📷 A modern, cross-platform, 2D Graphics library for .NET
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// <copyright file="ImageFrame.cs" company="James Jackson-South">
// Copyright (c) James Jackson-South and contributors.
// Licensed under the Apache License, Version 2.0.
// </copyright>
namespace ImageProcessorCore
{
/// <summary>
/// Represents a single frame in a animation.
/// </summary>
/// <typeparam name="T">The pixel format.</typeparam>
/// <typeparam name="TP">The packed format. <example>long, float.</example></typeparam>
public class ImageFrame<T, TP> : ImageBase<T, TP>
where T : IPackedVector<TP>, new()
where TP : struct
{
/// <summary>
/// Initializes a new instance of the <see cref="ImageFrame{T, TP}"/> class.
/// </summary>
public ImageFrame()
{
}
/// <summary>
/// Initializes a new instance of the <see cref="ImageFrame{T, TP}"/> class.
/// </summary>
/// <param name="frame">
/// The frame to create the frame from.
/// </param>
public ImageFrame(ImageFrame<T, TP> frame)
: base(frame)
{
}
/// <inheritdoc />
public override IPixelAccessor<T, TP> Lock()
{
return Bootstrapper.Instance.GetPixelAccessor<T, TP>(this);
}
}
}