📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors.
// Licensed under the Six Labors Split License.
using System.Buffers;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using SixLabors.ImageSharp.Advanced;
using SixLabors.ImageSharp.Memory;
using SixLabors.ImageSharp.Metadata;
using SixLabors.ImageSharp.Metadata.Profiles.Xmp;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing.Processors.Quantization;
namespace SixLabors.ImageSharp.Formats.Gif;
/// <summary>
/// Implements the GIF encoding protocol.
/// </summary>
internal sealed class GifEncoderCore : IImageEncoderInternals
{
/// <summary>
/// Used for allocating memory during processing operations.
/// </summary>
private readonly MemoryAllocator memoryAllocator;
/// <summary>
/// Configuration bound to the encoding operation.
/// </summary>
private readonly Configuration configuration;
/// <summary>
/// A reusable buffer used to reduce allocations.
/// </summary>
private readonly byte[] buffer = new byte[20];
/// <summary>
/// Whether to skip metadata during encode.
/// </summary>
private readonly bool skipMetadata;
/// <summary>
/// The quantizer used to generate the color palette.
/// </summary>
private readonly IQuantizer quantizer;
/// <summary>
/// The color table mode: Global or local.
/// </summary>
private GifColorTableMode? colorTableMode;
/// <summary>
/// The number of bits requires to store the color palette.
/// </summary>
private int bitDepth;
/// <summary>
/// The pixel sampling strategy for global quantization.
/// </summary>
private readonly IPixelSamplingStrategy pixelSamplingStrategy;
/// <summary>
/// Initializes a new instance of the <see cref="GifEncoderCore"/> class.
/// </summary>
/// <param name="configuration">The configuration which allows altering default behaviour or extending the library.</param>
/// <param name="encoder">The encoder with options.</param>
public GifEncoderCore(Configuration configuration, GifEncoder encoder)
{
this.configuration = configuration;
this.memoryAllocator = configuration.MemoryAllocator;
this.skipMetadata = encoder.SkipMetadata;
this.quantizer = encoder.Quantizer;
this.colorTableMode = encoder.ColorTableMode;
this.pixelSamplingStrategy = encoder.PixelSamplingStrategy;
}
/// <summary>
/// Encodes the image to the specified stream from the <see cref="Image{TPixel}"/>.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="Image{TPixel}"/> to encode from.</param>
/// <param name="stream">The <see cref="Stream"/> to encode the image data to.</param>
/// <param name="cancellationToken">The token to request cancellation.</param>
public void Encode<TPixel>(Image<TPixel> image, Stream stream, CancellationToken cancellationToken)
where TPixel : unmanaged, IPixel<TPixel>
{
Guard.NotNull(image, nameof(image));
Guard.NotNull(stream, nameof(stream));
ImageMetadata metadata = image.Metadata;
GifMetadata gifMetadata = metadata.GetGifMetadata();
this.colorTableMode ??= gifMetadata.ColorTableMode;
bool useGlobalTable = this.colorTableMode == GifColorTableMode.Global;
// Quantize the image returning a palette.
IndexedImageFrame<TPixel>? quantized;
using (IQuantizer<TPixel> frameQuantizer = this.quantizer.CreatePixelSpecificQuantizer<TPixel>(this.configuration))
{
if (useGlobalTable)
{
frameQuantizer.BuildPalette(this.pixelSamplingStrategy, image);
quantized = frameQuantizer.QuantizeFrame(image.Frames.RootFrame, image.Bounds);
}
else
{
frameQuantizer.BuildPalette(this.pixelSamplingStrategy, image.Frames.RootFrame);
quantized = frameQuantizer.QuantizeFrame(image.Frames.RootFrame, image.Bounds);
}
}
// Get the number of bits.
this.bitDepth = ColorNumerics.GetBitsNeededForColorDepth(quantized.Palette.Length);
// Write the header.
WriteHeader(stream);
// Write the LSD.
int index = GetTransparentIndex(quantized);
this.WriteLogicalScreenDescriptor(metadata, image.Width, image.Height, index, useGlobalTable, stream);
if (useGlobalTable)
{
this.WriteColorTable(quantized, stream);
}
if (!this.skipMetadata)
{
// Write the comments.
this.WriteComments(gifMetadata, stream);
// Write application extensions.
