📷 A modern, cross-platform, 2D Graphics library for .NET
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namespace ImageSharp.Tests.Common
{
using System;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Threading.Tasks;
using Xunit;
public unsafe class PinnedBufferTests
{
public struct Foo
{
public int A;
public double B;
}
[Theory]
[InlineData(42)]
[InlineData(1111)]
public void ConstructWithOwnArray(int count)
{
using (PinnedBuffer<Foo> buffer = new PinnedBuffer<Foo>(count))
{
Assert.False(buffer.IsDisposedOrLostArrayOwnership);
Assert.NotNull(buffer.Array);
Assert.Equal(count, buffer.Count);
Assert.True(buffer.Array.Length >= count);
VerifyPointer(buffer);
}
}
[Theory]
[InlineData(42)]
[InlineData(1111)]
public void ConstructWithExistingArray(int count)
{
Foo[] array = new Foo[count];
using (PinnedBuffer<Foo> buffer = new PinnedBuffer<Foo>(array))
{
Assert.False(buffer.IsDisposedOrLostArrayOwnership);
Assert.Equal(array, buffer.Array);
Assert.Equal(count, buffer.Count);
VerifyPointer(buffer);
}
}
[Theory]
[InlineData(42)]
[InlineData(1111)]
public void Clear(int count)
{
Foo[] a = { new Foo() { A = 1, B = 2 }, new Foo() { A = 3, B = 4 } };
using (PinnedBuffer<Foo> buffer = new PinnedBuffer<Foo>(a))
{
buffer.Clear();
Assert.Equal(default(Foo), a[0]);
Assert.Equal(default(Foo), a[1]);
}
}
[Fact]
public void CreateClean()
{
Parallel.For(0, 100,
i =>
{
using (PinnedBuffer<int> buffer = PinnedBuffer<int>.CreateClean(42))
{
for (int j = 0; j < buffer.Count; j++)
{
Assert.Equal(0, buffer.Array[j]);
buffer.Array[j] = 666;
}
}
});
}
[Fact]
public void Dispose()
{
PinnedBuffer<Foo> buffer = new PinnedBuffer<Foo>(42);
buffer.Dispose();
Assert.True(buffer.IsDisposedOrLostArrayOwnership);
}
[Fact]
public void Slice()
{
Foo[] a = { new Foo() { A = 1, B = 2 }, new Foo() { A = 3, B = 4 } };
using (PinnedBuffer<Foo> buffer = new PinnedBuffer<Foo>(a))
{
BufferPointer<Foo> arrayPtr = buffer.Slice();
Assert.Equal(a, arrayPtr.Array);
Assert.Equal(0, arrayPtr.Offset);
Assert.Equal(buffer.Pointer, arrayPtr.PointerAtOffset);
}
}
[Fact]
public void UnPinAndTakeArrayOwnership()
{
Foo[] data = null;
using (PinnedBuffer<Foo> buffer = new PinnedBuffer<Foo>(42))
{
data = buffer.UnPinAndTakeArrayOwnership();
Assert.True(buffer.IsDisposedOrLostArrayOwnership);
}
Assert.NotNull(data);
Assert.True(data.Length >= 42);
}
private static void VerifyPointer(PinnedBuffer<Foo> buffer)
{
IntPtr ptr = (IntPtr)Unsafe.AsPointer(ref buffer.Array[0]);
Assert.Equal(ptr, buffer.Pointer);
}
}
}