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540 lines
20 KiB
540 lines
20 KiB
// --------------------------------------------------------------------------------------------------------------------
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// <copyright file="Resize.cs" company="James South">
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// Copyright (c) James South.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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// <summary>
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// Resizes an image to the given dimensions.
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// </summary>
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// --------------------------------------------------------------------------------------------------------------------
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namespace ImageProcessor.Processors
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{
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#region Using
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Drawing.Drawing2D;
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using System.Drawing.Imaging;
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using System.Text;
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using System.Text.RegularExpressions;
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using ImageProcessor.Extensions;
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using ImageProcessor.Imaging;
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#endregion
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/// <summary>
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/// Resizes an image to the given dimensions.
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/// </summary>
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public class Resize : IGraphicsProcessor
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{
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/// <summary>
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/// The regular expression to search strings for.
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/// </summary>
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private static readonly Regex QueryRegex = new Regex(@"((width|height)=\d+)|(mode=(pad|stretch|crop|max))|(anchor=(top|bottom|left|right|center))|(bgcolor=([0-9a-fA-F]{3}){1,2})|(upscale=false)", RegexOptions.Compiled);
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/// <summary>
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/// The regular expression to search strings for the size attribute.
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/// </summary>
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private static readonly Regex SizeRegex = new Regex(@"(width|height)=\d+", RegexOptions.Compiled);
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/// <summary>
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/// The regular expression to search strings for the mode attribute.
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/// </summary>
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private static readonly Regex ModeRegex = new Regex(@"mode=(pad|stretch|crop|max)", RegexOptions.Compiled);
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/// <summary>
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/// The regular expression to search strings for the anchor attribute.
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/// </summary>
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private static readonly Regex AnchorRegex = new Regex(@"anchor=(top|bottom|left|right|center)", RegexOptions.Compiled);
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/// <summary>
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/// The regular expression to search strings for the color attribute.
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/// </summary>
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private static readonly Regex ColorRegex = new Regex(@"bgcolor=([0-9a-fA-F]{3}){1,2}", RegexOptions.Compiled);
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/// <summary>
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/// The regular expression to search strings for the upscale attribute.
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/// </summary>
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private static readonly Regex UpscaleRegex = new Regex(@"upscale=false", RegexOptions.Compiled);
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#region IGraphicsProcessor Members
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/// <summary>
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/// Gets the regular expression to search strings for.
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/// </summary>
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public Regex RegexPattern
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{
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get
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{
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return QueryRegex;
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}
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}
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/// <summary>
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/// Gets or sets DynamicParameter.
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/// </summary>
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public dynamic DynamicParameter
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{
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get;
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set;
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}
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/// <summary>
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/// Gets the order in which this processor is to be used in a chain.
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/// </summary>
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public int SortOrder
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{
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get;
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private set;
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}
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/// <summary>
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/// Gets or sets any additional settings required by the processor.
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/// </summary>
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public Dictionary<string, string> Settings
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{
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get;
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set;
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}
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/// <summary>
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/// The position in the original string where the first character of the captured substring was found.
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/// </summary>
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/// <param name="queryString">
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/// The query string to search.
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/// </param>
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/// <returns>
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/// The zero-based starting position in the original string where the captured substring was found.
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/// </returns>
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public int MatchRegexIndex(string queryString)
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{
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int index = 0;
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// Set the sort order to max to allow filtering.
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this.SortOrder = int.MaxValue;
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// First merge the matches so we can parse .
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StringBuilder stringBuilder = new StringBuilder();
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foreach (Match match in this.RegexPattern.Matches(queryString))
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{
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if (match.Success)
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{
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if (index == 0)
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{
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// Set the index on the first instance only.