XmpProfile? xmpProfile = image.Metadata.XmpProfile ?? image.Frames.RootFrame.Metadata.XmpProfile;
this.WriteApplicationExtensions(stream, image.Frames.Count, gifMetadata.RepeatCount, xmpProfile);
}
this.EncodeFrames(stream, image, quantized, quantized.Palette.ToArray());
stream.WriteByte(GifConstants.EndIntroducer);
}
private void EncodeFrames<TPixel>(
Stream stream,
Image<TPixel> image,
IndexedImageFrame<TPixel> quantized,
ReadOnlyMemory<TPixel> palette)
where TPixel : unmanaged, IPixel<TPixel>
{
PaletteQuantizer<TPixel> paletteQuantizer = default;
bool hasPaletteQuantizer = false;
for (int i = 0; i < image.Frames.Count; i++)
{
// Gather the metadata for this frame.
ImageFrame<TPixel> frame = image.Frames[i];
ImageFrameMetadata metadata = frame.Metadata;
bool hasMetadata = metadata.TryGetGifMetadata(out GifFrameMetadata? frameMetadata);
bool useLocal = this.colorTableMode == GifColorTableMode.Local || (hasMetadata && frameMetadata!.ColorTableMode == GifColorTableMode.Local);
if (!useLocal && !hasPaletteQuantizer && i > 0)
{
// The palette quantizer can reuse the same pixel map across multiple frames
// since the palette is unchanging. This allows a reduction of memory usage across
// multi frame gifs using a global palette.
hasPaletteQuantizer = true;
paletteQuantizer = new(this.configuration, this.quantizer.Options, palette);
}
this.EncodeFrame(stream, frame, i, useLocal, frameMetadata, ref quantized!, ref paletteQuantizer);
// Clean up for the next run.
quantized.Dispose();
}
if (hasPaletteQuantizer)
{
paletteQuantizer.Dispose();
}
}
private void EncodeFrame<TPixel>(
Stream stream,
ImageFrame<TPixel> frame,
int frameIndex,
bool useLocal,
GifFrameMetadata? metadata,
ref IndexedImageFrame<TPixel> quantized,
ref PaletteQuantizer<TPixel> paletteQuantizer)
where TPixel : unmanaged, IPixel<TPixel>
{
// The first frame has already been quantized so we do not need to do so again.
if (frameIndex > 0)
{
if (useLocal)
{
// Reassign using the current frame and details.
QuantizerOptions? options = null;
int colorTableLength = metadata?.ColorTableLength ?? 0;
if (colorTableLength > 0)
{
options = new()
{
Dither = this.quantizer.Options.Dither,
DitherScale = this.quantizer.Options.DitherScale,
MaxColors = colorTableLength
};
}
using IQuantizer<TPixel> frameQuantizer = this.quantizer.CreatePixelSpecificQuantizer<TPixel>(this.configuration, options ?? this.quantizer.Options);
quantized = frameQuantizer.BuildPaletteAndQuantizeFrame(frame, frame.Bounds());
}
else
{
// Quantize the image using the global palette.
quantized = paletteQuantizer.QuantizeFrame(frame, frame.Bounds());
}
this.bitDepth = ColorNumerics.GetBitsNeededForColorDepth(quantized.Palette.Length);
}
// Do we have extension information to write?
int index = GetTransparentIndex(quantized);
if (metadata != null || index > -1)
{
this.WriteGraphicalControlExtension(metadata ?? new(), index, stream);
}
this.WriteImageDescriptor(frame, useLocal, stream);
if (useLocal)
{
this.WriteColorTable(quantized, stream);
}
this.WriteImageData(quantized, stream);
}
/// <summary>
/// Returns the index of the most transparent color in the palette.
/// </summary>
/// <param name="quantized">The quantized frame.</param>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <returns>
/// The <see cref="int"/>.
/// </returns>
private static int GetTransparentIndex<TPixel>(IndexedImageFrame<TPixel> quantized)
where TPixel : unmanaged, IPixel<TPixel>
{
// Transparent pixels are much more likely to be found at the end of a palette.
int index = -1;
ReadOnlySpan<TPixel> paletteSpan = quantized.Palette.Span;
using IMemoryOwner<Rgba32> rgbaOwner = quantized.Configuration.MemoryAllocator.Allocate<Rgba32>(paletteSpan.Length);
Span<Rgba32> rgbaSpan = rgbaOwner.GetSpan();
PixelOperations<TPixel>.Instance.ToRgba32(quantized.Configuration, paletteSpan, rgbaSpan);
ref Rgba32 rgbaSpanRef = ref MemoryMarshal.GetReference(rgbaSpan);
for (int i = rgbaSpan.Length - 1; i >= 0; i--)
{
if (Unsafe.Add(ref rgbaSpanRef, (uint)i).Equals(default))
{
index = i;
}
}
return index;
}
/// <summary>
/// Writes the file header signature and version to the stream.
