📷 A modern, cross-platform, 2D Graphics library for .NET
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// Copyright (c) Six Labors and contributors.
// Licensed under the Apache License, Version 2.0.
using System.Numerics;
using SixLabors.ImageSharp.PixelFormats;
using SixLabors.ImageSharp.Processing;
using SixLabors.ImageSharp.Processing.Drawing;
using SixLabors.ImageSharp.Processing.Overlays;
using SixLabors.Memory;
using Xunit;
namespace SixLabors.ImageSharp.Tests.Drawing
{
public class Beziers : FileTestBase
{
[Fact]
public void ImageShouldBeOverlayedByBezierLine()
{
string path = TestEnvironment.CreateOutputDirectory("Drawing", "BezierLine");
using (var image = new Image<Rgba32>(500, 500))
{
image.Mutate(
x => x.BackgroundColor(Rgba32.Blue).DrawBeziers(
Rgba32.HotPink,
5,
new SixLabors.Primitives.PointF[]
{
new Vector2(10, 400), new Vector2(30, 10), new Vector2(240, 30), new Vector2(300, 400)
}));
image.Save($"{path}/Simple.png");
Buffer2D<Rgba32> sourcePixels = image.GetRootFramePixelBuffer();
//top of curve
Assert.Equal(Rgba32.HotPink, sourcePixels[138, 115]);
//start points
Assert.Equal(Rgba32.HotPink, sourcePixels[10, 395]);
Assert.Equal(Rgba32.HotPink, sourcePixels[300, 395]);
//curve points should not be never be set
Assert.Equal(Rgba32.Blue, sourcePixels[30, 10]);
Assert.Equal(Rgba32.Blue, sourcePixels[240, 30]);
// inside shape should be empty
Assert.Equal(Rgba32.Blue, sourcePixels[200, 250]);
}
}
[Fact]
public void ImageShouldBeOverlayedBezierLineWithOpacity()
{
string path = TestEnvironment.CreateOutputDirectory("Drawing", "BezierLine");
var color = new Rgba32(Rgba32.HotPink.R, Rgba32.HotPink.G, Rgba32.HotPink.B, 150);
using (var image = new Image<Rgba32>(500, 500))
{
image.Mutate(
x => x.BackgroundColor(Rgba32.Blue).DrawBeziers(
color,
10,
new SixLabors.Primitives.PointF[]
{
new Vector2(10, 400), new Vector2(30, 10), new Vector2(240, 30), new Vector2(300, 400)
}));
image.Save($"{path}/Opacity.png");
//shift background color towards foreground color by the opacity amount
var mergedColor = new Rgba32(
Vector4.Lerp(Rgba32.Blue.ToVector4(), Rgba32.HotPink.ToVector4(), 150f / 255f));
Buffer2D<Rgba32> sourcePixels = image.GetRootFramePixelBuffer();
// top of curve
Assert.Equal(mergedColor, sourcePixels[138, 115]);
// start points
Assert.Equal(mergedColor, sourcePixels[10, 395]);
Assert.Equal(mergedColor, sourcePixels[300, 395]);
// curve points should not be never be set
Assert.Equal(Rgba32.Blue, sourcePixels[30, 10]);
Assert.Equal(Rgba32.Blue, sourcePixels[240, 30]);
// inside shape should be empty
Assert.Equal(Rgba32.Blue, sourcePixels[200, 250]);
}
}
}
}