mirror of https://github.com/SixLabors/ImageSharp
You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
134 lines
4.8 KiB
134 lines
4.8 KiB
// <copyright file="Rotate.cs" company="James Jackson-South">
|
|
// Copyright (c) James Jackson-South and contributors.
|
|
// Licensed under the Apache License, Version 2.0.
|
|
// </copyright>
|
|
|
|
namespace ImageProcessorCore.Samplers
|
|
{
|
|
using System.Numerics;
|
|
using System.Threading.Tasks;
|
|
|
|
/// <summary>
|
|
/// Provides methods that allow the rotating of images.
|
|
/// </summary>
|
|
public class Rotate : ImageSampler
|
|
{
|
|
/// <summary>
|
|
/// The image used for storing the first pass pixels.
|
|
/// </summary>
|
|
private Image firstPass;
|
|
|
|
/// <summary>
|
|
/// The angle of rotation in degrees.
|
|
/// </summary>
|
|
private float angle;
|
|
|
|
/// <inheritdoc/>
|
|
public override int Parallelism { get; set; } = 1;
|
|
|
|
/// <summary>
|
|
/// Gets or sets the angle of rotation in degrees.
|
|
/// </summary>
|
|
public float Angle
|
|
{
|
|
get
|
|
{
|
|
return this.angle;
|
|
}
|
|
|
|
set
|
|
{
|
|
if (value > 360)
|
|
{
|
|
value -= 360;
|
|
}
|
|
|
|
if (value < 0)
|
|
{
|
|
value += 360;
|
|
}
|
|
|
|
this.angle = value;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Gets or sets the center point.
|
|
/// </summary>
|
|
public Point Center { get; set; }
|
|
|
|
/// <summary>
|
|
/// Gets or sets a value indicating whether to expand the canvas to fit the rotated image.
|
|
/// </summary>
|
|
public bool Expand { get; set; }
|
|
|
|
/// <inheritdoc/>
|
|
protected override void OnApply(ImageBase source, ImageBase target, Rectangle targetRectangle, Rectangle sourceRectangle)
|
|
{
|
|
// If we are expanding we need to pad the bounds of the source rectangle.
|
|
// We can use the resizer in nearest neighbor mode to do this fairly quickly.
|
|
if (this.Expand)
|
|
{
|
|
// First find out how big the target rectangle should be.
|
|
Point centre = this.Center == Point.Empty ? Rectangle.Center(sourceRectangle) : this.Center;
|
|
Matrix3x2 rotation = Point.CreateRotation(centre, -this.angle);
|
|
Rectangle rectangle = ImageMaths.GetBoundingRectangle(sourceRectangle, rotation);
|
|
ResizeOptions options = new ResizeOptions
|
|
{
|
|
Size = new Size(rectangle.Width, rectangle.Height),
|
|
Mode = ResizeMode.BoxPad,
|
|
Sampler = new NearestNeighborResampler()
|
|
};
|
|
|
|
// Get the padded bounds and resize the image.
|
|
Rectangle bounds = ResizeHelper.CalculateTargetLocationAndBounds(source, options);
|
|
this.firstPass = new Image(rectangle.Width, rectangle.Height);
|
|
target.SetPixels(rectangle.Width, rectangle.Height, new float[rectangle.Width * rectangle.Height * 4]);
|
|
new Resize(new NearestNeighborResampler()).Apply(this.firstPass, source, rectangle.Width, rectangle.Height, bounds, sourceRectangle);
|
|
}
|
|
else
|
|
{
|
|
// Just clone the pixels across.
|
|
this.firstPass = new Image(source.Width, source.Height);
|
|
this.firstPass.ClonePixels(source.Width, source.Height, source.Pixels);
|
|
}
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
protected override void Apply(ImageBase target, ImageBase source, Rectangle targetRectangle, Rectangle sourceRectangle, int startY, int endY)
|
|
{
|
|
int height = this.firstPass.Height;
|
|
int startX = this.firstPass.Bounds.X;
|
|
int endX = this.firstPass.Bounds.Right;
|
|
Point centre = this.Center == Point.Empty ? Rectangle.Center(this.firstPass.Bounds) : this.Center;
|
|
Matrix3x2 rotation = Point.CreateRotation(centre, -this.angle);
|
|
|
|
// Since we are not working in parallel we use full height and width
|
|
// of the first pass image.
|
|
Parallel.For(
|
|
0,
|
|
height,
|
|
y =>
|
|
{
|
|
for (int x = startX; x < endX; x++)
|
|
{
|
|
// Rotate at the centre point
|
|
Point rotated = Point.Rotate(new Point(x, y), rotation);
|
|
if (this.firstPass.Bounds.Contains(rotated.X, rotated.Y))
|
|
{
|
|
target[x, y] = this.firstPass[rotated.X, rotated.Y];
|
|
}
|
|
}
|
|
|
|
this.OnRowProcessed();
|
|
});
|
|
}
|
|
|
|
/// <inheritdoc/>
|
|
protected override void AfterApply(ImageBase source, ImageBase target, Rectangle targetRectangle, Rectangle sourceRectangle)
|
|
{
|
|
// Cleanup.
|
|
this.firstPass.Dispose();
|
|
}
|
|
}
|
|
}
|