, cross-platform, 2D Graphics library for .NET
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Anton Firszov 73a20cb6de ArrayPoolMemoryManager uses a different ArrayPool for large buffers + implemented ReleaseRetainedResources() 8 years ago
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ArrayPoolMemoryManagerTests.cs ArrayPoolMemoryManager uses a different ArrayPool for large buffers + implemented ReleaseRetainedResources() 8 years ago
Buffer2DTests.cs Buffer2DTests using a mock MemoryManager 8 years ago
BufferAreaTests.cs - Use Configuration.Default.MemoryManager in tests 8 years ago
BufferTestSuite.cs Covering ArrayPoolMemoryManager and it's buffer. Took hours, but worth it! 8 years ago
Fast2DArrayTests.cs Final refactorings + bug fixes 8 years ago
SimpleManagedMemoryManagerTests.cs Covering ArrayPoolMemoryManager and it's buffer. Took hours, but worth it! 8 years ago
SpanUtilityTests.cs hide Buffer<T>.Array, use IManagedByteBuffer when necessary 8 years ago
TestStructs.cs introduce BufferArea2D, move Memory utility tests to proper place 9 years ago