📷 A modern, cross-platform, 2D Graphics library for .NET
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Anton Firszov 973be3c4ac PixelDataPool<T> is no longer static having PixelDataPool<T>.Clean + PixelDataPool<T>.Dirty instead 9 years ago
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CopyPixels.cs Make all images implement IDisposable 9 years ago
DecodeBmp.cs Make all images implement IDisposable 9 years ago
DecodeFilteredPng.cs Make all images implement IDisposable 9 years ago
DecodeGif.cs Make all images implement IDisposable 9 years ago
DecodeJpeg.cs Make all images implement IDisposable 9 years ago
DecodeJpegMultiple.cs BetterBenchmarks(TM): 9 years ago
DecodePng.cs Make all images implement IDisposable 9 years ago
EncodeBmp.cs Make all images implement IDisposable 9 years ago
EncodeBmpMultiple.cs Make all images implement IDisposable 9 years ago
EncodeGif.cs Make all images implement IDisposable 9 years ago
EncodeGifMultiple.cs BetterBenchmarks(TM): 9 years ago
EncodeJpeg.cs Make all images implement IDisposable 9 years ago
EncodeJpegMultiple.cs BetterBenchmarks(TM): 9 years ago
EncodePng.cs PixelDataPool<T> is no longer static having PixelDataPool<T>.Clean + PixelDataPool<T>.Dirty instead 9 years ago
GetSetPixel.cs Make all images implement IDisposable 9 years ago
ImageBenchmarkTests.cs BetterBenchmarks(TM): 9 years ago
MultiImageBenchmarkBase.cs verifying Vector.IsHardwareAccelerated in tests and benchmarks 9 years ago