/// </summary>
/// <param name="stream">The stream to write to.</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WriteHeader(Stream stream) => stream.Write(GifConstants.MagicNumber);
/// <summary>
/// Writes the logical screen descriptor to the stream.
/// </summary>
/// <param name="metadata">The image metadata.</param>
/// <param name="width">The image width.</param>
/// <param name="height">The image height.</param>
/// <param name="transparencyIndex">The transparency index to set the default background index to.</param>
/// <param name="useGlobalTable">Whether to use a global or local color table.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteLogicalScreenDescriptor(
ImageMetadata metadata,
int width,
int height,
int transparencyIndex,
bool useGlobalTable,
Stream stream)
{
byte packedValue = GifLogicalScreenDescriptor.GetPackedValue(useGlobalTable, this.bitDepth - 1, false, this.bitDepth - 1);
// The Pixel Aspect Ratio is defined to be the quotient of the pixel's
// width over its height. The value range in this field allows
// specification of the widest pixel of 4:1 to the tallest pixel of
// 1:4 in increments of 1/64th.
//
// Values : 0 - No aspect ratio information is given.
// 1..255 - Value used in the computation.
//
// Aspect Ratio = (Pixel Aspect Ratio + 15) / 64
byte ratio = 0;
if (metadata.ResolutionUnits == PixelResolutionUnit.AspectRatio)
{
double hr = metadata.HorizontalResolution;
double vr = metadata.VerticalResolution;
if (hr != vr)
{
if (hr > vr)
{
ratio = (byte)((hr * 64) - 15);
}
else
{
ratio = (byte)((1 / vr * 64) - 15);
}
}
}
GifLogicalScreenDescriptor descriptor = new(
width: (ushort)width,
height: (ushort)height,
packed: packedValue,
backgroundColorIndex: unchecked((byte)transparencyIndex),
ratio);
descriptor.WriteTo(this.buffer);
stream.Write(this.buffer, 0, GifLogicalScreenDescriptor.Size);
}
/// <summary>
/// Writes the application extension to the stream.
/// </summary>
/// <param name="stream">The stream to write to.</param>
/// <param name="frameCount">The frame count fo this image.</param>
/// <param name="repeatCount">The animated image repeat count.</param>
/// <param name="xmpProfile">The XMP metadata profile. Null if profile is not to be written.</param>
private void WriteApplicationExtensions(Stream stream, int frameCount, ushort repeatCount, XmpProfile? xmpProfile)
{
// Application Extension: Loop repeat count.
if (frameCount > 1 && repeatCount != 1)
{
GifNetscapeLoopingApplicationExtension loopingExtension = new(repeatCount);
this.WriteExtension(loopingExtension, stream);
}
// Application Extension: XMP Profile.
if (xmpProfile != null)
{
GifXmpApplicationExtension xmpExtension = new(xmpProfile.Data!);
this.WriteExtension(xmpExtension, stream);
}
}
/// <summary>
/// Writes the image comments to the stream.
/// </summary>
/// <param name="metadata">The metadata to be extract the comment data.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteComments(GifMetadata metadata, Stream stream)
{
if (metadata.Comments.Count == 0)
{
return;
}
for (int i = 0; i < metadata.Comments.Count; i++)
{
string comment = metadata.Comments[i];
this.buffer[0] = GifConstants.ExtensionIntroducer;
this.buffer[1] = GifConstants.CommentLabel;
stream.Write(this.buffer, 0, 2);
// Comment will be stored in chunks of 255 bytes, if it exceeds this size.
ReadOnlySpan<char> commentSpan = comment.AsSpan();
int idx = 0;
for (;
idx <= comment.Length - GifConstants.MaxCommentSubBlockLength;
idx += GifConstants.MaxCommentSubBlockLength)
{
WriteCommentSubBlock(stream, commentSpan, idx, GifConstants.MaxCommentSubBlockLength);
}
// Write the length bytes, if any, to another sub block.
if (idx < comment.Length)
{
int remaining = comment.Length - idx;
WriteCommentSubBlock(stream, commentSpan, idx, remaining);
}
stream.WriteByte(GifConstants.Terminator);
}
}
/// <summary>
/// Writes a comment sub-block to the stream.
