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14 lines
525 B
14 lines
525 B
// Copyright (c) Six Labors.
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// Licensed under the Six Labors Split License.
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namespace SixLabors.ImageSharp.Advanced
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{
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/// <summary>
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/// This is necessary to avoid being excluded from compilation in environments that do AOT builds, such as Unity's IL2CPP and Xamarin.
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/// The only thing that matters is the class name.
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/// There is no need to use or inherit from the PreserveAttribute class in each environment.
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/// </summary>
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internal sealed class PreserveAttribute : System.Attribute
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{
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}
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}
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