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this.SortOrder = match.Index;
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}
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stringBuilder.Append(match.Value);
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index += 1;
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}
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}
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// Match syntax
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string toParse = stringBuilder.ToString();
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Size size = this.ParseSize(toParse);
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ResizeLayer resizeLayer = new ResizeLayer(size)
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{
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ResizeMode = this.ParseMode(toParse),
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AnchorPosition = this.ParsePosition(toParse),
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BackgroundColor = this.ParseColor(toParse),
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Upscale = !UpscaleRegex.IsMatch(toParse)
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};
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this.DynamicParameter = resizeLayer;
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return this.SortOrder;
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}
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/// <summary>
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/// Processes the image.
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/// </summary>
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/// <param name="factory">
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/// The the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
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/// the image to process.
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/// </param>
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/// <returns>
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/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
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/// </returns>
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public Image ProcessImage(ImageFactory factory)
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{
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int width = this.DynamicParameter.Size.Width ?? 0;
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int height = this.DynamicParameter.Size.Height ?? 0;
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ResizeMode mode = this.DynamicParameter.ResizeMode;
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AnchorPosition anchor = this.DynamicParameter.AnchorPosition;
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Color backgroundColor = this.DynamicParameter.BackgroundColor;
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bool upscale = this.DynamicParameter.Upscale;
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int defaultMaxWidth;
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int defaultMaxHeight;
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int.TryParse(this.Settings["MaxWidth"], out defaultMaxWidth);
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int.TryParse(this.Settings["MaxHeight"], out defaultMaxHeight);
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return this.ResizeImage(factory, width, height, defaultMaxWidth, defaultMaxHeight, backgroundColor, mode, anchor, upscale);
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}
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#endregion
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/// <summary>
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/// The resize image.
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/// </summary>
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/// <param name="factory">
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/// The the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class containing
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/// the image to process.
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/// </param>
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/// <param name="width">
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/// The width to resize the image to.
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/// </param>
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/// <param name="height">
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/// The height to resize the image to.
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/// </param>
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/// <param name="defaultMaxWidth">
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/// The default max width to resize the image to.
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/// </param>
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/// <param name="defaultMaxHeight">
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/// The default max height to resize the image to.
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/// </param>
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/// <param name="backgroundColor">
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/// The background color to pad the image with.
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/// </param>
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/// <param name="resizeMode">
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/// The mode with which to resize the image.
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/// </param>
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/// <param name="anchorPosition">
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/// The anchor position to place the image at.
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/// </param>
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/// <param name="upscale">
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/// Whether to allow up-scaling of images. (Default true)
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/// </param>
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/// <returns>
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/// The processed image from the current instance of the <see cref="T:ImageProcessor.ImageFactory"/> class.
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/// </returns>
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private Image ResizeImage(
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ImageFactory factory,
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int width,
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int height,
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int defaultMaxWidth,
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int defaultMaxHeight,
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Color backgroundColor,
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ResizeMode resizeMode = ResizeMode.Pad,
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AnchorPosition anchorPosition = AnchorPosition.Center,
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bool upscale = true)
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{
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Bitmap newImage = null;
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Image image = factory.Image;
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try
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{
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int sourceWidth = image.Width;
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int sourceHeight = image.Height;
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int destinationWidth = width;
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int destinationHeight = height;
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int maxWidth = defaultMaxWidth > 0 ? defaultMaxWidth : int.MaxValue;
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int maxHeight = defaultMaxHeight > 0 ? defaultMaxHeight : int.MaxValue;
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// Fractional variants for preserving aspect ratio.
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double percentHeight = Math.Abs(height / (double)sourceHeight);
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double percentWidth = Math.Abs(width / (double)sourceWidth);
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int destinationX = 0;
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int destinationY = 0;
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// Change the destination rectangle coordinates if padding and
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// there has been a set width and height.
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if (resizeMode == ResizeMode.Pad && width > 0 && height > 0)
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{
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double ratio;
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if (percentHeight < percentWidth)
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{
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ratio = percentHeight;
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destinationX = (int)((width - (sourceWidth * ratio)) / 2);
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destinationWidth = (int)Math.Ceiling(sourceWidth * percentHeight);
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}
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else
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{
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ratio = percentWidth;
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destinationY = (int)((height - (sourceHeight * ratio)) / 2);
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destinationHeight = (int)Math.Ceiling(sourceHeight * percentWidth);
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}
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}
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// Change the destination rectangle coordinates if cropping and
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// there has been a set width and height.
