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242 lines
9.0 KiB
242 lines
9.0 KiB
// <copyright file="NormalizedShort4.cs" company="James Jackson-South">
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// Copyright (c) James Jackson-South and contributors.
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// Licensed under the Apache License, Version 2.0.
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// </copyright>
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namespace ImageSharp.PixelFormats
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{
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using System.Numerics;
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using System.Runtime.CompilerServices;
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/// <summary>
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/// Packed pixel type containing four 16-bit signed normalized values, ranging from −1 to 1.
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/// Ranges from <-1, -1, -1, -1> to <1, 1, 1, 1> in vector form.
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/// </summary>
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public struct NormalizedShort4 : IPixel<NormalizedShort4>, IPackedVector<ulong>
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{
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/// <summary>
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/// The maximum byte value.
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/// </summary>
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private static readonly Vector4 MaxBytes = new Vector4(255);
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/// <summary>
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/// The half the maximum byte value.
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/// </summary>
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private static readonly Vector4 Half = new Vector4(127);
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/// <summary>
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/// The vector value used for rounding.
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/// </summary>
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private static readonly Vector4 Round = new Vector4(.5F);
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/// <summary>
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/// Initializes a new instance of the <see cref="NormalizedShort4"/> struct.
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/// </summary>
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/// <param name="vector">The vector containing the component values.</param>
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public NormalizedShort4(Vector4 vector)
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{
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this.PackedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
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}
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/// <summary>
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/// Initializes a new instance of the <see cref="NormalizedShort4"/> struct.
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/// </summary>
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/// <param name="x">The x-component.</param>
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/// <param name="y">The y-component.</param>
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/// <param name="z">The z-component.</param>
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/// <param name="w">The w-component.</param>
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public NormalizedShort4(float x, float y, float z, float w)
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{
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this.PackedValue = Pack(x, y, z, w);
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}
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/// <inheritdoc/>
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public ulong PackedValue { get; set; }
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/// <summary>
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/// Compares two <see cref="NormalizedShort4"/> objects for equality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="NormalizedShort4"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="NormalizedShort4"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator ==(NormalizedShort4 left, NormalizedShort4 right)
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{
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return left.Equals(right);
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}
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/// <summary>
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/// Compares two <see cref="NormalizedShort4"/> objects for equality.
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/// </summary>
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/// <param name="left">
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/// The <see cref="NormalizedShort4"/> on the left side of the operand.
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/// </param>
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/// <param name="right">
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/// The <see cref="NormalizedShort4"/> on the right side of the operand.
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/// </param>
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/// <returns>
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/// True if the <paramref name="left"/> parameter is not equal to the <paramref name="right"/> parameter; otherwise, false.
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/// </returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static bool operator !=(NormalizedShort4 left, NormalizedShort4 right)
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{
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return !left.Equals(right);
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}
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/// <inheritdoc />
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public BulkPixelOperations<NormalizedShort4> CreateBulkOperations() => new BulkPixelOperations<NormalizedShort4>();
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void PackFromVector4(Vector4 vector)
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{
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this.PackedValue = Pack(vector.X, vector.Y, vector.Z, vector.W);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public Vector4 ToVector4()
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{
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const float MaxVal = 0x7FFF;
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return new Vector4(
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(short)((this.PackedValue >> 0x00) & 0xFFFF) / MaxVal,
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(short)((this.PackedValue >> 0x10) & 0xFFFF) / MaxVal,
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(short)((this.PackedValue >> 0x20) & 0xFFFF) / MaxVal,
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(short)((this.PackedValue >> 0x30) & 0xFFFF) / MaxVal);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void PackFromBytes(byte x, byte y, byte z, byte w)
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{
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Vector4 vector = new Vector4(x, y, z, w);
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vector -= Round;
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vector -= Half;
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vector -= Round;
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vector /= Half;
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this.PackFromVector4(vector);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToXyzBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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vector *= Half;
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vector += Round;
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vector += Half;
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vector += Round;
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vector = Vector4.Clamp(vector, Vector4.Zero, MaxBytes);
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bytes[startIndex] = (byte)MathF.Round(vector.X);
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bytes[startIndex + 1] = (byte)MathF.Round(vector.Y);
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bytes[startIndex + 2] = (byte)MathF.Round(vector.Z);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToXyzwBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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vector *= Half;
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vector += Round;
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vector += Half;
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vector += Round;
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vector = Vector4.Clamp(vector, Vector4.Zero, MaxBytes);
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bytes[startIndex] = (byte)MathF.Round(vector.X);
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bytes[startIndex + 1] = (byte)MathF.Round(vector.Y);
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bytes[startIndex + 2] = (byte)MathF.Round(vector.Z);
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bytes[startIndex + 3] = (byte)MathF.Round(vector.W);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToZyxBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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vector *= Half;
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vector += Round;
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vector += Half;
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vector += Round;
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vector = Vector4.Clamp(vector, Vector4.Zero, MaxBytes);
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bytes[startIndex] = (byte)MathF.Round(vector.Z);
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bytes[startIndex + 1] = (byte)MathF.Round(vector.Y);
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bytes[startIndex + 2] = (byte)MathF.Round(vector.X);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void ToZyxwBytes(byte[] bytes, int startIndex)
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{
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Vector4 vector = this.ToVector4();
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vector *= Half;
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vector += Round;
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vector += Half;
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vector += Round;
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vector = Vector4.Clamp(vector, Vector4.Zero, MaxBytes);
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bytes[startIndex] = (byte)MathF.Round(vector.Z);
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bytes[startIndex + 1] = (byte)MathF.Round(vector.Y);
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bytes[startIndex + 2] = (byte)MathF.Round(vector.X);
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bytes[startIndex + 3] = (byte)MathF.Round(vector.W);
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}
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/// <inheritdoc />
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public override bool Equals(object obj)
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{
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return (obj is NormalizedShort4) && this.Equals((NormalizedShort4)obj);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public bool Equals(NormalizedShort4 other)
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{
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return this.PackedValue.Equals(other.PackedValue);
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}
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/// <inheritdoc />
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override int GetHashCode()
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{
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return this.PackedValue.GetHashCode();
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}
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/// <inheritdoc />
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public override string ToString()
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{
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return this.PackedValue.ToString("X");
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}
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/// <summary>
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/// Packs the <see cref="float"/> components into a <see cref="ulong"/>.
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/// </summary>
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/// <param name="x">The x-component</param>
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/// <param name="y">The y-component</param>
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/// <param name="z">The z-component</param>
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/// <param name="w">The w-component</param>
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/// <returns>The <see cref="ulong"/> containing the packed values.</returns>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static ulong Pack(float x, float y, float z, float w)
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{
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const float MaxPos = 0x7FFF;
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const float MinNeg = -MaxPos;
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// Clamp the value between min and max values
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ulong word4 = ((ulong)MathF.Round(x * MaxPos).Clamp(MinNeg, MaxPos) & 0xFFFF) << 0x00;
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ulong word3 = ((ulong)MathF.Round(y * MaxPos).Clamp(MinNeg, MaxPos) & 0xFFFF) << 0x10;
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ulong word2 = ((ulong)MathF.Round(z * MaxPos).Clamp(MinNeg, MaxPos) & 0xFFFF) << 0x20;
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ulong word1 = ((ulong)MathF.Round(w * MaxPos).Clamp(MinNeg, MaxPos) & 0xFFFF) << 0x30;
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return word4 | word3 | word2 | word1;
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}
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}
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}
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