/// </summary>
/// <param name="stream">The stream to write to.</param>
/// <param name="commentSpan">Comment as a Span.</param>
/// <param name="idx">Current start index.</param>
/// <param name="length">The length of the string to write. Should not exceed 255 bytes.</param>
private static void WriteCommentSubBlock(Stream stream, ReadOnlySpan<char> commentSpan, int idx, int length)
{
string subComment = commentSpan.Slice(idx, length).ToString();
byte[] subCommentBytes = GifConstants.Encoding.GetBytes(subComment);
stream.WriteByte((byte)length);
stream.Write(subCommentBytes, 0, length);
}
/// <summary>
/// Writes the optional graphics control extension to the stream.
/// </summary>
/// <param name="metadata">The metadata of the image or frame.</param>
/// <param name="transparencyIndex">The index of the color in the color palette to make transparent.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteGraphicalControlExtension(GifFrameMetadata metadata, int transparencyIndex, Stream stream)
{
byte packedValue = GifGraphicControlExtension.GetPackedValue(
disposalMethod: metadata.DisposalMethod,
transparencyFlag: transparencyIndex > -1);
GifGraphicControlExtension extension = new(
packed: packedValue,
delayTime: (ushort)metadata.FrameDelay,
transparencyIndex: unchecked((byte)transparencyIndex));
this.WriteExtension(extension, stream);
}
/// <summary>
/// Writes the provided extension to the stream.
/// </summary>
/// <typeparam name="TGifExtension">The type of gif extension.</typeparam>
/// <param name="extension">The extension to write to the stream.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteExtension<TGifExtension>(TGifExtension extension, Stream stream)
where TGifExtension : struct, IGifExtension
{
IMemoryOwner<byte>? owner = null;
Span<byte> extensionBuffer;
int extensionSize = extension.ContentLength;
if (extensionSize == 0)
{
return;
}
else if (extensionSize > this.buffer.Length - 3)
{
owner = this.memoryAllocator.Allocate<byte>(extensionSize + 3);
extensionBuffer = owner.GetSpan();
}
else
{
extensionBuffer = this.buffer;
}
extensionBuffer[0] = GifConstants.ExtensionIntroducer;
extensionBuffer[1] = extension.Label;
extension.WriteTo(extensionBuffer[2..]);
extensionBuffer[extensionSize + 2] = GifConstants.Terminator;
stream.Write(extensionBuffer, 0, extensionSize + 3);
owner?.Dispose();
}
/// <summary>
/// Writes the image descriptor to the stream.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="ImageFrame{TPixel}"/> to be encoded.</param>
/// <param name="hasColorTable">Whether to use the global color table.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteImageDescriptor<TPixel>(ImageFrame<TPixel> image, bool hasColorTable, Stream stream)
where TPixel : unmanaged, IPixel<TPixel>
{
byte packedValue = GifImageDescriptor.GetPackedValue(
localColorTableFlag: hasColorTable,
interfaceFlag: false,
sortFlag: false,
localColorTableSize: this.bitDepth - 1);
GifImageDescriptor descriptor = new(
left: 0,
top: 0,
width: (ushort)image.Width,
height: (ushort)image.Height,
packed: packedValue);
descriptor.WriteTo(this.buffer);
stream.Write(this.buffer, 0, GifImageDescriptor.Size);
}
/// <summary>
/// Writes the color table to the stream.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="ImageFrame{TPixel}"/> to encode.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteColorTable<TPixel>(IndexedImageFrame<TPixel> image, Stream stream)
where TPixel : unmanaged, IPixel<TPixel>
{
// The maximum number of colors for the bit depth
int colorTableLength = ColorNumerics.GetColorCountForBitDepth(this.bitDepth) * Unsafe.SizeOf<Rgb24>();
using IMemoryOwner<byte> colorTable = this.memoryAllocator.Allocate<byte>(colorTableLength, AllocationOptions.Clean);
Span<byte> colorTableSpan = colorTable.GetSpan();
PixelOperations<TPixel>.Instance.ToRgb24Bytes(
this.configuration,
image.Palette.Span,
colorTableSpan,
image.Palette.Length);
stream.Write(colorTableSpan);
}
/// <summary>
/// Writes the image pixel data to the stream.
/// </summary>
/// <typeparam name="TPixel">The pixel format.</typeparam>
/// <param name="image">The <see cref="IndexedImageFrame{TPixel}"/> containing indexed pixels.</param>
/// <param name="stream">The stream to write to.</param>
private void WriteImageData<TPixel>(IndexedImageFrame<TPixel> image, Stream stream)
where TPixel : unmanaged, IPixel<TPixel>
{
using LzwEncoder encoder = new(this.memoryAllocator, (byte)this.bitDepth);
encoder.Encode(((IPixelSource)image).PixelBuffer, stream);
}
}