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if (resizeMode == ResizeMode.Crop && width > 0 && height > 0)
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{
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double ratio;
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if (percentHeight < percentWidth)
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{
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ratio = percentWidth;
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switch (anchorPosition)
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{
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case AnchorPosition.Top:
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destinationY = 0;
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break;
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case AnchorPosition.Bottom:
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destinationY = (int)(height - (sourceHeight * ratio));
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break;
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default:
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destinationY = (int)((height - (sourceHeight * ratio)) / 2);
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break;
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}
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destinationHeight = (int)Math.Ceiling(sourceHeight * percentWidth);
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}
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else
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{
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ratio = percentHeight;
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switch (anchorPosition)
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{
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case AnchorPosition.Left:
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destinationX = 0;
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break;
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case AnchorPosition.Right:
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destinationX = (int)(width - (sourceWidth * ratio));
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break;
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default:
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destinationX = (int)((width - (sourceWidth * ratio)) / 2);
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break;
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}
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destinationWidth = (int)Math.Ceiling(sourceWidth * percentHeight);
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}
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}
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// Constrain the image to fit the maximum possible height or width.
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if (resizeMode == ResizeMode.Max)
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{
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if (sourceWidth > width || sourceHeight > height)
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{
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double ratio = Math.Abs(height / width);
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double sourceRatio = Math.Abs(sourceHeight / sourceWidth);
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if (sourceRatio < ratio)
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{
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height = 0;
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}
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else
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{
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width = 0;
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}
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}
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}
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// If height or width is not passed we assume that the standard ratio is to be kept.
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if (height == 0)
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{
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destinationHeight = (int)Math.Ceiling(sourceHeight * percentWidth);
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height = destinationHeight;
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}
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if (width == 0)
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{
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destinationWidth = (int)Math.Ceiling(sourceWidth * percentHeight);
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width = destinationWidth;
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}
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if (width > 0 && height > 0 && width <= maxWidth && height <= maxHeight)
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{
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// Exit if upscaling is not allowed.
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if ((width > sourceWidth || height > sourceHeight) && upscale == false && resizeMode != ResizeMode.Stretch)
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{
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return image;
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}
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newImage = new Bitmap(width, height, PixelFormat.Format32bppPArgb);
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using (Graphics graphics = Graphics.FromImage(newImage))
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{
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// We want to use two different blending algorithms for enlargement/shrinking.
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// Bicubic is better enlarging for whilst Bilinear is better for shrinking.
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// http://www.codinghorror.com/blog/2007/07/better-image-resizing.html
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if (image.Width < destinationWidth && image.Height < destinationHeight)
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{
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// We are making it larger.
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graphics.SmoothingMode = SmoothingMode.AntiAlias;
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graphics.InterpolationMode = InterpolationMode.HighQualityBicubic;
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graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
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graphics.CompositingQuality = CompositingQuality.HighQuality;
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}
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else
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{
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// We are making it smaller.
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graphics.SmoothingMode = SmoothingMode.None;
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graphics.InterpolationMode = InterpolationMode.HighQualityBilinear;
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graphics.PixelOffsetMode = PixelOffsetMode.HighQuality;
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graphics.CompositingQuality = CompositingQuality.HighQuality;
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}
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// An unwanted border appears when using InterpolationMode.HighQualityBicubic to resize the image
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// as the algorithm appears to be pulling averaging detail from surCeilinging pixels beyond the edge
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// of the image. Using the ImageAttributes class to specify that the pixels beyond are simply mirror
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// images of the pixels within solves this problem.
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using (ImageAttributes wrapMode = new ImageAttributes())
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{
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wrapMode.SetWrapMode(WrapMode.TileFlipXY);
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graphics.Clear(backgroundColor);
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Rectangle destRect = new Rectangle(destinationX, destinationY, destinationWidth, destinationHeight);
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graphics.DrawImage(image, destRect, 0, 0, sourceWidth, sourceHeight, GraphicsUnit.Pixel, wrapMode);
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}
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// Reassign the image.
