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146 lines
6.2 KiB
146 lines
6.2 KiB
// Copyright (c) Six Labors and contributors.
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// Licensed under the Apache License, Version 2.0.
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using System;
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using System.Numerics;
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using System.Runtime.CompilerServices;
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namespace SixLabors.ImageSharp.ColorSpaces
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{
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/// <summary>
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/// The CIE 1976 (L*, u*, v*) color space, commonly known by its abbreviation CIELUV, is a color space adopted by the International
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/// Commission on Illumination (CIE) in 1976, as a simple-to-compute transformation of the 1931 CIE XYZ color space, but which
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/// attempted perceptual uniformity
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/// <see href="https://en.wikipedia.org/wiki/CIELUV"/>
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/// </summary>
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public readonly struct CieLuv : IEquatable<CieLuv>
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{
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/// <summary>
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/// D65 standard illuminant.
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/// Used when reference white is not specified explicitly.
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/// </summary>
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public static readonly CieXyz DefaultWhitePoint = Illuminants.D65;
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/// <summary>
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/// Gets the lightness dimension
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/// <remarks>A value usually ranging between 0 and 100.</remarks>
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/// </summary>
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public readonly float L;
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/// <summary>
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/// Gets the blue-yellow chromaticity coordinate of the given whitepoint.
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/// <remarks>A value usually ranging between -100 and 100.</remarks>
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/// </summary>
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public readonly float U;
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/// <summary>
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/// Gets the red-green chromaticity coordinate of the given whitepoint.
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/// <remarks>A value usually ranging between -100 and 100.</remarks>
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/// </summary>
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public readonly float V;
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/// <summary>
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/// Gets the reference white point of this color
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/// </summary>
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public readonly CieXyz WhitePoint;
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/// <summary>
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/// Initializes a new instance of the <see cref="CieLuv"/> struct.
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/// </summary>
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/// <param name="l">The lightness dimension.</param>
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/// <param name="u">The blue-yellow chromaticity coordinate of the given whitepoint.</param>
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/// <param name="v">The red-green chromaticity coordinate of the given whitepoint.</param>
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/// <remarks>Uses <see cref="DefaultWhitePoint"/> as white point.</remarks>
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[MethodImpl(InliningOptions.ShortMethod)]
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public CieLuv(float l, float u, float v)
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: this(l, u, v, DefaultWhitePoint)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="CieLuv"/> struct.
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/// </summary>
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/// <param name="l">The lightness dimension.</param>
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/// <param name="u">The blue-yellow chromaticity coordinate of the given whitepoint.</param>
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/// <param name="v">The red-green chromaticity coordinate of the given whitepoint.</param>
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/// <param name="whitePoint">The reference white point. <see cref="Illuminants"/></param>
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[MethodImpl(InliningOptions.ShortMethod)]
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public CieLuv(float l, float u, float v, CieXyz whitePoint)
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: this(new Vector3(l, u, v), whitePoint)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="CieLuv"/> struct.
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/// </summary>
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/// <param name="vector">The vector representing the l, u, v components.</param>
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/// <remarks>Uses <see cref="DefaultWhitePoint"/> as white point.</remarks>
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[MethodImpl(InliningOptions.ShortMethod)]
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public CieLuv(Vector3 vector)
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: this(vector, DefaultWhitePoint)
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{
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="CieLuv"/> struct.
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/// </summary>
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/// <param name="vector">The vector representing the l, u, v components.</param>
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/// <param name="whitePoint">The reference white point. <see cref="Illuminants"/></param>
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[MethodImpl(InliningOptions.ShortMethod)]
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public CieLuv(Vector3 vector, CieXyz whitePoint)
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{
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// Not clamping as documentation about this space only indicates "usual" ranges
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this.L = vector.X;
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this.U = vector.Y;
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this.V = vector.Z;
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this.WhitePoint = whitePoint;
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}
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/// <summary>
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/// Compares two <see cref="CieLuv"/> objects for equality.
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/// </summary>
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/// <param name="left">The <see cref="CieLuv"/> on the left side of the operand.</param>
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/// <param name="right">The <see cref="CieLuv"/> on the right side of the operand.</param>
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/// <returns>
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/// True if the current left is equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(InliningOptions.ShortMethod)]
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public static bool operator ==(CieLuv left, CieLuv right) => left.Equals(right);
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/// <summary>
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/// Compares two <see cref="CieLuv"/> objects for inequality.
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/// </summary>
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/// <param name="left">The <see cref="CieLuv"/> on the left side of the operand.</param>
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/// <param name="right">The <see cref="CieLuv"/> on the right side of the operand.</param>
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/// <returns>
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/// True if the current left is unequal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(InliningOptions.ShortMethod)]
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public static bool operator !=(CieLuv left, CieLuv right) => !left.Equals(right);
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/// <inheritdoc/>
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public override int GetHashCode()
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{
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int hash = this.L.GetHashCode();
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hash = HashHelpers.Combine(hash, this.U.GetHashCode());
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hash = HashHelpers.Combine(hash, this.V.GetHashCode());
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return HashHelpers.Combine(hash, this.WhitePoint.GetHashCode());
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}
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/// <inheritdoc/>
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public override string ToString() => FormattableString.Invariant($"CieLuv({this.L:#0.##}, {this.U:#0.##}, {this.V:#0.##})");
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/// <inheritdoc/>
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public override bool Equals(object obj) => obj is CieLuv other && this.Equals(other);
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/// <inheritdoc/>
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[MethodImpl(InliningOptions.ShortMethod)]
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public bool Equals(CieLuv other)
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{
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return this.L.Equals(other.L)
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&& this.U.Equals(other.U)
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&& this.V.Equals(other.V)
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&& this.WhitePoint.Equals(other.WhitePoint);
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}
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}
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}
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