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image.Dispose();
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image = newImage;
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}
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}
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}
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catch
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{
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if (newImage != null)
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{
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newImage.Dispose();
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}
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}
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return image;
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}
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/// <summary>
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/// Returns the correct <see cref="Size"/> for the given string.
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/// </summary>
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/// <param name="input">
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/// The input string containing the value to parse.
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/// </param>
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/// <returns>
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/// The <see cref="Size"/>.
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/// </returns>
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private Size ParseSize(string input)
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{
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const string Width = "width";
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const string Height = "height";
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Size size = new Size();
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// First merge the matches so we can parse .
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StringBuilder stringBuilder = new StringBuilder();
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foreach (Match match in SizeRegex.Matches(input))
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{
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stringBuilder.Append(match.Value);
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}
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// First cater for single dimensions.
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string value = stringBuilder.ToString();
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if (input.Contains(Width) && !input.Contains(Height))
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{
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size = new Size(value.ToPositiveIntegerArray()[0], 0);
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}
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if (input.Contains(Height) && !input.Contains(Width))
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{
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size = new Size(0, value.ToPositiveIntegerArray()[0]);
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}
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// Both dimensions supplied.
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if (input.Contains(Height) && input.Contains(Width))
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{
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int[] dimensions = value.ToPositiveIntegerArray();
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// Check the order in which they have been supplied.
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size = input.IndexOf(Width, StringComparison.Ordinal) < input.IndexOf(Height, StringComparison.Ordinal)
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? new Size(dimensions[0], dimensions[1])
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: new Size(dimensions[1], dimensions[0]);
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}
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return size;
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}
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/// <summary>
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/// Returns the correct <see cref="ResizeMode"/> for the given string.
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/// </summary>
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/// <param name="input">
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/// The input string containing the value to parse.
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/// </param>
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/// <returns>
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/// The correct <see cref="ResizeMode"/>.
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/// </returns>
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private ResizeMode ParseMode(string input)
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{
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foreach (Match match in ModeRegex.Matches(input))
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{
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// Split on =
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string mode = match.Value.Split('=')[1];
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switch (mode)
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{
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case "stretch":
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return ResizeMode.Stretch;
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case "crop":
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return ResizeMode.Crop;
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case "max":
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return ResizeMode.Max;
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default:
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return ResizeMode.Pad;
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}
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}
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return ResizeMode.Pad;
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}
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/// <summary>
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/// Returns the correct <see cref="AnchorPosition"/> for the given string.
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/// </summary>
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/// <param name="input">
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/// The input string containing the value to parse.
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/// </param>
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/// <returns>
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/// The correct <see cref="AnchorPosition"/>.
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/// </returns>
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private AnchorPosition ParsePosition(string input)
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{
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foreach (Match match in AnchorRegex.Matches(input))
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{
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// Split on =
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string anchor = match.Value.Split('=')[1];
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switch (anchor)
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{
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case "top":
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return AnchorPosition.Top;
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case "bottom":
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return AnchorPosition.Bottom;
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case "left":
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return AnchorPosition.Left;
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case "right":
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return AnchorPosition.Right;
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default:
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return AnchorPosition.Center;
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}
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}
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return AnchorPosition.Center;
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}
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/// <summary>
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/// Returns the correct <see cref="T:System.Drawing.Color"/> for the given string.
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/// </summary>
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/// <param name="input">
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/// The input string containing the value to parse.
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/// </param>
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/// <returns>
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/// The correct <see cref="T:System.Drawing.Color"/>
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/// </returns>
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private Color ParseColor(string input)
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{
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foreach (Match match in ColorRegex.Matches(input))
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{
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// Split on color-hex
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return ColorTranslator.FromHtml("#" + match.Value.Split('=')[1]);
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}
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return Color.Transparent;
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}
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}
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}
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